mirror of
https://github.com/wabbajack-tools/wabbajack.git
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222 lines
7.7 KiB
C#
222 lines
7.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Reactive.Subjects;
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using CommonMark;
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using Wabbajack.Common;
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using Wabbajack.Lib.CompilationSteps;
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using Wabbajack.Lib.Downloaders;
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using Wabbajack.Lib.ModListRegistry;
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using Wabbajack.VirtualFileSystem;
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using Directory = Alphaleonis.Win32.Filesystem.Directory;
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using File = Alphaleonis.Win32.Filesystem.File;
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using Path = Alphaleonis.Win32.Filesystem.Path;
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namespace Wabbajack.Lib
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{
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public abstract class ACompiler : ABatchProcessor
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{
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public string ModListName, ModListAuthor, ModListDescription, ModListImage, ModListWebsite, ModListReadme;
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public string WabbajackVersion;
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protected static string _vfsCacheName = "vfs_compile_cache.bin";
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/// <summary>
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/// A stream of tuples of ("Update Title", 0.25) which represent the name of the current task
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/// and the current progress.
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/// </summary>
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public IObservable<(string, float)> ProgressUpdates => _progressUpdates;
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protected readonly Subject<(string, float)> _progressUpdates = new Subject<(string, float)>();
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public ModManager ModManager;
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public string GamePath;
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public string ModListOutputFolder;
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public string ModListOutputFile;
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public bool ShowReportWhenFinished { get; set; } = true;
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public List<Archive> SelectedArchives = new List<Archive>();
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public List<Directive> InstallDirectives = new List<Directive>();
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public List<RawSourceFile> AllFiles = new List<RawSourceFile>();
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public ModList ModList = new ModList();
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public List<IndexedArchive> IndexedArchives = new List<IndexedArchive>();
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public Dictionary<string, IEnumerable<VirtualFile>> IndexedFiles = new Dictionary<string, IEnumerable<VirtualFile>>();
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public void Info(string msg)
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{
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Utils.Log(msg);
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}
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public void Status(string msg)
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{
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Queue.Report(msg, 0);
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}
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public void Error(string msg)
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{
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Utils.Log(msg);
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throw new Exception(msg);
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}
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internal string IncludeFile(byte[] data)
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{
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var id = Guid.NewGuid().ToString();
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File.WriteAllBytes(Path.Combine(ModListOutputFolder, id), data);
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return id;
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}
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internal string IncludeFile(string data)
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{
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var id = Guid.NewGuid().ToString();
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File.WriteAllText(Path.Combine(ModListOutputFolder, id), data);
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return id;
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}
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public void ExportModList()
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{
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Utils.Log($"Exporting ModList to : {ModListOutputFile}");
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//ModList.ToJSON(Path.Combine(ModListOutputFolder, "modlist.json"));
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ModList.ToCERAS(Path.Combine(ModListOutputFolder, "modlist"), ref CerasConfig.Config);
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if (File.Exists(ModListOutputFile))
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File.Delete(ModListOutputFile);
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using (var fs = new FileStream(ModListOutputFile, FileMode.Create))
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{
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using (var za = new ZipArchive(fs, ZipArchiveMode.Create))
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{
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Directory.EnumerateFiles(ModListOutputFolder, "*.*")
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.DoProgress("Compressing ModList",
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f =>
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{
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var ze = za.CreateEntry(Path.GetFileName(f));
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using (var os = ze.Open())
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using (var ins = File.OpenRead(f))
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{
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ins.CopyTo(os);
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}
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});
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}
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}
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Utils.Log("Exporting ModList metadata");
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var metadata = new ModlistMetadata.DownloadMetadata
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{
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Size = File.GetSize(ModListOutputFile),
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Hash = ModListOutputFile.FileHash(),
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NumberOfArchives = ModList.Archives.Count,
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SizeOfArchives = ModList.Archives.Sum(a => a.Size),
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NumberOfInstalledFiles = ModList.Directives.Count,
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SizeOfInstalledFiles = ModList.Directives.Sum(a => a.Size)
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};
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metadata.ToJSON(ModListOutputFile + ".meta.json");
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Utils.Log("Removing ModList staging folder");
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Directory.Delete(ModListOutputFolder, true);
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}
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public void ShowReport()
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{
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if (!ShowReportWhenFinished) return;
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var file = Path.GetTempFileName() + ".html";
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File.WriteAllText(file, ModList.ReportHTML);
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Process.Start(file);
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}
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public void GenerateReport()
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{
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string css;
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using (var cssStream = Utils.GetResourceStream("Wabbajack.Lib.css-min.css"))
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{
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using (var reader = new StreamReader(cssStream))
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{
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css = reader.ReadToEnd();
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}
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}
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using (var fs = File.OpenWrite($"{ModList.Name}.md"))
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{
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fs.SetLength(0);
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using (var reporter = new ReportBuilder(fs, ModListOutputFolder))
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{
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reporter.Build(this, ModList);
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}
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}
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ModList.ReportHTML = "<style>" + css + "</style>"
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+ CommonMarkConverter.Convert(File.ReadAllText($"{ModList.Name}.md"));
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}
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public void GatherArchives()
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{
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Info("Building a list of archives based on the files required");
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var shas = InstallDirectives.OfType<FromArchive>()
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.Select(a => a.ArchiveHashPath[0])
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.Distinct();
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var archives = IndexedArchives.OrderByDescending(f => f.File.LastModified)
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.GroupBy(f => f.File.Hash)
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.ToDictionary(f => f.Key, f => f.First());
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SelectedArchives = shas.PMap(Queue, sha => ResolveArchive(sha, archives));
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}
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public Archive ResolveArchive(string sha, IDictionary<string, IndexedArchive> archives)
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{
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if (archives.TryGetValue(sha, out var found))
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{
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if (found.IniData == null)
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Error($"No download metadata found for {found.Name}, please use MO2 to query info or add a .meta file and try again.");
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var result = new Archive
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{
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State = (AbstractDownloadState) DownloadDispatcher.ResolveArchive(found.IniData)
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};
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if (result.State == null)
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Error($"{found.Name} could not be handled by any of the downloaders");
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result.Name = found.Name;
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result.Hash = found.File.Hash;
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result.Meta = found.Meta;
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result.Size = found.File.Size;
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Info($"Checking link for {found.Name}");
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if (result.State != null && !result.State.Verify())
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Error(
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$"Unable to resolve link for {found.Name}. If this is hosted on the Nexus the file may have been removed.");
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return result;
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}
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Error($"No match found for Archive sha: {sha} this shouldn't happen");
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return null;
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}
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public Directive RunStack(IEnumerable<ICompilationStep> stack, RawSourceFile source)
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{
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Utils.Status($"Compiling {source.Path}");
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foreach (var step in stack)
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{
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var result = step.Run(source);
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if (result != null) return result;
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}
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throw new InvalidDataException("Data fell out of the compilation stack");
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}
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public abstract IEnumerable<ICompilationStep> GetStack();
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public abstract IEnumerable<ICompilationStep> MakeStack();
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}
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}
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