using System.Reactive.Disposables;
using System.Windows;
using ReactiveUI;
using System.Reactive.Linq;
using Wabbajack.RateLimiter;
namespace Wabbajack
{
///
/// Interaction logic for CpuView.xaml
///
public partial class CpuView : UserControlRx
{
public Percent ProgressPercent
{
get => (Percent)GetValue(ProgressPercentProperty);
set => SetValue(ProgressPercentProperty, value);
}
public static readonly DependencyProperty ProgressPercentProperty = DependencyProperty.Register(nameof(ProgressPercent), typeof(Percent), typeof(CpuView),
new FrameworkPropertyMetadata(default(Percent), WireNotifyPropertyChanged));
public CpuView()
{
InitializeComponent();
this.WhenActivated(disposable =>
{
this.WhenAny(x => x.ViewModel.StatusList)
.BindToStrict(this, x => x.CpuListControl.ItemsSource)
.DisposeWith(disposable);
// Progress
this.WhenAny(x => x.ProgressPercent)
.Select(p => p.Value)
.BindToStrict(this, x => x.HeatedBorderRect.Opacity)
.DisposeWith(disposable);
});
}
}
}