mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
646 lines
24 KiB
C#
646 lines
24 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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using Wabbajack.Common;
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using Wabbajack.Compiler.CompilationSteps;
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using Wabbajack.Downloaders;
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using Wabbajack.Downloaders.GameFile;
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using Wabbajack.DTOs;
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using Wabbajack.DTOs.Directives;
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using Wabbajack.DTOs.DownloadStates;
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using Wabbajack.DTOs.JsonConverters;
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using Wabbajack.Hashing.xxHash64;
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using Wabbajack.Installer;
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using Wabbajack.Networking.WabbajackClientApi;
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using Wabbajack.Paths;
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using Wabbajack.Paths.IO;
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using Wabbajack.RateLimiter;
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using Wabbajack.VFS;
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namespace Wabbajack.Compiler;
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public abstract class ACompiler
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{
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protected readonly DownloadDispatcher _dispatcher;
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private readonly DTOSerializer _dtos;
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private readonly FileExtractor.FileExtractor _extractor;
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private readonly FileHashCache _hashCache;
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public readonly IGameLocator _locator;
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protected internal readonly ILogger _logger;
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private readonly TemporaryFileManager _manager;
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public readonly ParallelOptions _parallelOptions;
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public readonly IBinaryPatchCache _patchCache;
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private readonly AbsolutePath _stagingFolder;
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private readonly Stopwatch _updateStopWatch = new();
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protected readonly Context _vfs;
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protected readonly Client _wjClient;
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public readonly IResource<ACompiler> CompilerLimiter;
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private int _currentStep;
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private long _currentStepProgress;
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private long _maxStepProgress;
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public ConcurrentDictionary<PatchedFromArchive, VirtualFile[]> _patchOptions;
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public CompilerSettings _settings;
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public ConcurrentDictionary<Directive, RawSourceFile> _sourceFileLinks;
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private string _statusText;
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public List<IndexedArchive> IndexedArchives = new();
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public Dictionary<Hash, IEnumerable<VirtualFile>> IndexedFiles = new();
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public ModList ModList = new();
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public AbsolutePath ModListImage;
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public ACompiler(ILogger logger, FileExtractor.FileExtractor extractor, FileHashCache hashCache, Context vfs,
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TemporaryFileManager manager, CompilerSettings settings,
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ParallelOptions parallelOptions, DownloadDispatcher dispatcher, Client wjClient, IGameLocator locator,
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DTOSerializer dtos, IResource<ACompiler> compilerLimiter,
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IBinaryPatchCache patchCache)
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{
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CompilerLimiter = compilerLimiter;
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_logger = logger;
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_extractor = extractor;
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_hashCache = hashCache;
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_vfs = vfs;
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_manager = manager;
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_settings = settings;
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_stagingFolder = _manager.CreateFolder().Path;
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_parallelOptions = parallelOptions;
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_sourceFileLinks = new ConcurrentDictionary<Directive, RawSourceFile>();
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_dispatcher = dispatcher;
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_wjClient = wjClient;
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_locator = locator;
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_dtos = dtos;
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_patchOptions = new ConcurrentDictionary<PatchedFromArchive, VirtualFile[]>();
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_sourceFileLinks = new ConcurrentDictionary<Directive, RawSourceFile>();
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_patchCache = patchCache;
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_updateStopWatch = new Stopwatch();
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}
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protected long MaxSteps { get; set; }
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public CompilerSettings Settings
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{
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get => _settings;
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set => _settings = value;
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}
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public Dictionary<Game, HashSet<Hash>> GameHashes { get; set; } = new();
