mirror of
https://github.com/wabbajack-tools/wabbajack.git
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71 lines
2.5 KiB
C#
71 lines
2.5 KiB
C#
using System;
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using System.Linq;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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using Wabbajack.BuildServer;
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using Wabbajack.Common;
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using Wabbajack.Lib.Downloaders;
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using Wabbajack.Lib.NexusApi;
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using Wabbajack.Server.DataLayer;
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using Wabbajack.Server.DTOs;
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namespace Wabbajack.Server.Services
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{
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public class NexusPermissionsUpdater : AbstractService<NexusKeyMaintainance, int>
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{
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private DiscordWebHook _discord;
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private SqlService _sql;
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public NexusPermissionsUpdater(ILogger<NexusKeyMaintainance> logger, AppSettings settings, QuickSync quickSync, DiscordWebHook discord, SqlService sql) : base(logger, settings, quickSync, TimeSpan.FromHours(4))
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{
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_discord = discord;
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_sql = sql;
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}
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public override async Task<int> Execute()
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{
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var permissions = await _sql.GetNexusPermissions();
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var data = await _sql.ModListArchives();
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var nexusArchives = data.Select(a => a.State).OfType<NexusDownloader.State>().Select(d => (d.Game, d.ModID))
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.Distinct()
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.ToList();
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_logger.LogInformation($"Starting nexus permissions updates for {nexusArchives.Count} mods");
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using var queue = new WorkQueue();
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var results = await nexusArchives.PMap(queue, async archive =>
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{
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var permissions = await HTMLInterface.GetUploadPermissions(archive.Game, archive.ModID);
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return (archive.Game, archive.ModID, permissions);
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});
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var updated = 0;
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foreach (var result in results)
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{
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if (permissions.TryGetValue((result.Game, result.ModID), out var oldPermission))
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{
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if (oldPermission != result.permissions)
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{
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await _discord.Send(Channel.Spam,
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new DiscordMessage {
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Content = $"Permissions status of {result.Game} {result.ModID} was {oldPermission} is now {result.permissions} "
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});
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await _sql.PurgeNexusCache(result.ModID);
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updated += 1;
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}
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}
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}
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await _sql.SetNexusPermissions(results);
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if (updated > 0)
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await _quickSync.Notify<ListValidator>();
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return updated;
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}
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}
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}
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