mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
140 lines
5.0 KiB
C#
140 lines
5.0 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.CommandLine;
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using System.CommandLine.Invocation;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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using Wabbajack.Compiler;
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using Wabbajack.Downloaders;
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using Wabbajack.Downloaders.GameFile;
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using Wabbajack.DTOs;
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using Wabbajack.DTOs.JsonConverters;
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using Wabbajack.Installer;
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using Wabbajack.Networking.WabbajackClientApi;
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using Wabbajack.Paths;
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using Wabbajack.Paths.IO;
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using Wabbajack.VFS;
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namespace Wabbajack.CLI.Verbs;
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public class InstallCompileInstallVerify : IVerb
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{
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private readonly ILogger<InstallCompileInstallVerify> _logger;
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private readonly Client _wjClient;
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private readonly DownloadDispatcher _dispatcher;
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private readonly DTOSerializer _dtos;
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private readonly IServiceProvider _serviceProvider;
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private readonly FileHashCache _cache;
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private readonly GameLocator _gameLocator;
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private readonly CompilerSettingsInferencer _inferencer;
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public InstallCompileInstallVerify(ILogger<InstallCompileInstallVerify> logger, Client wjClient, DownloadDispatcher dispatcher, DTOSerializer dtos,
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FileHashCache cache, GameLocator gameLocator, IServiceProvider serviceProvider, CompilerSettingsInferencer inferencer)
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{
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_logger = logger;
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_wjClient = wjClient;
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_dispatcher = dispatcher;
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_dtos = dtos;
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_serviceProvider = serviceProvider;
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_cache = cache;
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_gameLocator = gameLocator;
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_inferencer = inferencer;
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}
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public Command MakeCommand()
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{
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var command = new Command("install-compile-install-verify");
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command.Add(new Option<AbsolutePath>(new[] {"-m", "-machineUrls"}, "Machine url(s) to download"));
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command.Add(new Option<AbsolutePath>(new[] {"-d", "-downloads"}, "Downloads path"));
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command.Add(new Option<AbsolutePath>(new[] {"-o", "-outputs"}, "Outputs path"));
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command.Description = "Installs a modlist, compiles it, installs it again, verifies it";
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command.Handler = CommandHandler.Create(Run);
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return command;
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}
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public async Task<int> Run(AbsolutePath outputs, AbsolutePath downloads, IEnumerable<string> machineUrls, CancellationToken token)
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{
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foreach (var machineUrl in machineUrls)
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{
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_logger.LogInformation("Installing {MachineUrl}", machineUrl);
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var wabbajackPath = downloads.Combine(machineUrl.Replace("/", "_@@_"));
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if (!await DownloadMachineUrl(machineUrl, wabbajackPath, token))
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throw new Exception("Can't download modlist");
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var installPath = outputs.Combine(machineUrl);
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var modlist = await StandardInstaller.LoadFromFile(_dtos, wabbajackPath);
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var installer = StandardInstaller.Create(_serviceProvider, new InstallerConfiguration
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{
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Downloads = downloads,
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Install = installPath,
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ModList = modlist,
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Game = modlist.GameType,
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ModlistArchive = wabbajackPath,
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GameFolder = _gameLocator.GameLocation(modlist.GameType)
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});
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var result = await installer.Begin(token);
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if (!result)
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{
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_logger.LogInformation("Error installing {MachineUrl}", machineUrl);
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return 1;
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}
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_logger.LogInformation("Inferring settings");
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var inferedSettings = await _inferencer.InferFromRootPath(installPath);
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if (inferedSettings == null)
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{
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_logger.LogInformation("Error inferencing settings for {MachineUrl}", machineUrl);
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return 2;
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}
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inferedSettings.UseGamePaths = true;
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var compiler = MO2Compiler.Create(_serviceProvider, inferedSettings);
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result = await compiler.Begin(token);
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return result ? 0 : 3;
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}
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return 0;
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}
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private async Task<bool> DownloadMachineUrl(string machineUrl, AbsolutePath wabbajack, CancellationToken token)
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{
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_logger.LogInformation("Downloading {MachineUrl}", machineUrl);
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var lists = await _wjClient.LoadLists();
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var list = lists.FirstOrDefault(l => l.NamespacedName == machineUrl);
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if (list == null)
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{
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_logger.LogInformation("Couldn't find list {MachineUrl}", machineUrl);
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return false;
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}
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if (wabbajack.FileExists() && await _cache.FileHashCachedAsync(wabbajack, token) == list.DownloadMetadata!.Hash)
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{
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_logger.LogInformation("File already exists, using cached file");
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return true;
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}
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var state = _dispatcher.Parse(new Uri(list.Links.Download));
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await _dispatcher.Download(new Archive
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{
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Name = wabbajack.FileName.ToString(),
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Hash = list.DownloadMetadata!.Hash,
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Size = list.DownloadMetadata.Size,
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State = state!
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}, wabbajack, token);
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return true;
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}
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} |