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public Dictionary<Hash, Game[]> GamesWithHashes { get; set; } = new();
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public bool IgnoreMissingFiles { get; set; }
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public List<Archive> SelectedArchives { get; protected set; } = new();
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public List<Directive> InstallDirectives { get; protected set; } = new();
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public List<RawSourceFile> AllFiles { get; protected set; } = new();
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public Dictionary<AbsolutePath, IndexedArchive> ArchivesByFullPath { get; set; } = new();
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public event EventHandler<StatusUpdate> OnStatusUpdate;
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public void NextStep(string statusText, long maxStepProgress = 1)
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{
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_updateStopWatch.Restart();
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_maxStepProgress = maxStepProgress;
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_currentStep += 1;
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_statusText = statusText;
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_logger.LogInformation("Compiler Step: {Step}", statusText);
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if (OnStatusUpdate != null)
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OnStatusUpdate(this, new StatusUpdate($"[{_currentStep}/{MaxSteps}] " + statusText,
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Percent.FactoryPutInRange(_currentStep, MaxSteps),
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Percent.Zero));
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}
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public void UpdateProgress(long stepProgress)
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{
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Interlocked.Add(ref _currentStepProgress, stepProgress);
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lock (_updateStopWatch)
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{
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if (_updateStopWatch.ElapsedMilliseconds < 100) return;
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_updateStopWatch.Restart();
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}
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if (OnStatusUpdate != null)
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OnStatusUpdate(this, new StatusUpdate(_statusText, Percent.FactoryPutInRange(_currentStep, MaxSteps),
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Percent.FactoryPutInRange(_currentStepProgress, _maxStepProgress)));
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}
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public abstract Task<bool> Begin(CancellationToken token);
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internal RelativePath IncludeId()
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{
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return Guid.NewGuid().ToString().ToRelativePath();
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}
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internal async Task<RelativePath> IncludeFile(byte[] data)
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{
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var id = IncludeId();
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await _stagingFolder.Combine(id).WriteAllBytesAsync(data);
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return id;
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}
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internal async Task<RelativePath> IncludeFile(Stream data)
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{
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var id = IncludeId();
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await using var os = _stagingFolder.Combine(id).Open(FileMode.Create, FileAccess.Write);
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await data.CopyToAsync(os);
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return id;
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}
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internal AbsolutePath IncludeFile(out RelativePath id)
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{
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id = IncludeId();
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return _stagingFolder.Combine(id);
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}
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internal async Task<RelativePath> IncludeFile(string data)
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{
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var id = IncludeId();
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await _stagingFolder.Combine(id).WriteAllTextAsync(data);
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return id;
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}
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internal async Task<RelativePath> IncludeFile(Stream data, CancellationToken token)
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{
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var id = IncludeId();
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await _stagingFolder.Combine(id).WriteAllAsync(data, token);
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return id;
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}
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internal async Task<RelativePath> IncludeFile(AbsolutePath data, CancellationToken token)
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{
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await using var stream = data.Open(FileMode.Open);
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return await IncludeFile(stream, token);
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}
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internal async Task<(RelativePath, AbsolutePath)> IncludeString(string str)
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{
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var id = IncludeId();
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var fullPath = _stagingFolder.Combine(id);
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await fullPath.WriteAllTextAsync(str);
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return (id, fullPath);
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}
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public async Task<bool> GatherMetaData()
