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https://github.com/wabbajack-tools/wabbajack.git
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161 lines
5.7 KiB
C#
161 lines
5.7 KiB
C#
using System;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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namespace Wabbajack.Common
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{
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#if _WINDOWS
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#region Windows
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/// <summary>
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/// Allows processes to be automatically killed if this parent process unexpectedly quits.
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/// This feature requires Windows 8 or greater. On Windows 7, nothing is done.
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/// </summary>
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/// <remarks>
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/// References:
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/// https://stackoverflow.com/a/4657392/386091
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/// https://stackoverflow.com/a/9164742/386091
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/// </remarks>
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public static class ChildProcessTracker
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{
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// Windows will automatically close any open job handles when our process terminates.
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// This can be verified by using SysInternals' Handle utility. When the job handle
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// is closed, the child processes will be killed.
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private static readonly IntPtr s_jobHandle;
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static ChildProcessTracker()
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{
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// This feature requires Windows 8 or later. To support Windows 7 requires
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// registry settings to be added if you are using Visual Studio plus an
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// app.manifest change.
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// https://stackoverflow.com/a/4232259/386091
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// https://stackoverflow.com/a/9507862/386091
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if (Environment.OSVersion.Version < new Version(6, 2))
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return;
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// The job name is optional (and can be null) but it helps with diagnostics.
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// If it's not null, it has to be unique. Use SysInternals' Handle command-line
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// utility: handle -a ChildProcessTracker
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var jobName = "ChildProcessTracker" + Process.GetCurrentProcess().Id;
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s_jobHandle = CreateJobObject(IntPtr.Zero, jobName);
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var info = new JOBOBJECT_BASIC_LIMIT_INFORMATION();
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// This is the key flag. When our process is killed, Windows will automatically
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// close the job handle, and when that happens, we want the child processes to
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// be killed, too.
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info.LimitFlags = JOBOBJECTLIMIT.JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE;
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var extendedInfo = new JOBOBJECT_EXTENDED_LIMIT_INFORMATION();
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extendedInfo.BasicLimitInformation = info;
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var length = Marshal.SizeOf(typeof(JOBOBJECT_EXTENDED_LIMIT_INFORMATION));
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var extendedInfoPtr = Marshal.AllocHGlobal(length);
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try
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{
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Marshal.StructureToPtr(extendedInfo, extendedInfoPtr, false);
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if (!SetInformationJobObject(s_jobHandle, JobObjectInfoType.ExtendedLimitInformation,
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extendedInfoPtr, (uint)length))
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throw new Win32Exception();
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}
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finally
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{
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Marshal.FreeHGlobal(extendedInfoPtr);
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}
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}
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/// <summary>
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/// Add the process to be tracked. If our current process is killed, the child processes
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/// that we are tracking will be automatically killed, too. If the child process terminates
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/// first, that's fine, too.
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/// </summary>
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/// <param name="process"></param>
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public static void AddProcess(Process process)
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{
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if (s_jobHandle != IntPtr.Zero)
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{
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var success = AssignProcessToJobObject(s_jobHandle, process.Handle);
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if (!success && !process.HasExited)
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throw new Win32Exception();
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}
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}
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[DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
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private static extern IntPtr CreateJobObject(IntPtr lpJobAttributes, string name);
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[DllImport("kernel32.dll")]
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private static extern bool SetInformationJobObject(IntPtr job, JobObjectInfoType infoType,
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IntPtr lpJobObjectInfo, uint cbJobObjectInfoLength);
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern bool AssignProcessToJobObject(IntPtr job, IntPtr process);
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}
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public enum JobObjectInfoType
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{
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AssociateCompletionPortInformation = 7,
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BasicLimitInformation = 2,
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BasicUIRestrictions = 4,
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EndOfJobTimeInformation = 6,
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ExtendedLimitInformation = 9,
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SecurityLimitInformation = 5,
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GroupInformation = 11
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct JOBOBJECT_BASIC_LIMIT_INFORMATION
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{
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public long PerProcessUserTimeLimit;
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public long PerJobUserTimeLimit;
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public JOBOBJECTLIMIT LimitFlags;
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public UIntPtr MinimumWorkingSetSize;
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public UIntPtr MaximumWorkingSetSize;
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public uint ActiveProcessLimit;
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public long Affinity;
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public uint PriorityClass;
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public uint SchedulingClass;
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}
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[Flags]
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public enum JOBOBJECTLIMIT : uint
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{
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JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE = 0x2000
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct IO_COUNTERS
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{
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public ulong ReadOperationCount;
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public ulong WriteOperationCount;
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public ulong OtherOperationCount;
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public ulong ReadTransferCount;
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public ulong WriteTransferCount;
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public ulong OtherTransferCount;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct JOBOBJECT_EXTENDED_LIMIT_INFORMATION
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{
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public JOBOBJECT_BASIC_LIMIT_INFORMATION BasicLimitInformation;
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public IO_COUNTERS IoInfo;
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public UIntPtr ProcessMemoryLimit;
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public UIntPtr JobMemoryLimit;
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public UIntPtr PeakProcessMemoryUsed;
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public UIntPtr PeakJobMemoryUsed;
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}
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#endregion
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#else
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public static class ChildProcessTracker
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{
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public static void AddProcess(Process process)
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{
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}
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}
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#endif
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} |