wabbajack/Wabbajack.App.Wpf/Views/MainWindow.xaml.cs
2021-12-26 14:56:44 -07:00

179 lines
6.0 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Threading.Tasks;
using System.Windows;
using MahApps.Metro.Controls;
using Newtonsoft.Json;
using Wabbajack.Common;
using Wabbajack.Common.StoreHandlers;
using Wabbajack.Lib;
using Wabbajack.Lib.LibCefHelpers;
using Wabbajack.Util;
using Application = System.Windows.Application;
using Utils = Wabbajack.Common.Utils;
namespace Wabbajack
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : MetroWindow
{
private MainWindowVM _mwvm;
private MainSettings _settings;
public MainWindow()
{
try
{
// Wire any unhandled crashing exceptions to log before exiting
AppDomain.CurrentDomain.UnhandledException += (sender, e) =>
{
// Don't do any special logging side effects
Utils.LogStraightToFile("Error.");
Utils.LogStraightToFile(((Exception)e.ExceptionObject).ToString());
Environment.Exit(-1);
};
Utils.Log($"Wabbajack Build - {ThisAssembly.Git.Sha}");
Utils.Log($"Running in {AbsolutePath.EntryPoint}");
var p = SystemParametersConstructor.Create();
Utils.Log($"Detected Windows Version: {p.WindowsVersion}");
if (!(p.WindowsVersion > Consts.MaximumUnsupportedWindowsVersion))
Utils.Log(
$"You are not running a recent version of Windows ({p.WindowsVersion}), Wabbajack is only supported on Windows versions greater than {Consts.MaximumUnsupportedWindowsVersion}.");
Utils.Log(
$"System settings - ({p.SystemMemorySize.ToFileSizeString()} RAM) ({p.SystemPageSize.ToFileSizeString()} Page), Display: {p.ScreenWidth} x {p.ScreenHeight} ({p.VideoMemorySize.ToFileSizeString()} VRAM - VideoMemorySizeMb={p.EnbLEVRAMSize})");
if (p.SystemPageSize == 0)
Utils.Log("Pagefile is disabled! Consider increasing to 20000MB. A disabled pagefile can cause crashes and poor in-game performance.");
else if (p.SystemPageSize < 2e+10)
Utils.Log("Pagefile below recommended! Consider increasing to 20000MB. A suboptimal pagefile can cause crashes and poor in-game performance.");
Warmup();
var _ = LauncherUpdater.Run();
var (settings, loadedSettings) = MainSettings.TryLoadTypicalSettings().AsTask().Result;
// Load settings
if (CLIArguments.NoSettings || !loadedSettings)
{
_settings = new MainSettings {Version = Consts.SettingsVersion};
RunWhenLoaded(DefaultSettings);
}
else
{
_settings = settings;
RunWhenLoaded(LoadSettings);
}
// Set datacontext
_mwvm = new MainWindowVM(this, _settings);
DataContext = _mwvm;
// Bring window to the front if it isn't already
this.Initialized += (s, e) =>
{
this.Activate();
this.Topmost = true;
this.Focus();
};
this.ContentRendered += (s, e) =>
{
this.Topmost = false;
};
}
catch (Exception ex)
{
Utils.LogStraightToFile("Error");
Utils.LogStraightToFile(ex.ToString());
Environment.Exit(-1);
}
}
public void Init(MainWindowVM vm, MainSettings settings)
{
DataContext = vm;
_mwvm = vm;
_settings = settings;
}
/// <summary>
/// Starts some background initialization tasks spinning so they're already prepped when actually needed
/// </summary>
private void Warmup()
{
TempFolder.Warmup();
// ToDo
// Currently this is a blocking call. Perhaps upgrade to be run in a background task.
// Would first need to ensure users of CEF properly await the background initialization before use
Helpers.Init();
StoreHandler.Warmup();
Task.Run(AssociateListsWithWabbajack).FireAndForget();
}
/// <summary>
/// Run logic to associate wabbajack lists with this app in the background
/// </summary>
private void AssociateListsWithWabbajack()
{
var appPath = System.Reflection.Assembly.GetExecutingAssembly().Location;
try
{
if (!ModListAssociationManager.IsAssociated() || ModListAssociationManager.NeedsUpdating(appPath))
{
ModListAssociationManager.Associate(appPath);
}
}
catch (Exception e)
{
Utils.Log($"ExtensionManager had an exception:\n{e}");
}
}
private void RunWhenLoaded(Action a)
{
if (IsLoaded)
{
a();
}
else
{
this.Loaded += (sender, e) =>
{
a();
};
}
}
private void LoadSettings()
{
Width = _settings.Width;
Height = _settings.Height;
Left = _settings.PosX;
Top = _settings.PosY;
}
private void DefaultSettings()
{
Width = 1300;
Height = 960;
Left = 15;
Top = 15;
}
private void Window_Closing(object sender, CancelEventArgs e)
{
_mwvm.ShutdownApplication().Wait();
}
}
}