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{
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_logger.LogInformation("Getting meta data for {count} archives", SelectedArchives.Count);
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NextStep("Gathering Metadata", SelectedArchives.Count);
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await SelectedArchives.PDoAll(CompilerLimiter, async a =>
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{
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UpdateProgress(1);
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await _dispatcher.FillInMetadata(a);
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});
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return true;
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}
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protected async Task IndexGameFileHashes()
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{
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NextStep("Indexing Game Files");
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if (_settings.UseGamePaths)
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{
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//taking the games in Settings.IncludedGames + currently compiling game so you can eg
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//include the stock game files if you are compiling for a VR game (ex: Skyrim + SkyrimVR)
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foreach (var ag in _settings.OtherGames.Append(_settings.Game).Distinct())
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try
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{
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if (!_locator.TryFindLocation(ag, out var path))
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{
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_logger.LogWarning("Game {game} was to be used in compilation but it is not installed", ag);
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return;
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}
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var mainFile = ag.MetaData().MainExecutable!.Value.RelativeTo(path);
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if (!mainFile.FileExists())
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_logger.LogWarning("Main file {file} for {game} does not exist", mainFile, ag);
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var versionInfo = FileVersionInfo.GetVersionInfo(mainFile.ToString());
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var files = await _wjClient.GetGameArchives(ag, versionInfo.FileVersion ?? "0.0.0.0");
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_logger.LogInformation($"Including {files.Length} stock game files from {ag} as download sources");
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GameHashes[ag] = files.Select(f => f.Hash).ToHashSet();
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IndexedArchives.AddRange(files.Select(f =>
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{
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var state = (GameFileSource) f.State;
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return new IndexedArchive(
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_vfs.Index.ByRootPath[path.Combine(state.GameFile)])
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{
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Name = state.GameFile.ToString().Replace("/", "_").Replace("\\", "_"),
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State = state
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};
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}));
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}
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catch (Exception e)
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{
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_logger.LogCritical(e, "Unable to find existing game files for {game}, skipping.", ag);
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}
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GamesWithHashes = GameHashes.SelectMany(g => g.Value.Select(h => (g, h)))
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.GroupBy(gh => gh.h)
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.ToDictionary(gh => gh.Key, gh => gh.Select(p => p.g.Key).ToArray());
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}
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}
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protected async Task CleanInvalidArchivesAndFillState()
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{
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NextStep("Cleaning Invalid Archives");
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var remove = await IndexedArchives.PMapAll(CompilerLimiter, async a =>
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{
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try
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{
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var resolved = await ResolveArchive(a);
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if (resolved == null) return null;
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a.State = resolved.State;
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return null;
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}
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catch (Exception ex)
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{
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_logger.LogWarning(ex.ToString(), "While resolving archive {archive}", a.Name);
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return a;
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}
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}).ToHashSet(f => f != null);
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if (remove.Count == 0) return;
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_logger.LogWarning(
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"Removing {count} archives from the compilation state, this is probably not an issue but reference this if you have compilation failures",
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remove.Count);
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remove.Do(r => _logger.LogWarning("Resolution failed for: ({size} {hash}) {path}", r.File.Size, r.File.Hash,
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r.File.FullPath));
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IndexedArchives.RemoveAll(a => remove.Contains(a));
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}
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protected async Task InferMetas(CancellationToken token)
