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https://github.com/wabbajack-tools/wabbajack.git
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58 lines
2.1 KiB
C#
58 lines
2.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.CommandLine;
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using System.CommandLine.Invocation;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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using Wabbajack.Common;
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using Wabbajack.Downloaders.Bethesda;
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using Wabbajack.DTOs;
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using Wabbajack.DTOs.DownloadStates;
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using Wabbajack.DTOs.Logins.BethesdaNet;
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using Wabbajack.Networking.BethesdaNet;
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using Wabbajack.Paths;
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namespace Wabbajack.CLI.Verbs;
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public class ListCreationClubContent : IVerb
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{
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private readonly ILogger<ListCreationClubContent> _logger;
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private readonly Client _client;
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private readonly BethesdaDownloader _downloader;
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public ListCreationClubContent(ILogger<ListCreationClubContent> logger, Client wjClient, Wabbajack.Downloaders.Bethesda.BethesdaDownloader downloader)
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{
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_logger = logger;
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_client = wjClient;
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_downloader = downloader;
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}
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public Command MakeCommand()
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{
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var command = new Command("list-creation-club-content");
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command.Description = "Lists all known creation club content";
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command.Handler = CommandHandler.Create(Run);
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return command;
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}
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public async Task<int> Run(CancellationToken token)
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{
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_logger.LogInformation("Getting list of content");
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var skyrimContent = (await _client.ListContent(Game.SkyrimSpecialEdition, token))
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.Select(f => (Game.SkyrimSpecialEdition, f));
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var falloutContent = (await _client.ListContent(Game.Fallout4, token))
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.Select(f => (Game.Fallout4, f));
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foreach (var (game, content) in skyrimContent.Concat(falloutContent).OrderBy(f => f.f.Content.Name))
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{
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Console.WriteLine($"Game: {game}");
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Console.WriteLine($"Name: {content.Content.Name}");
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Console.WriteLine($"Download Size: {content.Content.DepotSize.ToFileSizeString()}");
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Console.WriteLine($"Uri: {_downloader.UnParse(content.State)}");
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Console.WriteLine("-----------------------------------");
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}
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return 0;
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}
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} |