mirror of
https://github.com/wabbajack-tools/wabbajack.git
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358 lines
13 KiB
C#
358 lines
13 KiB
C#
using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using Alphaleonis.Win32.Filesystem;
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using Microsoft.Win32;
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namespace Wabbajack.Common
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{
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public enum Game
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{
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//MO2 GAMES
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//Morrowind,
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Oblivion,
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[Description("Fallout 3")]
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Fallout3,
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[Description("Fallout New Vegas")]
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FalloutNewVegas,
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Skyrim,
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[Description("Skyrim Special Edition")]
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SkyrimSpecialEdition,
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[Description("Fallout 4")]
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Fallout4,
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[Description("Skyrim VR")]
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SkyrimVR,
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//VORTEX GAMES
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[Description("Darkest Dungeon")]
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DarkestDungeon,
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[Description("Divinity Original Sin 2")]
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DivinityOriginalSin2,
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[Description("Divinity Original Sin 2 Definitive Edition")]
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DivinityOriginalSin2DE, //definitive edition has its own nexus page but same Steam/GOG ids
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Starbound,
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[Description("Star Wars: Knights of the Old Republic")]
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SWKOTOR,
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[Description("Star Wars: Knights of the Old Republic 2")]
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SWKOTOR2,
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Witcher,
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[Description("Witcher 2")]
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Witcher2,
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[Description("Witcher 3")]
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Witcher3
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}
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public class GameMetaData
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{
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public ModManager SupportedModManager { get; internal set; }
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public string MO2ArchiveName { get; internal set; }
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public Game Game { get; internal set; }
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public string NexusName { get; internal set; }
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public string MO2Name { get; internal set; }
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public string GameLocationRegistryKey { get; internal set; }
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// to get steam ids: https://steamdb.info
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public List<int> SteamIDs { get; internal set; }
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// to get gog ids: https://www.gogdb.org
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public List<int> GOGIDs { get; internal set; }
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// these are additional folders when a game installs mods outside the game folder
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public List<string> AdditionalFolders { get; internal set; }
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// file to check if the game is present, useful when steamIds and gogIds dont help
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public List<string> RequiredFiles { get; internal set; }
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public string GameLocation
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{
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get
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{
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if (Consts.TestMode)
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return Directory.GetCurrentDirectory();
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return (string) Registry.GetValue(GameLocationRegistryKey, "installed path", null)
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??
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(string) Registry.GetValue(
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GameLocationRegistryKey.Replace(@"HKEY_LOCAL_MACHINE\SOFTWARE\",
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@"HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\"), "installed path", null);
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}
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}
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}
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public class GameRegistry
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{
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public static GameMetaData GetByMO2ArchiveName(string gameName)
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{
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var gamename = gameName.ToLower();
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return Games.Values.FirstOrDefault(g => g.MO2ArchiveName?.ToLower() == gamename);
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}
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public static GameMetaData GetByNexusName(string gameName)
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{
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return Games.Values.FirstOrDefault(g => g.NexusName == gameName.ToLower());
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}
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public static IReadOnlyDictionary<Game, GameMetaData> Games = new Dictionary<Game, GameMetaData>
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{
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/*{
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Game.Morrowind, new GameMetaData()
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},*/
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{
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Game.Oblivion, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Oblivion,
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NexusName = "oblivion",
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MO2Name = "Oblivion",
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MO2ArchiveName = "oblivion",
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GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Oblivion",
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SteamIDs = new List<int> {22330},
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RequiredFiles = new List<string>
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{
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"oblivion.exe"
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}
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}
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},
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{
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Game.Fallout3, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Fallout3,
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NexusName = "fallout3",
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MO2Name = "fallout3",
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MO2ArchiveName = "fallout3",
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GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Fallout3",
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SteamIDs = new List<int> {22300, 22370}, // base game and GotY
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RequiredFiles = new List<string>
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{
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"falloutlauncher.exe",
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"data\\fallout3.esm"
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}
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}
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},
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{
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Game.FalloutNewVegas, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.FalloutNewVegas,
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NexusName = "newvegas",
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MO2Name = "New Vegas",
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MO2ArchiveName = "falloutnv",
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GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\falloutnv",
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SteamIDs = new List<int> {22380},
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RequiredFiles = new List<string>
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{
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"FalloutNV.exe"
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}
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}
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},
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{
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Game.Skyrim, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Skyrim,
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NexusName = "skyrim",
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MO2Name = "Skyrim",
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MO2ArchiveName = "skyrim",
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GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\skyrim",
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SteamIDs = new List<int> {72850},
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RequiredFiles = new List<string>
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{
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"tesv.exe"
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}
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}
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},
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{
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Game.SkyrimSpecialEdition, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.SkyrimSpecialEdition,
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NexusName = "skyrimspecialedition",
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MO2Name = "Skyrim Special Edition",
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MO2ArchiveName = "skyrimse",
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GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Skyrim Special Edition",
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SteamIDs = new List<int> {489830},
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RequiredFiles = new List<string>
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{
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"SkyrimSE.exe"
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}
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}
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},
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{
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Game.Fallout4, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Fallout4,
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NexusName = "fallout4",
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MO2Name = "Fallout 4",
