mirror of
https://github.com/wabbajack-tools/wabbajack.git
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152 lines
6.3 KiB
C#
152 lines
6.3 KiB
C#
using System;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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using Wabbajack.BuildServer;
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using Wabbajack.Common;
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using Wabbajack.Downloaders;
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using Wabbajack.DTOs.DownloadStates;
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using Wabbajack.Networking.NexusApi;
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using Wabbajack.Paths.IO;
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using Wabbajack.Server.DataLayer;
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using Wabbajack.Server.DTOs;
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namespace Wabbajack.Server.Services
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{
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public class ArchiveDownloader : AbstractService<ArchiveDownloader, int>
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{
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private SqlService _sql;
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private ArchiveMaintainer _archiveMaintainer;
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private NexusApi _nexusClient;
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private DiscordWebHook _discord;
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private readonly DownloadDispatcher _dispatcher;
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private readonly TemporaryFileManager _manager;
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public ArchiveDownloader(ILogger<ArchiveDownloader> logger, AppSettings settings, SqlService sql, ArchiveMaintainer archiveMaintainer,
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DiscordWebHook discord, QuickSync quickSync, DownloadDispatcher dispatcher, TemporaryFileManager manager)
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: base(logger, settings, quickSync, TimeSpan.FromMinutes(10))
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{
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_sql = sql;
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_archiveMaintainer = archiveMaintainer;
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_discord = discord;
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_dispatcher = dispatcher;
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_manager = manager;
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}
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public override async Task<int> Execute()
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{
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int count = 0;
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while (true)
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{
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var (_, header) = await _nexusClient.Validate();
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bool ignoreNexus = (header.DailyRemaining < 100 && header.HourlyRemaining < 10);
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//var ignoreNexus = true;
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if (ignoreNexus)
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_logger.LogWarning($"Ignoring Nexus Downloads due to low hourly api limit (Daily: {header.DailyRemaining}, Hourly:{header.HourlyRemaining})");
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else
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_logger.LogInformation($"Looking for any download (Daily: {header.DailyRemaining}, Hourly:{header.HourlyRemaining})");
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var nextDownload = await _sql.GetNextPendingDownload(ignoreNexus);
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if (nextDownload == default)
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break;
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_logger.LogInformation($"Checking for previously archived {nextDownload.Archive.Hash}");
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if (nextDownload.Archive.Hash != default && _archiveMaintainer.HaveArchive(nextDownload.Archive.Hash))
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{
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await nextDownload.Finish(_sql);
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continue;
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}
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if (nextDownload.Archive.State is Manual or GameFileSource)
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{
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await nextDownload.Finish(_sql);
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continue;
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}
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try
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{
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_logger.Log(LogLevel.Information, $"Downloading {nextDownload.Archive.State.PrimaryKeyString}");
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ReportStarting(nextDownload.Archive.State.PrimaryKeyString);
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await _discord.Send(Channel.Spam,
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new DiscordMessage
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{
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Content = $"Downloading {nextDownload.Archive.State.PrimaryKeyString}"
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});
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await _dispatcher.PrepareAll(new[] {nextDownload.Archive.State});
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await using var tempPath = _manager.CreateFile();
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if (await _dispatcher.Download(nextDownload.Archive, tempPath.Path, CancellationToken.None) == default)
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{
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_logger.LogError(
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$"Downloader returned false for {nextDownload.Archive.State.PrimaryKeyString}");
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await nextDownload.Fail(_sql, "Downloader returned false");
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continue;
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}
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var hash = await tempPath.Path.Hash();
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if (hash == default || (nextDownload.Archive.Hash != default && hash != nextDownload.Archive.Hash))
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{
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_logger.Log(LogLevel.Warning,
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$"Downloaded archive hashes don't match for {nextDownload.Archive.State.PrimaryKeyString} {nextDownload.Archive.Hash} {nextDownload.Archive.Size} vs {hash} {tempPath.Path.Size()}");
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await nextDownload.Fail(_sql, "Invalid Hash");
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continue;
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}
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if (nextDownload.Archive.Size != default &&
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tempPath.Path.Size() != nextDownload.Archive.Size)
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{
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await nextDownload.Fail(_sql, "Invalid Size");
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continue;
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}
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nextDownload.Archive.Hash = hash;
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nextDownload.Archive.Size = tempPath.Path.Size();
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_logger.Log(LogLevel.Information, $"Archiving {nextDownload.Archive.State.PrimaryKeyString}");
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await _archiveMaintainer.Ingest(tempPath.Path);
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_logger.Log(LogLevel.Information,
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$"Finished Archiving {nextDownload.Archive.State.PrimaryKeyString}");
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await nextDownload.Finish(_sql);
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await _discord.Send(Channel.Spam,
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new DiscordMessage
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{
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Content = $"Finished downloading {nextDownload.Archive.State.PrimaryKeyString}"
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});
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}
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catch (Exception ex)
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{
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_logger.Log(LogLevel.Warning, $"Error downloading {nextDownload.Archive.State.PrimaryKeyString}");
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await nextDownload.Fail(_sql, ex.ToString());
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await _discord.Send(Channel.Spam,
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new DiscordMessage
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{
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Content = $"Error downloading {nextDownload.Archive.State.PrimaryKeyString}"
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});
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}
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finally
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{
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ReportEnding(nextDownload.Archive.State.PrimaryKeyString);
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}
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count++;
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}
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if (count > 0)
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{
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// Wake the Patch builder up in case it needs to build a patch now
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await _quickSync.Notify<PatchBuilder>();
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}
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return count;
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}
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}
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}
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