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32 lines
1.1 KiB
C#
32 lines
1.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace Wabbajack.Common
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{
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public static class Consts
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{
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public static string GameFolderFilesDir = "Game Folder Files";
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public static string ModPackMagic = "Celebration!, Cheese for Everyone!";
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public static string BSACreationDir = "TEMP_BSA_FILES";
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public static HashSet<string> SupportedArchives = new HashSet<string>() { ".zip", ".rar", ".7z", ".7zip" };
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public static HashSet<string> SupportedBSAs = new HashSet<string>() { ".bsa", ".ba2" };
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public static String UserAgent {
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get
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{
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var platformType = Environment.Is64BitOperatingSystem ? "x64" : "x86";
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var headerString = $"{AppName}/{Assembly.GetEntryAssembly().GetName().Version} ({Environment.OSVersion.VersionString}; {platformType}) {RuntimeInformation.FrameworkDescription}";
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return headerString;
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}
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}
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public static String AppName = "Wabbajack";
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}
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}
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