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MO2ArchiveName = "fallout4",
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GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Fallout4",
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SteamIDs = new List<int> {377160},
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RequiredFiles = new List<string>
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{
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"Fallout4.exe"
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}
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}
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},
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/*{
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Game.Fallout4VR, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.Fallout4VR,
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NexusName = "fallout4",
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MO2Name = "Fallout 4",
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MO2ArchiveName = "fallout4",
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SteamIDs = new List<int>{611660}
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}
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},*/
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{
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Game.SkyrimVR, new GameMetaData
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{
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SupportedModManager = ModManager.MO2,
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Game = Game.SkyrimVR,
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NexusName = "skyrimspecialedition",
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MO2Name = "Skyrim VR",
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MO2ArchiveName = "skyrimse",
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GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Skyrim VR",
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SteamIDs = new List<int> {611670},
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RequiredFiles = new List<string>
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{
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"SkyrimVR.exe"
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}
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}
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},
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{
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Game.DarkestDungeon, new GameMetaData
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{
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SupportedModManager = ModManager.Vortex,
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Game = Game.DarkestDungeon,
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NexusName = "darkestdungeon",
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SteamIDs = new List<int> {262060},
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GOGIDs = new List<int>{1450711444},
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RequiredFiles = new List<string>
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{
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"_windows\\Darkest.exe"
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}
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}
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},
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{
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Game.DivinityOriginalSin2DE, new GameMetaData
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{
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SupportedModManager = ModManager.Vortex,
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Game = Game.DivinityOriginalSin2DE,
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NexusName = "divinityoriginalsin2definitiveedition",
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SteamIDs = new List<int> {435150},
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GOGIDs = new List<int>{1584823040},
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AdditionalFolders = new List<string>
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{
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"%documents%\\Larian Studios\\Divinity Original Sin 2 Definitive Edition\\Mods\\"
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},
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RequiredFiles = new List<string>
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{
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"DefEd\\bin\\SupportTool.exe"
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}
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}
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},
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{
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Game.DivinityOriginalSin2, new GameMetaData
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{
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SupportedModManager = ModManager.Vortex,
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Game = Game.DivinityOriginalSin2,
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NexusName = "divinityoriginalsin2",
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SteamIDs = new List<int> {435150},
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GOGIDs = new List<int>{1584823040},
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AdditionalFolders = new List<string>
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{
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"%documents%\\Larian Studios\\Divinity Original Sin 2\\Mods\\",
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},
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RequiredFiles = new List<string>
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{
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"bin\\SupportTool.exe"
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}
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}
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},
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{
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Game.Starbound, new GameMetaData
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{
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SupportedModManager = ModManager.Vortex,
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Game = Game.Starbound,
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NexusName = "starbound",
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SteamIDs = new List<int>{211820},
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GOGIDs = new List<int>{1452598881},
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RequiredFiles = new List<string>
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{
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"win64\\starbound.exe"
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}
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}
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},
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{
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Game.SWKOTOR, new GameMetaData
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{
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SupportedModManager = ModManager.Vortex,
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Game = Game.SWKOTOR,
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NexusName = "kotor",
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SteamIDs = new List<int>{32370},
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GOGIDs = new List<int>{1207666283},
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RequiredFiles = new List<string>
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{
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"swkotor.exe"
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}
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}
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},
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{
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Game.SWKOTOR2, new GameMetaData
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{
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SupportedModManager = ModManager.Vortex,
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Game = Game.SWKOTOR2,
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NexusName = "kotor2",
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SteamIDs = new List<int>{208580},
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GOGIDs = new List<int>{1421404581},
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RequiredFiles = new List<string>
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{
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"swkotor2.exe"
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}
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}
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},
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{
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Game.Witcher, new GameMetaData
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{
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SupportedModManager = ModManager.Vortex,
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Game = Game.Witcher,
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NexusName = "witcher",
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SteamIDs = new List<int>{20900},
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GOGIDs = new List<int>{1207658924},
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RequiredFiles = new List<string>
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{
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"system\\witcher.exe"
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}
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}
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},
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{
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Game.Witcher2, new GameMetaData
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{
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SupportedModManager = ModManager.Vortex,
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Game = Game.Witcher2,
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NexusName = "witcher2",
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SteamIDs = new List<int>{20920},
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GOGIDs = new List<int>{1207658930},
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RequiredFiles = new List<string>
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{
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"bin\\witcher2.exe",
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"bin\\userContentManager.exe"
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}
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}
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},
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{
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Game.Witcher3, new GameMetaData
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{
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SupportedModManager = ModManager.Vortex,
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Game = Game.Witcher3,
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NexusName = "witcher3",
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SteamIDs = new List<int>{292030, 499450}, // normal and GotY
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GOGIDs = new List<int>{1207664643, 1495134320, 1207664663, 1640424747}, // normal, GotY and both in packages
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RequiredFiles = new List<string>
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{
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"bin\\x64\\witcher2.exe"
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}
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}
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}
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};
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}
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}
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