mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
63 lines
1.6 KiB
C#
63 lines
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using Wabbajack.Common;
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namespace Wabbajack
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window
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{
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public MainWindow()
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{
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InitializeComponent();
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var context = new AppState(Dispatcher, "Building");
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this.DataContext = context;
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WorkQueue.Init((id, msg, progress) => context.SetProgress(id, msg, progress));
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var compiler = new Compiler("c:\\Mod Organizer 2", msg => context.LogMsg(msg));
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compiler.MO2Profile = "DEV"; //"Basic Graphics and Fixes";
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context.ModListName = compiler.MO2Profile;
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context.Mode = "Building";
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new Thread(() =>
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{
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compiler.LoadArchives();
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compiler.Compile();
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compiler.ModList.ToJSON("C:\\tmp\\modpack.json");
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var modlist = compiler.ModList;
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var create = modlist.Directives.OfType<CreateBSA>().ToList();
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compiler = null;
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var installer = new Installer(modlist, "c:\\tmp\\install\\", msg => context.LogMsg(msg));
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installer.Install();
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}).Start();
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}
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}
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}
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