using Ceras; using Compression.BSA; using VFS; using Wabbajack.Common; using Wabbajack.Lib.Downloaders; namespace Wabbajack.Lib { public class CerasConfig { public static SerializerConfig Config = new SerializerConfig { KnownTypes = { typeof(ModList), typeof(Game), typeof(Directive), typeof(IgnoredDirectly), typeof(NoMatch), typeof(InlineFile), typeof(PropertyType), typeof(CleanedESM), typeof(RemappedInlineFile), typeof(FromArchive), typeof(CreateBSA), typeof(PatchedFromArchive), typeof(SourcePatch), typeof(MergedPatch), typeof(Archive), typeof(IndexedArchive), typeof(IndexedEntry), typeof(IndexedArchiveEntry), typeof(BSAIndexedEntry), typeof(VirtualFile), typeof(ArchiveStateObject), typeof(FileStateObject), typeof(IDownloader), typeof(IUrlDownloader), typeof(AbstractDownloadState), typeof(ManualDownloader.State), typeof(DropboxDownloader), typeof(GoogleDriveDownloader.State), typeof(HTTPDownloader.State), typeof(MegaDownloader.State), typeof(ModDBDownloader.State), typeof(NexusDownloader.State), typeof(BSAStateObject), typeof(BSAFileStateObject), typeof(BA2StateObject), typeof(BA2DX10EntryState), typeof(BA2FileEntryState), typeof(MediaFireDownloader.State), typeof(ArchiveMeta), typeof(PropertyFile) } }; } }