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a545cb375a
* Add support for new Starfield BA2 versions * Add Starfield BA2 LZ4 texture compression support (WIP, not finished) * Work on replacing DDS.cs with DirectXTexUtility * Fix reading Starfield BA2s with new DirectXTexUtil * Fix builder not exporting new Starfield header options * Fix writing LZ4 chunks in frame format instead of block format * Rename FO4Archive to BA2Archive, merge SFArchive and FO4Archive * Clean up testing code & CLI launch settings * Update changelog |
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.. | ||
Builder.cs | ||
ChunkBuilder.cs | ||
DX10Entry.cs | ||
DX10FileEntryBuilder.cs | ||
FileEntry.cs | ||
FileEntryBuilder.cs | ||
IBA2FileEntry.cs | ||
IFileBuilder.cs | ||
Reader.cs | ||
TextureChunk.cs |