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{
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async Task<bool> HasInvalidMeta(AbsolutePath filename)
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{
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var metaName = filename.WithExtension(Ext.Meta);
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if (!metaName.FileExists()) return true;
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try
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{
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var ini = metaName.LoadIniFile();
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return await _dispatcher.ResolveArchive(ini["General"].ToDictionary(d => d.KeyName, d => d.Value)) ==
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null;
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}
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catch (Exception e)
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{
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_logger.LogCritical(e, $"Exception while checking meta {filename}");
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return false;
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}
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}
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var toFind = await _settings.Downloads.EnumerateFiles()
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.Where(f => f.Extension != Ext.Meta)
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.PMapAll(CompilerLimiter, async f => await HasInvalidMeta(f) ? f : default)
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.Where(f => f != default)
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.Where(f => f.FileExists())
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.ToList();
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NextStep("InferMetas", toFind.Count);
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if (toFind.Count == 0) return;
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_logger.LogInformation("Attempting to infer {count} metas from the server.", toFind.Count);
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await toFind.PDoAll(async f =>
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{
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UpdateProgress(1);
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var vf = _vfs.Index.ByRootPath[f];
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var archives = await _wjClient.GetArchivesForHash(vf.Hash);
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Archive? a = null;
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foreach (var archive in archives)
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if (await _dispatcher.Verify(archive, token))
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{
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a = archive;
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break;
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}
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if (a == null)
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{
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await vf.AbsoluteName.WithExtension(Ext.Meta).WriteAllLinesAsync(
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new[]
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{
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"[General]",
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"unknownArchive=true"
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}, token);
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_logger.LogWarning("Could not infer meta for {archive} {hash}", f, vf.Hash);
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return;
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}
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_logger.LogInformation($"Inferred .meta for {vf.FullPath.FileName}, writing to disk");
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await vf.AbsoluteName.WithExtension(Ext.Meta)
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.WriteAllTextAsync(_dispatcher.MetaIniSection(a), token);
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});
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}
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protected async Task ExportModList(CancellationToken token)
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{
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NextStep("Exporting Modlist");
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_logger.LogInformation("Exporting ModList to {location}", _settings.OutputFile);
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// Modify readme and ModList image to relative paths if they exist
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if (_settings.ModListImage.FileExists()) ModList.Image = (RelativePath) "modlist-image.png";
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await using (var of = _stagingFolder.Combine("modlist").Open(FileMode.Create, FileAccess.Write))
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{
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await _dtos.Serialize(ModList, of);
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}
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await _wjClient.SendModListDefinition(ModList);
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_settings.OutputFile.Delete();
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await using (var fs = _settings.OutputFile.Open(FileMode.Create, FileAccess.Write))
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{
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using var za = new ZipArchive(fs, ZipArchiveMode.Create);
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foreach (var f in _stagingFolder.EnumerateFiles())
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{
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var ze = za.CreateEntry((string) f.FileName);
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await using var os = ze.Open();
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await using var ins = f.Open(FileMode.Open);
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await ins.CopyToAsync(os, token);
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}
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// Copy in modimage
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if (_settings.ModListImage.FileExists())
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{
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var ze = za.CreateEntry((string) ModList.Image);
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await using var os = ze.Open();
