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34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
using ReactiveUI;
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using System;
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using System.Reactive.Linq;
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using System.Windows.Media.Imaging;
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using Microsoft.Extensions.Logging;
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using Wabbajack.DTOs.DownloadStates;
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using Wabbajack.Lib;
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namespace Wabbajack
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{
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public class ModVM : ViewModel
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{
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private readonly ILogger<ModVM> _logger;
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public IMetaState State { get; }
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// Image isn't exposed as a direct property, but as an observable.
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// This acts as a caching mechanism, as interested parties will trigger it to be created,
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// and the cached image will automatically be released when the last interested party is gone.
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public IObservable<BitmapImage> ImageObservable { get; }
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public ModVM(ILogger<ModVM> logger, IMetaState state)
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{
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_logger = logger;
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State = state;
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ImageObservable = Observable.Return(State.ImageURL?.ToString())
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.ObserveOn(RxApp.TaskpoolScheduler)
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.DownloadBitmapImage(ex => _logger.LogError(ex, "Skipping slide for mod {Name}", State.Name))
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.Replay(1)
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.RefCount(TimeSpan.FromMilliseconds(5000));
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}
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}
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}
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