mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
372 lines
9.0 KiB
C#
372 lines
9.0 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using K4os.Compression.LZ4.Streams;
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namespace Compression.BSA
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{
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public enum VersionType : uint
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{
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TES4 = 0x67,
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FO3 = 0x68,
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SSE = 0x69,
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FO4 = 0x01
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};
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[Flags]
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public enum ArchiveFlags : uint
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{
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HasFolderNames = 0x1,
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HasFileNames = 0x2,
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Compressed = 0x4,
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Unk4 = 0x8,
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Unk5 = 0x10,
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Unk6 = 0x20,
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XBox360Archive = 0x40,
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Unk8 = 0x80,
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HasFileNameBlobs = 0x100,
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Unk10 = 0x200,
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Unk11 = 0x400
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}
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[Flags]
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public enum FileFlags : uint
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{
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Meshes = 0x1,
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Textures = 0x2,
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Menus = 0x4,
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Sounds = 0x8,
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Voices = 0x10,
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Shaders = 0x20,
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Trees = 0x40,
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Fonts = 0x80,
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Miscellaneous = 0x100
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}
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public class BSAReader : IDisposable
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{
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private Stream _stream;
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private BinaryReader _rdr;
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private string _magic;
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private uint _version;
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private uint _folderRecordOffset;
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private uint _archiveFlags;
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private uint _folderCount;
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private uint _fileCount;
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private uint _totalFolderNameLength;
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private uint _totalFileNameLength;
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private uint _fileFlags;
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private List<FolderRecord> _folders;
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internal string _fileName;
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public IEnumerable<FileRecord> Files
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{
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get
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{
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foreach (var folder in _folders)
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foreach (var file in folder._files)
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yield return file;
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}
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}
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public VersionType HeaderType
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{
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get
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{
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return (VersionType)_version;
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}
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}
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public ArchiveFlags ArchiveFlags
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{
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get
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{
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return (ArchiveFlags)_archiveFlags;
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}
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}
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public FileFlags FileFlags
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{
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get
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{
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return (FileFlags)_archiveFlags;
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}
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}
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public bool HasFolderNames
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{
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get
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{
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return (_archiveFlags & 0x1) > 0;
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}
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}
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public bool HasFileNames
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{
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get
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{
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return (_archiveFlags & 0x2) > 0;
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}
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}
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public bool CompressedByDefault
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{
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get
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{
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return (_archiveFlags & 0x4) > 0;
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}
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}
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public bool Bit9Set
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{
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get
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{
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return (_archiveFlags & 0x100) > 0;
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}
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}
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public bool HasNameBlobs
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{
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get
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{
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if (HeaderType == VersionType.FO3 || HeaderType == VersionType.SSE)
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{
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return (_archiveFlags & 0x100) > 0;
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}
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return false;
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}
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}
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public BSAReader(string filename) : this(File.OpenRead(filename))
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{
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_fileName = filename;
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}
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public BSAReader(Stream stream)
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{
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_stream = stream;
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_rdr = new BinaryReader(_stream);
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LoadHeaders();
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}
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public void Dispose()
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{
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_stream.Close();
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}
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private void LoadHeaders()
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{
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var fourcc = Encoding.ASCII.GetString(_rdr.ReadBytes(4));
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if (fourcc != "BSA\0")
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throw new InvalidDataException("Archive is not a BSA");
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_magic = fourcc;
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_version = _rdr.ReadUInt32();
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_folderRecordOffset = _rdr.ReadUInt32();
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_archiveFlags = _rdr.ReadUInt32();
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_folderCount = _rdr.ReadUInt32();
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_fileCount = _rdr.ReadUInt32();
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_totalFolderNameLength = _rdr.ReadUInt32();
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_totalFileNameLength = _rdr.ReadUInt32();
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_fileFlags = _rdr.ReadUInt32();
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LoadFolderRecords();
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}
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private void LoadFolderRecords()
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{
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_folders = new List<FolderRecord>();
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for (int idx = 0; idx < _folderCount; idx += 1)
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_folders.Add(new FolderRecord(this, _rdr));
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foreach (var folder in _folders)
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folder.LoadFileRecordBlock(this, _rdr);
