mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
65 lines
1.9 KiB
C#
65 lines
1.9 KiB
C#
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using Microsoft.Win32;
|
|
|
|
namespace Wabbajack.Common
|
|
{
|
|
public class GOGGame
|
|
{
|
|
public int GameID;
|
|
public string Path;
|
|
public string GameName;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Class for all GOG operations
|
|
/// </summary>
|
|
public class GOGHandler
|
|
{
|
|
private const string GOGRegKey = @"Software\GOG.com\Games";
|
|
private const string GOG64RegKey = @"Software\WOW6432Node\GOG.com\Games";
|
|
|
|
public HashSet<GOGGame> Games { get; internal set; }
|
|
public RegistryKey GOGKey { get; internal set; }
|
|
|
|
public GOGHandler(bool init)
|
|
{
|
|
var gogKey = Registry.LocalMachine.OpenSubKey(GOGRegKey) ?? Registry.LocalMachine.OpenSubKey(GOG64RegKey);
|
|
GOGKey = gogKey;
|
|
if (!init) return;
|
|
LoadAllGames();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Finds the installation path of a GOG game by ID
|
|
/// </summary>
|
|
/// <param name="id">ID of the GOG game</param>
|
|
/// <returns></returns>
|
|
public string GetGamePathById(int id)
|
|
{
|
|
return Games.FirstOrDefault(f => f.GameID == id)?.Path;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Enumerates through all subkeys found in the GOG registry entry to get all
|
|
/// GOG games
|
|
/// </summary>
|
|
public void LoadAllGames()
|
|
{
|
|
Games = new HashSet<GOGGame>();
|
|
string[] keys = GOGKey.GetSubKeyNames();
|
|
foreach (var key in keys)
|
|
{
|
|
var game = new GOGGame
|
|
{
|
|
GameID = int.Parse(key),
|
|
GameName = GOGKey.OpenSubKey(key)?.GetValue("GAMENAME").ToString(),
|
|
Path = GOGKey.OpenSubKey(key)?.GetValue("PATH").ToString()
|
|
};
|
|
|
|
Games.Add(game);
|
|
}
|
|
}
|
|
}
|
|
}
|