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5db84a6ee6
File.OpenWrite is equivalent to FileMode.OpenOrCreate, which caused errors when replacing a file that was larger previously |
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Context.cs | ||
Extensions.cs | ||
IndexedVirtualFile.cs | ||
PortableFile.cs | ||
Readme.md | ||
VirtualFile.cs | ||
Wabbajack.VirtualFileSystem.csproj |
Wabbajack.VirtualFileSystem
Once called just VirtualFileSystem
, this project is responsible for indexing, staging and caching files from the game folder, the downloads and install folder.