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await using var ins = _settings.ModListImage.Open(FileMode.Open);
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await ins.CopyToAsync(os, token);
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}
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}
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_logger.LogInformation("Exporting Modlist metadata");
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var outputFileHash = await _hashCache.FileHashCachedAsync(_settings.OutputFile, token);
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if (outputFileHash == default)
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{
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_logger.LogCritical("Unable to hash Modlist Output File");
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return;
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}
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var metadata = new DownloadMetadata
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{
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Size = _settings.OutputFile.Size(),
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Hash = outputFileHash,
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NumberOfArchives = ModList.Archives.Length,
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SizeOfArchives = ModList.Archives.Sum(a => a.Size),
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NumberOfInstalledFiles = ModList.Directives.Length,
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SizeOfInstalledFiles = ModList.Directives.Sum(a => a.Size)
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};
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await using var metajson = _settings.OutputFile.WithExtension(new Extension(".meta.json"))
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.Open(FileMode.Create, FileAccess.Write);
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await _dtos.Serialize(metadata, metajson);
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_logger.LogInformation("Removing ModList staging folder");
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_stagingFolder.DeleteDirectory();
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}
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/// <summary>
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/// Fills in the Patch fields in files that require them
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/// </summary>
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protected async Task BuildPatches(CancellationToken token)
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{
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var toBuild = InstallDirectives.OfType<PatchedFromArchive>()
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.Where(p => _patchOptions.GetValueOrDefault(p, Array.Empty<VirtualFile>()).Length > 0)
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.SelectMany(p => _patchOptions[p].Select(c => new PatchedFromArchive
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{
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To = p.To,
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Hash = p.Hash,
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ArchiveHashPath = c.MakeRelativePaths(),
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Size = p.Size
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}))
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.ToArray();
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NextStep("Generating Patches", toBuild.Length);
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if (toBuild.Length == 0) return;
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// Extract all the source files
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var indexed = toBuild.GroupBy(f => _vfs.Index.FileForArchiveHashPath(f.ArchiveHashPath))
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.ToDictionary(f => f.Key);
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await _vfs.Extract(indexed.Keys.ToHashSet(),
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async (vf, sf) =>
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{
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UpdateProgress(1);
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// For each, extract the destination
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var matches = indexed[vf];
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foreach (var match in matches)
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{
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var destFile = FindDestFile(match.To);
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// Build the patch
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await _vfs.Extract(new[] {destFile}.ToHashSet(),
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async (destvf, destsfn) =>
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{
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_logger.LogInformation("Patching {from} {to}", destFile, match.To);
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await using var srcStream = await sf.GetStream();
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await using var destStream = await destsfn.GetStream();
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var patchSize =
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await _patchCache.CreatePatch(srcStream, vf.Hash, destStream, destvf.Hash);
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_logger.LogInformation("Patch size {patchSize} for {to}", patchSize, match.To);
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}, token);
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}
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}, token);
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// Load in the patches
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await InstallDirectives.OfType<PatchedFromArchive>()
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.Where(p => p.PatchID == default)
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.PDoAll(CompilerLimiter, async pfa =>
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{
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var patches = await _patchOptions[pfa]
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.SelectAsync(async c => (await _patchCache.GetPatch(c.Hash, pfa.Hash), c))
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.ToList();
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// Pick the best patch
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if (patches.All(p => p.Item1 != null))
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{
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var (patch, file) = IncludePatches.PickPatch(this, patches);
