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40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using System.Threading.Tasks;
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using Alphaleonis.Win32.Filesystem;
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using Newtonsoft.Json;
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using Wabbajack.Common;
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namespace Wabbajack.Lib.CompilationSteps
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{
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public class IncludeLootFiles : ACompilationStep
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{
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private readonly string _prefix;
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public IncludeLootFiles(ACompiler compiler) : base(compiler)
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{
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_prefix = Consts.LOOTFolderFilesDir + "\\";
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}
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public override async ValueTask<Directive?> Run(RawSourceFile source)
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{
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if (!source.Path.StartsWith(_prefix)) return null;
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var result = source.EvolveTo<InlineFile>();
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result.SourceDataID = await _compiler.IncludeFile(await source.AbsolutePath.ReadAllBytesAsync());
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return result;
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}
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public override IState GetState()
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{
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return new State();
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}
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[JsonObject("IncludeLootFiles")]
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public class State : IState
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{
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public ICompilationStep CreateStep(ACompiler compiler)
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{
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return new IncludeLootFiles(compiler);
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}
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}
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}
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}
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