mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
180 lines
5.1 KiB
C#
180 lines
5.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using Wabbajack.Common;
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using Wabbajack.Paths;
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namespace Wabbajack.Compression.BSA;
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public static class BinaryHelperExtensions
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{
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private static readonly Encoding Windows1252;
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static BinaryHelperExtensions()
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{
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Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
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Windows1252 = Encoding.GetEncoding(1252);
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}
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private static Encoding GetEncoding(VersionType version)
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{
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return version switch
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{
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VersionType.TES3 => Encoding.ASCII,
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VersionType.SSE => Windows1252,
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_ => Encoding.UTF7
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};
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}
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public static string ReadStringLen(this BinaryReader rdr, VersionType version)
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{
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var len = rdr.ReadByte();
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if (len == 0) return string.Empty;
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var bytes = rdr.ReadBytes(len - 1);
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rdr.ReadByte();
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return GetEncoding(version).GetString(bytes);
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}
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public static string ReadStringLenNoTerm(this BinaryReader rdr, VersionType version)
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{
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var len = rdr.ReadByte();
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var bytes = rdr.ReadBytes(len);
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return GetEncoding(version).GetString(bytes);
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}
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public static string ReadStringTerm(this BinaryReader rdr, VersionType version)
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{
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var acc = new List<byte>();
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while (true)
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{
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var c = rdr.ReadByte();
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if (c == '\0') break;
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acc.Add(c);
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}
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return GetEncoding(version).GetString(acc.ToArray());
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}
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/// <summary>
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/// Returns \0 terminated bytes for a string encoded with a given BSA version's encoding format
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/// </summary>
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/// <param name="val"></param>
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/// <param name="version"></param>
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/// <returns></returns>
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public static byte[] ToBZString(this RelativePath val, VersionType version)
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{
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var b = GetEncoding(version).GetBytes((string) val);
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var b2 = new byte[b.Length + 2];
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b.CopyTo(b2, 1);
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b2[0] = (byte) (b.Length + 1);
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return b2;
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}
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/// <summary>
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/// Returns bytes for unterminated string with a count at the start
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/// </summary>
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/// <param name="val"></param>
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/// <returns></returns>
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public static byte[] ToBSString(this RelativePath val)
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{
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var b = Encoding.ASCII.GetBytes((string) val);
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var b2 = new byte[b.Length + 1];
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b.CopyTo(b2, 1);
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b2[0] = (byte) b.Length;
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return b2;
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}
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public static string ReadStringLenTerm(this ReadOnlyMemorySlice<byte> bytes, VersionType version)
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{
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if (bytes.Length <= 1) return string.Empty;
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return GetEncoding(version).GetString(bytes.Slice(1, bytes[0]));
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}
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public static string ReadStringTerm(this ReadOnlyMemorySlice<byte> bytes, VersionType version)
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{
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if (bytes.Length <= 1) return string.Empty;
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return GetEncoding(version).GetString(bytes[..^1]);
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}
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/// <summary>
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/// Returns bytes for a string with a length prefix, version is the BSA version
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/// </summary>
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/// <param name="val"></param>
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/// <param name="version"></param>
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/// <returns></returns>
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public static byte[] ToTermString(this string val, VersionType version)
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{
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var b = GetEncoding(version).GetBytes(val);
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var b2 = new byte[b.Length + 1];
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b.CopyTo(b2, 0);
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b[0] = (byte) b.Length;
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return b2;
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}
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public static byte[] ToTermString(this RelativePath val, VersionType version)
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{
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return ((string) val).ToTermString(version);
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}
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public static ulong GetBSAHash(this string name)
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{
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name = name.Replace('/', '\\');
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return GetBSAHash(Path.ChangeExtension(name, null), Path.GetExtension(name));
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}
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public static ulong GetBSAHash(this RelativePath name)
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{
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return ((string) name).GetBSAHash();
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}
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public static ulong GetFolderBSAHash(this RelativePath name)
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{
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return GetBSAHash((string) name, "");
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}
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public static ulong GetBSAHash(this string name, string ext)
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{
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name = name.ToLowerInvariant();
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ext = ext.ToLowerInvariant();
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if (string.IsNullOrEmpty(name))
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return 0;
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var hashBytes = new[]
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{
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(byte) (name.Length == 0 ? '\0' : name[name.Length - 1]),
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(byte) (name.Length < 3 ? '\0' : name[name.Length - 2]),
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(byte) name.Length,
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(byte) name[0]
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};
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var hash1 = BitConverter.ToUInt32(hashBytes, 0);
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switch (ext)
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{
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case ".kf":
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hash1 |= 0x80;
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break;
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case ".nif":
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hash1 |= 0x8000;
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break;
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case ".dds":
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hash1 |= 0x8080;
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break;
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case ".wav":
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hash1 |= 0x80000000;
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break;
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}
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uint hash2 = 0;
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for (var i = 1; i < name.Length - 2; i++) hash2 = hash2 * 0x1003f + (byte) name[i];
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uint hash3 = 0;
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for (var i = 0; i < ext.Length; i++) hash3 = hash3 * 0x1003f + (byte) ext[i];
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return ((ulong) (hash2 + hash3) << 32) + hash1;
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}
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} |