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pfa.FromHash = file.Hash;
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pfa.ArchiveHashPath = file.MakeRelativePaths();
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pfa.PatchID = await IncludeFile(await patch.cache.GetData(patch));
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}
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});
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var firstFailedPatch =
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InstallDirectives.OfType<PatchedFromArchive>().FirstOrDefault(f => f.PatchID == default);
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if (firstFailedPatch != null)
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{
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_logger.LogCritical("Missing data from failed patch, starting data dump");
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_logger.LogCritical("Dest File: {to}", firstFailedPatch.To);
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_logger.LogCritical("Options ({count}):", _patchOptions[firstFailedPatch].Length);
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foreach (var choice in _patchOptions[firstFailedPatch]) _logger.LogCritical(" {path}", choice.FullPath);
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_logger.LogCritical(
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"Missing patches after generation, this should not happen. First failure: {path}", firstFailedPatch.To);
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}
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}
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private VirtualFile FindDestFile(RelativePath to)
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{
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var abs = to.RelativeTo(_settings.Source);
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if (abs.FileExists()) return _vfs.Index.ByRootPath[abs];
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if (to.InFolder(Consts.BSACreationDir))
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{
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var bsaId = (RelativePath) ((string) to).Split('\\')[1];
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var bsa = InstallDirectives.OfType<CreateBSA>().First(b => b.TempID == bsaId);
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var find = (RelativePath) Path.Combine(((string) to).Split('\\').Skip(2).ToArray());
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return _vfs.Index.ByRootPath[_settings.Source.Combine(bsa.To)].Children.First(c => c.RelativeName == find);
|
|
}
|
|
|
|
throw new ArgumentException($"Couldn't load data for {to}");
|
|
}
|
|
|
|
public async Task GenerateManifest()
|
|
{
|
|
NextStep("Generating Manifest");
|
|
var manifest = new Manifest(ModList);
|
|
await using var of = _settings.OutputFile.Open(FileMode.Create, FileAccess.Write);
|
|
await _dtos.Serialize(manifest, of);
|
|
}
|
|
|
|
public async Task GatherArchives()
|
|
{
|
|
NextStep("Gathering Archives");
|
|
_logger.LogInformation("Building a list of archives based on the files required");
|
|
|
|
var hashes = InstallDirectives.OfType<FromArchive>()
|
|
.Select(a => a.ArchiveHashPath.Hash)
|
|
.Distinct();
|
|
|
|
var archives = IndexedArchives.OrderByDescending(f => f.File.LastModified)
|
|
.GroupBy(f => f.File.Hash)
|
|
.ToDictionary(f => f.Key, f => f.First());
|
|
|
|
SelectedArchives.Clear();
|
|
SelectedArchives.AddRange(await hashes.PMapAll(CompilerLimiter, hash =>
|
|
{
|
|
UpdateProgress(1);
|
|
return ResolveArchive(hash, archives);
|
|
}).ToList());
|
|
}
|
|
|
|
public async Task<Archive> ResolveArchive(Hash hash, IDictionary<Hash, IndexedArchive> archives)
|
|
{
|
|
if (archives.TryGetValue(hash, out var found)) return await ResolveArchive(found);
|
|
|
|
throw new ArgumentException($"No match found for Archive sha: {hash.ToBase64()} this shouldn't happen");
|
|
}
|
|
|
|
public async Task<Archive?> ResolveArchive(IndexedArchive archive)
|
|
{
|
|
if (archive.State == null && archive.IniData == null)
|
|
{
|
|
_logger.LogWarning(
|
|
"No download metadata found for {archive}, please use MO2 to query info or add a .meta file and try again.",
|
|
archive.Name);
|
|
return null;
|
|
}
|
|
|
|
IDownloadState? state;
|
|
if (archive.State == null)
|
|
{
|
|
state = await _dispatcher.ResolveArchive(archive.IniData!["General"]
|
|
.ToDictionary(d => d.KeyName, d => d.Value));
|
|
|
|
if (state == null)
|
|
{
|
|
_logger.LogWarning("{archive} could not be handled by any of the downloaders", archive.Name);
|
|
return null;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
state = archive.State;
|
|
}
|
|
|
|
var result = new Archive
|
|
{
|
|
State = state!,
|
|
Name = archive.Name ?? "",
|
|
Hash = archive.File.Hash,
|
|
Size = archive.File.Size
|
|
};
|
|
|
|
var token = new CancellationTokenSource();
|
|
token.CancelAfter(_settings.MaxVerificationTime);
|
|
if (!await _dispatcher.Verify(result, token.Token))
|
|
_logger.LogWarning(
|
|
"Unable to resolve link for {Archive}. If this is hosted on the Nexus the file may have been removed.",
|
|
result.State!.PrimaryKeyString);
|
|
|
|
result.Meta = "[General]\n" + string.Join("\n", _dispatcher.MetaIni(result));
|
|
return result;
|
|
}
|
|
|
|
public async Task<Directive> RunStack(IEnumerable<ICompilationStep> stack, RawSourceFile source)
|
|
{
|
|
foreach (var step in stack)
|
|
{
|
|
var result = await step.Run(source);
|
|
if (result != null) return result;
|
|
}
|
|
|
|
throw new InvalidDataException("Data fell out of the compilation stack");
|
|
}
|
|
|
|
public abstract IEnumerable<ICompilationStep> GetStack();
|
|
public abstract IEnumerable<ICompilationStep> MakeStack();
|
|
|
|
public void PrintNoMatches(ICollection<NoMatch> noMatches)
|
|
{
|
|
const int max = 10;
|
|
if (noMatches.Count > 0)
|
|
foreach (var file in noMatches)
|
|
_logger.LogWarning(" {fileTo} - {fileReason}", file.To, file.Reason);
|
|
}
|
|
|
|
protected async Task InlineFiles(CancellationToken token)
|
|
{
|
|
var grouped = ModList.Directives.OfType<InlineFile>()
|
|
.Where(f => f.SourceDataID == default)
|
|
.GroupBy(f => _sourceFileLinks[f].File)
|
|
.ToDictionary(k => k.Key);
|
|
|
|
NextStep("Inlining Files");
|
|
if (grouped.Count == 0) return;
|
|
await _vfs.Extract(grouped.Keys.ToHashSet(), async (vf, sfn) =>
|
|
{
|
|
UpdateProgress(1);
|
|
await using var stream = await sfn.GetStream();
|
|
var id = await IncludeFile(stream, token);
|
|
foreach (var file in grouped[vf]) file.SourceDataID = id;
|
|
}, token);
|
|
}
|
|
|
|
|
|
public bool CheckForNoMatchExit(ICollection<NoMatch> noMatches)
|
|
{
|
|
if (noMatches.Count > 0)
|
|
{
|
|
_logger.LogCritical("Exiting due to no way to compile these files");
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
} |