wabbajack/Wabbajack.Common
dependabot-preview[bot] 85a36534c8
Bump ReactiveUI from 11.1.23 to 11.2.3
Bumps [ReactiveUI](https://github.com/reactiveui/reactiveui) from 11.1.23 to 11.2.3.
- [Release notes](https://github.com/reactiveui/reactiveui/releases)
- [Commits](https://github.com/reactiveui/reactiveui/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-03-06 07:03:31 +00:00
..
Enums Initial one-window setup 2019-11-24 16:01:13 -06:00
Error States Error handling for modlist download exceptions 2020-01-13 23:04:45 -06:00
Extensions Command line options for downloading files from the CLI, fixes for Bethesda.NET integration. 2020-02-08 16:53:11 -07:00
Http Youtube Downloader (#596) 2020-03-03 14:53:29 -07:00
KnownFolders Upgrade only the wabbajack.common lib 2019-12-26 09:47:10 -07:00
StatusFeed Fixes for bad indexed data 2020-01-23 16:02:49 -07:00
StoreHandlers Fix typos + inconsistencies in logs 2020-01-13 22:11:07 +01:00
Util Bug fixes for virtual memory/stream leaks 2020-03-04 22:27:15 -07:00
app.config Updated all main projects to .NET 4.8.0 2019-11-23 16:50:09 +01:00
BSDiff.cs Create .metas automatically for source-from-game files. 2019-12-10 05:26:49 -07:00
ChildProcessTracker.cs code reformatting 2019-09-13 22:35:42 -06:00
CLI.cs Add wabbajack-cli as part of the main Wabbajack distro, re-enable icons and splash screen. 2020-01-31 15:56:26 -07:00
Consts.cs Added a version check to the settings file 2020-03-04 12:21:44 +01:00
DynamicIniData.cs Fixes for WorkBase 2020-03-03 22:23:08 -07:00
GameMetaData.cs * Disable server-side indexing of all mods from the Nexus 2020-02-13 05:29:59 -07:00
Metrics.cs Made changes to help cope with my allergy to strings 2020-01-18 13:28:42 -06:00
ModListAssociationManager1.cs Associate mod list files with the executable instead of a DLL 2020-02-14 21:17:45 -07:00
ModListRegistry.cs add modlist metadata files 2019-10-15 17:23:14 -06:00
OctoDiff.cs Fixes for WorkBase 2020-03-03 22:23:08 -07:00
Readme.md Created READMEs for most projects 2019-11-21 15:11:08 +01:00
SplittingStream.cs Fixed naming in Wabbajack.Common 2019-11-21 16:49:14 +01:00
StatusFileStream.cs Percent struct 2020-02-07 23:45:45 -06:00
StatusUpdate.cs Percent implicit conversion operator changed to explicit 2020-02-10 17:45:17 -06:00
Utils.cs Merge branch 'master' into workbase-fixes 2020-03-04 05:11:37 -07:00
Wabbajack.Common.csproj Bump ReactiveUI from 11.1.23 to 11.2.3 2020-03-06 07:03:31 +00:00
WorkQueue.cs Percent struct 2020-02-07 23:45:45 -06:00

Wabbajack.Common

The Common part of the project name tells it all: Here you will find our Utility functions, the Constants, File Extractors and Game Handlers.