mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
266 lines
9.6 KiB
C#
266 lines
9.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Net.Http;
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using System.Reactive;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Text.Json;
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using System.Threading.Tasks;
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using DynamicData;
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using Microsoft.Extensions.Logging;
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using ReactiveUI;
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using ReactiveUI.Fody.Helpers;
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using Wabbajack.App.Controls;
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using Wabbajack.App.Models;
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using Wabbajack.App.ViewModels;
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using Wabbajack.Common;
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using Wabbajack.Downloaders;
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using Wabbajack.Downloaders.GameFile;
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using Wabbajack.DTOs;
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using Wabbajack.DTOs.JsonConverters;
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using Wabbajack.Networking.WabbajackClientApi;
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using Wabbajack.Paths;
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using Wabbajack.Paths.IO;
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using Wabbajack.RateLimiter;
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using Wabbajack.VFS;
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namespace Wabbajack.App.Screens;
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public class BrowseViewModel : ViewModelBase, IActivatableViewModel
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{
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private readonly Configuration _configuration;
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private readonly DownloadDispatcher _dispatcher;
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private readonly IResource<DownloadDispatcher> _dispatcherLimiter;
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private readonly DTOSerializer _dtos;
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public readonly ReadOnlyObservableCollection<GameSelectorItemViewModel> _filteredGamesList;
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public readonly ReadOnlyObservableCollection<BrowseItemViewModel> _filteredModLists;
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private readonly GameLocator _gameLocator;
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private readonly FileHashCache _hashCache;
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private readonly HttpClient _httpClient;
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private readonly IResource<HttpClient> _limiter;
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private readonly ILogger<BrowseViewModel> _logger;
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private readonly Client _wjClient;
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private readonly SourceCache<GameSelectorItemViewModel, string> _gamesList = new(x => x.Name);
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private readonly SourceCache<BrowseItemViewModel, string> _modLists = new(x => x.MachineURL);
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private readonly ImageCache _imageCache;
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public BrowseViewModel(ILogger<BrowseViewModel> logger, Client wjClient, HttpClient httpClient,
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IResource<HttpClient> limiter, FileHashCache hashCache,
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IResource<DownloadDispatcher> dispatcherLimiter, DownloadDispatcher dispatcher, GameLocator gameLocator,
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ImageCache imageCache,
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DTOSerializer dtos, Configuration configuration)
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{
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LoadingLock = new LoadingLock();
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Activator = new ViewModelActivator();
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_wjClient = wjClient;
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_logger = logger;
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_httpClient = httpClient;
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_limiter = limiter;
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_hashCache = hashCache;
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_configuration = configuration;
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_dispatcher = dispatcher;
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_dispatcherLimiter = dispatcherLimiter;
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_gameLocator = gameLocator;
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_imageCache = imageCache;
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_dtos = dtos;
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var searchTextPredicates = this.ObservableForProperty(vm => vm.SearchText)
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.Select(change => change.Value)
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.StartWith("")
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.Select<string, Func<BrowseItemViewModel, bool>>(txt =>
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{
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if (string.IsNullOrWhiteSpace(txt)) return _ => true;
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return item => item.Title.Contains(txt, StringComparison.InvariantCultureIgnoreCase) ||
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item.Description.Contains(txt, StringComparison.InvariantCultureIgnoreCase);
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});
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_gamesList.Edit(e =>
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{
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e.Clear();
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foreach (var game in GameRegistry.Games.Keys) e.AddOrUpdate(new GameSelectorItemViewModel(game));
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});
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_gamesList.Connect()
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.ObserveOn(RxApp.MainThreadScheduler)
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.Sort(Comparer<GameSelectorItemViewModel>.Create((a, b) => string.CompareOrdinal(a.Name, b.Name)))
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.Bind(out _filteredGamesList)
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.Subscribe();
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var gameFilter = this.ObservableForProperty(vm => vm.SelectedGame)
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.Select(v => v.Value)
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.Select<GameSelectorItemViewModel?, Func<BrowseItemViewModel, bool>>(selected =>
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{
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if (selected == null) return _ => true;
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return item => item.Game == selected.Game;
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})
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.StartWith(_ => true);
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var onlyInstalledGamesFilter = this.ObservableForProperty(vm => vm.OnlyInstalledGames)
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.Select(v => v.Value)
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.Select<bool, Func<BrowseItemViewModel, bool>>(onlyInstalled =>
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{
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if (onlyInstalled == false) return _ => true;
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return item => _gameLocator.IsInstalled(item.Game);
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})
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.StartWith(_ => true);
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var onlyUtilityListsFilter = this.ObservableForProperty(vm => vm.OnlyUtilityLists)
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.Select(v => v.Value)
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.Select<bool, Func<BrowseItemViewModel, bool>>(utility =>
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{
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if (utility == false) return item => item.IsUtilityList == false;
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return item => item.IsUtilityList;
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})
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.StartWith(item => item.IsUtilityList == false);
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var showNSFWFilter = this.ObservableForProperty(vm => vm.ShowNSFW)
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.Select(v => v.Value)
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.Select<bool, Func<BrowseItemViewModel, bool>>(showNSFW => { return item => item.IsNSFW == showNSFW; })