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foreach (var folder in _folders)
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foreach (var file in folder._files)
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file.LoadFileRecord(this, folder, file, _rdr);
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}
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}
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public class FolderRecord
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{
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private ulong _nameHash;
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private uint _fileCount;
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private uint _unk;
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private ulong _offset;
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internal List<FileRecord> _files;
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internal FolderRecord(BSAReader bsa, BinaryReader src)
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{
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_nameHash = src.ReadUInt64();
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_fileCount = src.ReadUInt32();
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if (bsa.HeaderType == VersionType.SSE)
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{
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_unk = src.ReadUInt32();
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_offset = src.ReadUInt64();
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}
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else
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{
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_offset = src.ReadUInt32();
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}
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}
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public string Name { get; private set; }
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public ulong Hash
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{
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get
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{
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return _nameHash;
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}
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}
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internal void LoadFileRecordBlock(BSAReader bsa, BinaryReader src)
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{
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if (bsa.HasFolderNames)
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{
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Name = src.ReadStringLen();
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}
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_files = new List<FileRecord>();
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for (int idx = 0; idx < _fileCount; idx += 1)
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{
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_files.Add(new FileRecord(bsa, this, src));
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}
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}
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}
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public class FileRecord
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{
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private BSAReader _bsa;
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private ulong _hash;
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private bool _compressedFlag;
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private int _size;
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private int _offset;
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private FolderRecord _folder;
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private string _name;
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private uint _originalSize;
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public FileRecord(BSAReader bsa, FolderRecord folderRecord, BinaryReader src)
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{
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_bsa = bsa;
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_hash = src.ReadUInt64();
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var size = src.ReadInt32();
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_compressedFlag = (size & (0x1 << 30)) > 0;
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if (_compressedFlag)
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_size = size ^ (0x1 << 30);
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else
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_size = size;
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_offset = src.ReadInt32();
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_folder = folderRecord;
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}
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internal void LoadFileRecord(BSAReader bsaReader, FolderRecord folder, FileRecord file, BinaryReader rdr)
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{
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_name = rdr.ReadStringTerm();
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}
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public string Path
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{
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get
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{
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return _folder.Name + "\\" + _name;
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}
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}
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public bool Compressed
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{
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get
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{
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if (_compressedFlag) return !_bsa.CompressedByDefault;
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return _bsa.CompressedByDefault;
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}
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}
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public int Size
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{
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get
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{
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if (Compressed) return (int)_originalSize;
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return _size;
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}
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}
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public ulong Hash {
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get
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{
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return _hash;
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}
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}
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public FolderRecord Folder
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{
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get
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{
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return _folder;
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}
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}
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public void CopyDataTo(Stream output)
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{
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using (var in_file = File.OpenRead(_bsa._fileName))
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using (var rdr = new BinaryReader(in_file))
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{
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rdr.BaseStream.Position = _offset;
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if (Compressed)
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{
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string _name;
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int file_size = _size;
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if (_bsa.HasNameBlobs)
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{
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var name_size = rdr.ReadByte();
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file_size -= name_size + 1;
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rdr.BaseStream.Position = _offset + 1 + name_size;
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}
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var original_size = rdr.ReadUInt32();
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if (_bsa.HeaderType == VersionType.SSE)
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{
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var r = LZ4Stream.Decode(rdr.BaseStream);
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r.CopyTo(output);
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}
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else
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{
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}
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}
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else
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{
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string _name;
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int file_size = _size;
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if (_bsa.HasNameBlobs)
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{
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var name_size = rdr.ReadByte();
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file_size -= name_size + 1;
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rdr.BaseStream.Position = _offset + 1 + name_size;
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}
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rdr.BaseStream.CopyToLimit(output, Size);
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}
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}
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}
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public byte[] GetData()
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{
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var ms = new MemoryStream();
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CopyDataTo(ms);
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return ms.ToArray();
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}
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}
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}
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