Files
wabbajack/Wabbajack.CLI/Verbs/SteamLogin.cs
2022-09-28 23:10:49 -06:00

59 lines
1.7 KiB
C#

using System;
using System.CommandLine;
using System.CommandLine.Invocation;
using System.CommandLine.NamingConventionBinder;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using Wabbajack.Networking.Http.Interfaces;
using Wabbajack.Networking.Steam;
using Wabbajack.Paths;
namespace Wabbajack.CLI.Verbs;
public class SteamLogin : IVerb
{
private readonly ILogger<SteamLogin> _logger;
private readonly Client _client;
private readonly ITokenProvider<SteamLoginState> _token;
public SteamLogin(ILogger<SteamLogin> logger, Client steamClient, ITokenProvider<SteamLoginState> token)
{
_logger = logger;
_client = steamClient;
_token = token;
}
public Command MakeCommand()
{
var command = new Command("steam-login");
command.Description = "Logs into Steam via interactive prompts";
command.Add(new Option<string>(new[] {"-u", "-user"}, "Username for login"));
command.Handler = CommandHandler.Create(Run);
return command;
}
public async Task<int> Run(string user)
{
var token = await _token.Get();
if (token == null || token.User != user || string.IsNullOrWhiteSpace(token.Password))
{
Console.WriteLine("Please enter password");
var password = Console.ReadLine() ?? "";
await _token.SetToken(new SteamLoginState
{
User = user,
Password = password.Trim()
});
}
_logger.LogInformation("Attempting login");
await _client.Login();
await Task.Delay(10000);
return 0;
}
}