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45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using File = Alphaleonis.Win32.Filesystem.File;
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namespace Compression.BSA
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{
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public class FolderRecord
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{
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private readonly uint _fileCount;
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internal List<FileRecord> _files;
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private ulong _offset;
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private uint _unk;
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public string Name { get; private set; }
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public ulong Hash { get; }
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internal FolderRecord(BSAReader bsa, BinaryReader src)
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{
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Hash = src.ReadUInt64();
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_fileCount = src.ReadUInt32();
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if (bsa.HeaderType == VersionType.SSE)
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{
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_unk = src.ReadUInt32();
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_offset = src.ReadUInt64();
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}
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else
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{
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_offset = src.ReadUInt32();
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}
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}
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internal void LoadFileRecordBlock(BSAReader bsa, BinaryReader src)
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{
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if (bsa.HasFolderNames) Name = src.ReadStringLen(bsa.HeaderType);
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_files = new List<FileRecord>();
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for (var idx = 0; idx < _fileCount; idx += 1)
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_files.Add(new FileRecord(bsa, this, src, idx));
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}
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}
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}
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