mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
179 lines
6.0 KiB
C#
179 lines
6.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Threading.Tasks;
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using System.Windows;
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using MahApps.Metro.Controls;
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using Newtonsoft.Json;
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using Wabbajack.Common;
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using Wabbajack.Common.StoreHandlers;
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using Wabbajack.Lib;
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using Wabbajack.Lib.LibCefHelpers;
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using Wabbajack.Util;
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using Application = System.Windows.Application;
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using Utils = Wabbajack.Common.Utils;
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namespace Wabbajack
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : MetroWindow
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{
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private MainWindowVM _mwvm;
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private MainSettings _settings;
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public MainWindow()
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{
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try
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{
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// Wire any unhandled crashing exceptions to log before exiting
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AppDomain.CurrentDomain.UnhandledException += (sender, e) =>
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{
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// Don't do any special logging side effects
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Utils.LogStraightToFile("Error.");
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Utils.LogStraightToFile(((Exception)e.ExceptionObject).ToString());
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Environment.Exit(-1);
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};
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Utils.Log($"Wabbajack Build - {ThisAssembly.Git.Sha}");
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Utils.Log($"Running in {AbsolutePath.EntryPoint}");
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var p = SystemParametersConstructor.Create();
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Utils.Log($"Detected Windows Version: {p.WindowsVersion}");
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if (!(p.WindowsVersion > Consts.MaximumUnsupportedWindowsVersion))
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Utils.Log(
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$"You are not running a recent version of Windows ({p.WindowsVersion}), Wabbajack is only supported on Windows versions greater than {Consts.MaximumUnsupportedWindowsVersion}.");
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Utils.Log(
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$"System settings - ({p.SystemMemorySize.ToFileSizeString()} RAM) ({p.SystemPageSize.ToFileSizeString()} Page), Display: {p.ScreenWidth} x {p.ScreenHeight} ({p.VideoMemorySize.ToFileSizeString()} VRAM - VideoMemorySizeMb={p.EnbLEVRAMSize})");
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if (p.SystemPageSize == 0)
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Utils.Log("Pagefile is disabled! Consider increasing to 20000MB. A disabled pagefile can cause crashes and poor in-game performance.");
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else if (p.SystemPageSize < 2e+10)
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Utils.Log("Pagefile below recommended! Consider increasing to 20000MB. A suboptimal pagefile can cause crashes and poor in-game performance.");
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Warmup();
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var _ = LauncherUpdater.Run();
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var (settings, loadedSettings) = MainSettings.TryLoadTypicalSettings().AsTask().Result;
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// Load settings
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if (CLIArguments.NoSettings || !loadedSettings)
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{
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_settings = new MainSettings {Version = Consts.SettingsVersion};
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RunWhenLoaded(DefaultSettings);
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}
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else
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{
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_settings = settings;
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RunWhenLoaded(LoadSettings);
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}
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// Set datacontext
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_mwvm = new MainWindowVM(this, _settings);
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DataContext = _mwvm;
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// Bring window to the front if it isn't already
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this.Initialized += (s, e) =>
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{
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this.Activate();
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this.Topmost = true;
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this.Focus();
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};
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this.ContentRendered += (s, e) =>
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{
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this.Topmost = false;
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};
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}
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catch (Exception ex)
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{
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Utils.LogStraightToFile("Error");
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Utils.LogStraightToFile(ex.ToString());
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Environment.Exit(-1);
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}
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}
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public void Init(MainWindowVM vm, MainSettings settings)
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{
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DataContext = vm;
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_mwvm = vm;
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_settings = settings;
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}
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/// <summary>
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/// Starts some background initialization tasks spinning so they're already prepped when actually needed
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/// </summary>
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private void Warmup()
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{
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TempFolder.Warmup();
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// ToDo
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// Currently this is a blocking call. Perhaps upgrade to be run in a background task.
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// Would first need to ensure users of CEF properly await the background initialization before use
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Helpers.Init();
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StoreHandler.Warmup();
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Task.Run(AssociateListsWithWabbajack).FireAndForget();
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}
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/// <summary>
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/// Run logic to associate wabbajack lists with this app in the background
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/// </summary>
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private void AssociateListsWithWabbajack()
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{
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var appPath = System.Reflection.Assembly.GetExecutingAssembly().Location;
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try
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{
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if (!ModListAssociationManager.IsAssociated() || ModListAssociationManager.NeedsUpdating(appPath))
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{
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ModListAssociationManager.Associate(appPath);
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}
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}
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catch (Exception e)
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{
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Utils.Log($"ExtensionManager had an exception:\n{e}");
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}
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}
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private void RunWhenLoaded(Action a)
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{
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if (IsLoaded)
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{
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a();
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}
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else
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{
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this.Loaded += (sender, e) =>
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{
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a();
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};
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}
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}
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private void LoadSettings()
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{
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Width = _settings.Width;
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Height = _settings.Height;
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Left = _settings.PosX;
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Top = _settings.PosY;
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}
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private void DefaultSettings()
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{
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Width = 1300;
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Height = 960;
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Left = 15;
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Top = 15;
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}
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private void Window_Closing(object sender, CancelEventArgs e)
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{
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_mwvm.ShutdownApplication().Wait();
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}
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}
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}
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