wabbajack/Compression.BSA.Test/BSATests.cs

183 lines
6.6 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Alphaleonis.Win32.Filesystem;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Newtonsoft.Json;
using Wabbajack.Common;
using Wabbajack.Lib.Downloaders;
using Wabbajack.Lib.NexusApi;
using Directory = Alphaleonis.Win32.Filesystem.Directory;
using File = Alphaleonis.Win32.Filesystem.File;
using FileInfo = Alphaleonis.Win32.Filesystem.FileInfo;
using Path = Alphaleonis.Win32.Filesystem.Path;
namespace Compression.BSA.Test
{
[TestClass]
public class BSATests
{
private static string _stagingFolder = "NexusDownloads";
private static string _bsaFolder = "BSAs";
private static string _testDir = "BSA Test Dir";
private static string _tempDir = "BSA Temp Dir";
public TestContext TestContext { get; set; }
private static WorkQueue Queue { get; set; }
[ClassInitialize]
public static void Setup(TestContext testContext)
{
Queue = new WorkQueue();
Utils.LogMessages.Subscribe(f => testContext.WriteLine(f));
if (!Directory.Exists(_stagingFolder))
Directory.CreateDirectory(_stagingFolder);
if (!Directory.Exists(_bsaFolder))
Directory.CreateDirectory(_bsaFolder);
var modIDs = new[]
{
(Game.SkyrimSpecialEdition, 12604), // SkyUI
(Game.Skyrim, 3863), // SkyUI
(Game.Skyrim, 51473), // iNeed
(Game.Fallout4, 22223) // 10mm SMG
};
foreach (var info in modIDs)
{
var filename = DownloadMod(info);
var folder = Path.Combine(_bsaFolder, info.Item1.ToString(), info.Item2.ToString());
if (!Directory.Exists(folder))
Directory.CreateDirectory(folder);
FileExtractor.ExtractAll(Queue, filename, folder);
}
}
private static string DownloadMod((Game, int) info)
{
using (var client = new NexusApiClient())
{
var results = client.GetModFiles(info.Item1, info.Item2);
var file = results.files.FirstOrDefault(f => f.is_primary) ??
results.files.OrderByDescending(f => f.uploaded_timestamp).First();
var src = Path.Combine(_stagingFolder, file.file_name);
if (File.Exists(src)) return src;
var state = new NexusDownloader.State
{
ModID = info.Item2.ToString(),
GameName = GameRegistry.Games[info.Item1].NexusName,
FileID = file.file_id.ToString()
};
state.Download(src);
return src;
}
}
public static IEnumerable<object[]> BSAs()
{
return Directory.EnumerateFiles(_bsaFolder, "*", DirectoryEnumerationOptions.Recursive)
.Where(f => Consts.SupportedBSAs.Contains(Path.GetExtension(f)))
.Select(nm => new object[] {nm});
}
[TestMethod]
[DataTestMethod]
[DynamicData(nameof(BSAs), DynamicDataSourceType.Method)]
public void BSACompressionRecompression(string bsa)
{
TestContext.WriteLine($"From {bsa}");
TestContext.WriteLine("Cleaning Output Dir");
if (Directory.Exists(_tempDir)) Utils.DeleteDirectory(_tempDir);
Directory.CreateDirectory(_tempDir);
TestContext.WriteLine($"Reading {bsa}");
string tempFile = Path.Combine("tmp.bsa");
using (var a = BSADispatch.OpenRead(bsa))
{
a.Files.PMap(Queue, file =>
{
var absName = Path.Combine(_tempDir, file.Path);
ViaJson(file.State);
if (!Directory.Exists(Path.GetDirectoryName(absName)))
Directory.CreateDirectory(Path.GetDirectoryName(absName));
using (var fs = File.OpenWrite(absName))
{
file.CopyDataTo(fs);
}
Assert.AreEqual(file.Size, new FileInfo(absName).Length);
});
Console.WriteLine($"Building {bsa}");
using (var w = ViaJson(a.State).MakeBuilder())
{
a.Files.PMap(Queue, file =>
{
var absPath = Path.Combine(_tempDir, file.Path);
using (var str = File.OpenRead(absPath))
{
w.AddFile(ViaJson(file.State), str);
}
});
w.Build(tempFile);
}
Console.WriteLine($"Verifying {bsa}");
using (var b = BSADispatch.OpenRead(tempFile))
{
Console.WriteLine($"Performing A/B tests on {bsa}");
Assert.AreEqual(JsonConvert.SerializeObject(a.State), JsonConvert.SerializeObject(b.State));
// Check same number of files
Assert.AreEqual(a.Files.Count(), b.Files.Count());
var idx = 0;
a.Files.Zip(b.Files, (ai, bi) => (ai, bi))
.PMap(Queue, pair =>
{
idx++;
Assert.AreEqual(JsonConvert.SerializeObject(pair.ai.State),
JsonConvert.SerializeObject(pair.bi.State));
//Console.WriteLine($" - {pair.ai.Path}");
Assert.AreEqual(pair.ai.Path, pair.bi.Path);
//Equal(pair.ai.Compressed, pair.bi.Compressed);
Assert.AreEqual(pair.ai.Size, pair.bi.Size);
CollectionAssert.AreEqual(GetData(pair.ai), GetData(pair.bi));
});
}
}
}
private static byte[] GetData(IFile pairAi)
{
using (var ms = new MemoryStream())
{
pairAi.CopyDataTo(ms);
return ms.ToArray();
}
}
public static T ViaJson<T>(T i)
{
var settings = new JsonSerializerSettings
{
TypeNameHandling = TypeNameHandling.All
};
return JsonConvert.DeserializeObject<T>(JsonConvert.SerializeObject(i, settings), settings);
}
}
}