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.StartWith(item => item.IsNSFW == false);
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_modLists.Connect()
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.ObserveOn(RxApp.MainThreadScheduler)
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.Filter(searchTextPredicates)
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.Filter(gameFilter)
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.Filter(onlyInstalledGamesFilter)
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.Filter(onlyUtilityListsFilter)
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.Filter(showNSFWFilter)
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.SortBy(x => x.State == ModListState.Disabled ? 1 : 0)
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.Bind(out _filteredModLists)
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.Subscribe();
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ResetFiltersCommand = ReactiveCommand.Create(() =>
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{
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SelectedGame = null;
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SearchText = "";
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});
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this.WhenActivated(disposables =>
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{
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LoadSettings().FireAndForget();
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LoadData().FireAndForget();
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Disposable.Create(() => { SaveSettings().FireAndForget(); }).DisposeWith(disposables);
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/*
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var searchTextFilter = this.ObservableForProperty(view => view.SearchText)
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.Select<IObservedChange<BrowseViewModel, string>, Func<>>(text =>
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{
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if (string.IsNullOrWhiteSpace(text.Value))
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return lst => true;
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return
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})*/
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});
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}
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public ReadOnlyObservableCollection<BrowseItemViewModel> ModLists => _filteredModLists;
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public ReadOnlyObservableCollection<GameSelectorItemViewModel> GamesList => _filteredGamesList;
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[Reactive] public GameSelectorItemViewModel? SelectedGame { get; set; }
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[Reactive] public string SearchText { get; set; }
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[Reactive] public bool OnlyInstalledGames { get; set; }
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[Reactive] public bool OnlyUtilityLists { get; set; }
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[Reactive] public bool ShowNSFW { get; set; }
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[Reactive] public bool IsLoading { get; set; } = false;
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[Reactive] public LoadingLock LoadingLock { get; set; }
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[Reactive] public ReactiveCommand<Unit, Unit> ResetFiltersCommand { get; set; }
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private AbsolutePath SavedSettingsLocation => _configuration.SavedSettingsLocation.Combine("browse_view.json");
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private async Task LoadData()
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{
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using var _ = LoadingLock.WithLoading();
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var modlists = await _wjClient.LoadLists();
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var summaries = (await _wjClient.GetListStatuses()).ToDictionary(m => m.MachineURL);
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var vms = modlists.Select(m =>
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{
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if (!summaries.TryGetValue(m.Links.MachineURL, out var summary)) summary = new ModListSummary();
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return new BrowseItemViewModel(m, summary, _httpClient, _limiter, _hashCache, _configuration, _dispatcher,
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_dispatcherLimiter, _gameLocator, _imageCache, _dtos, _logger);
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});
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_modLists.Edit(lsts =>
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{
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lsts.Clear();
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lsts.AddOrUpdate(vms);
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});
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_logger.LogInformation("Loaded data for {Count} modlists", _modLists.Count);
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}
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private async Task LoadSettings()
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{
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using var _ = LoadingLock.WithLoading();
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try
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{
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if (SavedSettingsLocation.FileExists())
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{
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await using var stream = SavedSettingsLocation.Open(FileMode.Open);
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var data = (await JsonSerializer.DeserializeAsync<SavedSettings>(stream))!;
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SearchText = data.SearchText;
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SelectedGame = data.SelectedGame == null
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? null
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: _gamesList.Lookup(data.SelectedGame.Value.MetaData().HumanFriendlyGameName).Value;
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ShowNSFW = data.ShowNSFW;
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OnlyUtilityLists = data.OnlyUtility;
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OnlyInstalledGames = data.OnlyInstalled;
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}
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}
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catch (Exception ex)
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{
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_logger.LogWarning(ex, "While loading gallery browse settings");
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}
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}
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private async Task SaveSettings()
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{
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try
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{
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var settings = new SavedSettings
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{
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SearchText = SearchText,
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OnlyInstalled = OnlyInstalledGames,
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OnlyUtility = OnlyUtilityLists,
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ShowNSFW = ShowNSFW,
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SelectedGame = SelectedGame?.Game
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};
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SavedSettingsLocation.Parent.CreateDirectory();
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await using var stream = SavedSettingsLocation.Open(FileMode.Create, FileAccess.Write, FileShare.None);
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await JsonSerializer.SerializeAsync(stream, settings);
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}
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catch (Exception ex)
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{
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_logger.LogWarning(ex, "While saving gallery browse settings");
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}
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}
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private class SavedSettings
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{
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public string SearchText { get; set; }
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public bool ShowNSFW { get; set; }
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public bool OnlyUtility { get; set; }
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public bool OnlyInstalled { get; set; }
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public Game? SelectedGame { get; set; }
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}
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} |