using DynamicData; using DynamicData.Binding; using ReactiveUI; using ReactiveUI.Fody.Helpers; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reactive.Disposables; using System.Reactive.Linq; using System.Threading.Tasks; using System.Windows; using System.Windows.Input; using System.Windows.Threading; using Wabbajack.Common; using Wabbajack.Common.StatusFeed; using Wabbajack.Lib; namespace Wabbajack { /// /// Main View Model for the application. /// Keeps track of which sub view is being shown in the window, and has some singleton wiring like WorkQueue and Logging. /// public class MainWindowVM : ViewModel { public MainWindow MainWindow { get; } public MainSettings Settings { get; } [Reactive] public ViewModel ActivePane { get; private set; } public ObservableCollectionExtended Log { get; } = new ObservableCollectionExtended(); public readonly Lazy Compiler; public readonly Lazy Installer; public readonly Lazy SettingsPane; public readonly Lazy Gallery; public readonly ModeSelectionVM ModeSelectionVM; public readonly UserInterventionHandlers UserInterventionHandlers; public ICommand CopyVersionCommand { get; } public ICommand ShowLoginManagerVM { get; } public ICommand OpenSettingsCommand { get; } public string VersionDisplay { get; } public MainWindowVM(MainWindow mainWindow, MainSettings settings) { ConverterRegistration.Register(); MainWindow = mainWindow; Settings = settings; Installer = new Lazy(() => new InstallerVM(this)); Compiler = new Lazy(() => new CompilerVM(this)); SettingsPane = new Lazy(() => new SettingsVM(this)); Gallery = new Lazy(() => new ModListGalleryVM(this)); ModeSelectionVM = new ModeSelectionVM(this); UserInterventionHandlers = new UserInterventionHandlers(this); // Set up logging Utils.LogMessages .ObserveOn(RxApp.TaskpoolScheduler) .ToObservableChangeSet() .Buffer(TimeSpan.FromMilliseconds(250), RxApp.TaskpoolScheduler) .Where(l => l.Count > 0) .FlattenBufferResult() .ObserveOnGuiThread() .Bind(Log) .Subscribe() .DisposeWith(CompositeDisposable); Utils.LogMessages .OfType() .ObserveOnGuiThread() .SelectTask(async msg => { try { await UserInterventionHandlers.Handle(msg); } catch (Exception ex) when (ex.GetType() != typeof(TaskCanceledException)) { Utils.Error(ex, $"Error while handling user intervention of type {msg?.GetType()}"); try { if (!msg.Handled) { msg.Cancel(); } } catch (Exception cancelEx) { Utils.Error(cancelEx, $"Error while cancelling user intervention of type {msg?.GetType()}"); } } }) .Subscribe() .DisposeWith(CompositeDisposable); if (IsStartingFromModlist(out var path)) { Installer.Value.ModListLocation.TargetPath = path; NavigateTo(Installer.Value); } else { // Start on mode selection NavigateTo(ModeSelectionVM); } try { System.Reflection.Assembly assembly = System.Reflection.Assembly.GetExecutingAssembly(); FileVersionInfo fvi = FileVersionInfo.GetVersionInfo(assembly.Location); VersionDisplay = $"v{fvi.FileVersion}"; } catch (Exception ex) { Utils.Error(ex); VersionDisplay = "ERROR"; } CopyVersionCommand = ReactiveCommand.Create(() => { Clipboard.SetText($"Wabbajack {VersionDisplay}\n{ThisAssembly.Git.Sha}"); }); OpenSettingsCommand = ReactiveCommand.Create( canExecute: this.WhenAny(x => x.ActivePane) .Select(active => !SettingsPane.IsValueCreated || !object.ReferenceEquals(active, SettingsPane.Value)), execute: () => NavigateTo(SettingsPane.Value)); } private static bool IsStartingFromModlist(out string modlistPath) { if (CLIArguments.InstallPath == null) { modlistPath = default; return false; } modlistPath = CLIArguments.InstallPath; return true; } public void OpenInstaller(string path) { if (path == null) return; var installer = Installer.Value; Settings.Installer.LastInstalledListLocation = path; NavigateTo(installer); installer.ModListLocation.TargetPath = path; } public void NavigateTo(ViewModel vm) { ActivePane = vm; } public void NavigateTo(T vm) where T : ViewModel, IBackNavigatingVM { vm.NavigateBackTarget = ActivePane; ActivePane = vm; } public void ShutdownApplication() { Dispose(); Settings.PosX = MainWindow.Left; Settings.PosY = MainWindow.Top; Settings.Width = MainWindow.Width; Settings.Height = MainWindow.Height; MainSettings.SaveSettings(Settings); Application.Current.Shutdown(); } } }