mirror of
https://github.com/wabbajack-tools/wabbajack.git
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99 lines
3.3 KiB
C#
99 lines
3.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using AngleSharp.Io;
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using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.Extensions.Logging;
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using Newtonsoft.Json;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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using Wabbajack.Lib.NexusApi;
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using Wabbajack.Server.DataLayer;
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namespace Wabbajack.BuildServer.Controllers
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{
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//[Authorize]
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[ApiController]
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[Route("/v1/games/")]
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public class NexusCache : ControllerBase
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{
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private AppSettings _settings;
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private static long CachedCount = 0;
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private static long ForwardCount = 0;
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private SqlService _sql;
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private ILogger<NexusCache> _logger;
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public NexusCache(ILogger<NexusCache> logger, SqlService sql, AppSettings settings)
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{
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_settings = settings;
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_sql = sql;
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_logger = logger;
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}
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/// <summary>
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/// Looks up the mod details for a given Gamename/ModId pair. If the entry is not found in the cache it will
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/// be requested from the server (using the caller's Nexus API key if provided).
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/// </summary>
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/// <param name="db"></param>
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/// <param name="GameName">The Nexus game name</param>
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/// <param name="ModId">The Nexus mod id</param>
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/// <returns>A Mod Info result</returns>
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[HttpGet]
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[Route("{GameName}/mods/{ModId}.json")]
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public async Task<ModInfo> GetModInfo(string GameName, long ModId)
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{
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var game = GameRegistry.GetByFuzzyName(GameName).Game;
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var result = await _sql.GetNexusModInfoString(game, ModId);
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string method = "CACHED";
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if (result == null)
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{
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var api = await NexusApiClient.Get(Request.Headers["apikey"].FirstOrDefault());
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result = await api.GetModInfo(game, ModId, false);
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await _sql.AddNexusModInfo(game, ModId, DateTime.UtcNow, result);
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method = "NOT_CACHED";
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Interlocked.Increment(ref ForwardCount);
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}
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else
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{
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Interlocked.Increment(ref CachedCount);
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}
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Response.Headers.Add("x-cache-result", method);
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return result;
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}
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[HttpGet]
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[Route("{GameName}/mods/{ModId}/files.json")]
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public async Task<NexusApiClient.GetModFilesResponse> GetModFiles(string GameName, long ModId)
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{
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_logger.Log(LogLevel.Information, $"{GameName} {ModId}");
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var game = GameRegistry.GetByFuzzyName(GameName).Game;
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var result = await _sql.GetModFiles(game, ModId);
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string method = "CACHED";
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if (result == null)
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{
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var api = await NexusApiClient.Get(Request.Headers["apikey"].FirstOrDefault());
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result = await api.GetModFiles(game, ModId, false);
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await _sql.AddNexusModFiles(game, ModId, DateTime.UtcNow, result);
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method = "NOT_CACHED";
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Interlocked.Increment(ref ForwardCount);
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}
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else
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{
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Interlocked.Increment(ref CachedCount);
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}
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Response.Headers.Add("x-cache-result", method);
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return result;
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}
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}
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}
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