mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
126 lines
4.0 KiB
C#
126 lines
4.0 KiB
C#
using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using BCnEncoder.Decoder;
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using BCnEncoder.Encoder;
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using BCnEncoder.ImageSharp;
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using BCnEncoder.Shared;
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using BCnEncoder.Shared.ImageFiles;
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using Shipwreck.Phash;
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using Shipwreck.Phash.Imaging;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using Wabbajack.DTOs.Texture;
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using Wabbajack.Paths;
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using Wabbajack.Paths.IO;
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namespace Wabbajack.Hashing.PHash;
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public class ImageLoader
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{
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public static async ValueTask<ImageState> Load(AbsolutePath path)
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{
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await using var fs = path.Open(FileMode.Open, FileAccess.Read, FileShare.Read);
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return await Load(fs);
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}
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public static async ValueTask<ImageState> Load(Stream stream)
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{
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var decoder = new BcDecoder();
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var ddsFile = DdsFile.Load(stream);
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var data = await decoder.DecodeToImageRgba32Async(ddsFile);
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var format = ddsFile.dx10Header.dxgiFormat == DxgiFormat.DxgiFormatUnknown
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? ddsFile.header.ddsPixelFormat.DxgiFormat
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: ddsFile.dx10Header.dxgiFormat;
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var state = new ImageState
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{
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Width = data.Width,
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Height = data.Height,
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Format = (DXGI_FORMAT) format
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};
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data.Mutate(x => x.Resize(512, 512, KnownResamplers.Welch).Grayscale(GrayscaleMode.Bt601));
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var hash = ImagePhash.ComputeDigest(new ImageBitmap(data));
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state.PerceptualHash = new DTOs.Texture.PHash(hash.Coefficients);
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return state;
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}
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public static float ComputeDifference(DTOs.Texture.PHash a, DTOs.Texture.PHash b)
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{
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return ImagePhash.GetCrossCorrelation(
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new Digest {Coefficients = a.Data},
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new Digest {Coefficients = b.Data});
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}
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public static async Task Recompress(AbsolutePath input, int width, int height, DXGI_FORMAT format,
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AbsolutePath output,
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CancellationToken token)
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{
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var inData = await input.ReadAllBytesAsync(token);
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await using var outStream = output.Open(FileMode.Create, FileAccess.Write);
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await Recompress(new MemoryStream(inData), width, height, format, outStream, token);
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}
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public static async Task Recompress(Stream input, int width, int height, DXGI_FORMAT format, Stream output,
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CancellationToken token, bool leaveOpen = false)
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{
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var decoder = new BcDecoder();
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var ddsFile = DdsFile.Load(input);
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if (!leaveOpen) await input.DisposeAsync();
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var data = await decoder.DecodeToImageRgba32Async(ddsFile, token);
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data.Mutate(x => x.Resize(width, height, KnownResamplers.Welch));
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var encoder = new BcEncoder
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{
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OutputOptions =
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{
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Quality = CompressionQuality.Balanced,
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GenerateMipMaps = true,
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Format = ToCompressionFormat(format),
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FileFormat = OutputFileFormat.Dds
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}
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};
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var file = await encoder.EncodeToDdsAsync(data, token);
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file.Write(output);
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if (!leaveOpen)
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await output.DisposeAsync();
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}
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public static CompressionFormat ToCompressionFormat(DXGI_FORMAT dx)
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{
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return dx switch
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{
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DXGI_FORMAT.BC1_UNORM => CompressionFormat.Bc1,
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DXGI_FORMAT.BC2_UNORM => CompressionFormat.Bc2,
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DXGI_FORMAT.BC3_UNORM => CompressionFormat.Bc3,
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DXGI_FORMAT.BC4_UNORM => CompressionFormat.Bc4,
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DXGI_FORMAT.BC5_UNORM => CompressionFormat.Bc5,
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DXGI_FORMAT.BC7_UNORM => CompressionFormat.Bc7,
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_ => throw new Exception($"Cannot re-encode texture with {dx} format, encoding not supported")
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};
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}
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public class ImageBitmap : IByteImage
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{
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private readonly Image<Rgba32> _image;
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public ImageBitmap(Image<Rgba32> image)
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{
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_image = image;
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}
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public int Width => _image.Width;
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public int Height => _image.Height;
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public byte this[int x, int y] => _image[x, y].R;
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}
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} |