mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
478 lines
17 KiB
C#
478 lines
17 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Compression.BSA;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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using Wabbajack.Lib.CompilationSteps.CompilationErrors;
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using Xunit;
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using Xunit.Abstractions;
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using File = Alphaleonis.Win32.Filesystem.File;
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using Path = Alphaleonis.Win32.Filesystem.Path;
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namespace Wabbajack.Test
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{
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public class SanityTests : ACompilerTest
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{
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public SanityTests(ITestOutputHelper helper) : base(helper)
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{
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}
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[Fact]
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public async Task TestDirectMatch()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var testPex = utils.AddModFile(mod, @"Data\scripts\test.pex", 10);
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await utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> {{"/baz/biz.pex", await testPex.ReadAllBytesAsync()}});
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex");
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}
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[Fact]
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public async Task ExtraFilesInDownloadFolderDontStopCompilation()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var testPex = utils.AddModFile(mod, @"Data\scripts\test.pex", 10);
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await utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> {{"/baz/biz.pex", await testPex.ReadAllBytesAsync()}});
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await utils.DownloadsFolder.Combine("some_other_file.7z").WriteAllTextAsync("random data");
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex");
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}
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[Fact]
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public async Task TestDirectMatchFromGameFolder()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var testPex = utils.AddGameFile(@"enbstuff\test.pex", 10);
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await utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> {{"/baz/biz.pex", await testPex.ReadAllBytesAsync()}});
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await CompileAndInstall(profile);
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utils.VerifyInstalledGameFile(@"enbstuff\test.pex");
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}
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[Fact]
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public async Task TestDirectMatchIsIgnoredWhenGameFolderFilesOverrideExists()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var testPex = utils.AddGameFile(@"enbstuff\test.pex", 10);
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await utils.Configure();
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utils.MO2Folder.Combine(Consts.GameFolderFilesDir).CreateDirectory();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> {{"/baz/biz.pex", await testPex.ReadAllBytesAsync()}});
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await CompileAndInstall(profile);
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Assert.False(utils.InstallFolder.Combine(Consts.GameFolderFilesDir, (RelativePath)@"enbstuff\test.pex").IsFile);
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}
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[Fact]
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public async Task TestDuplicateFilesAreCopied()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var testPex = utils.AddModFile(mod, @"Data\scripts\test.pex", 10);
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// Make a copy to make sure it gets picked up and moved around.
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testPex.CopyTo(testPex.WithExtension(new Extension(".copy")));
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await utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/biz.pex", await testPex.ReadAllBytesAsync() } });
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex");
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex.copy");
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}
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[Fact]
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public async Task TestUpdating()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var unchanged = utils.AddModFile(mod, @"Data\scripts\unchanged.pex", 10);
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var deleted = utils.AddModFile(mod, @"Data\scripts\deleted.pex", 10);
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var modified = utils.AddModFile(mod, @"Data\scripts\modified.pex", 10);
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await utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]>
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{
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{ "/baz/unchanged.pex", await unchanged.ReadAllBytesAsync() },
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{ "/baz/deleted.pex", await deleted.ReadAllBytesAsync() },
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{ "/baz/modified.pex", await modified.ReadAllBytesAsync() },
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});
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\unchanged.pex");
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utils.VerifyInstalledFile(mod, @"Data\scripts\deleted.pex");
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utils.VerifyInstalledFile(mod, @"Data\scripts\modified.pex");
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var unchangedPath = utils.PathOfInstalledFile(mod, @"Data\scripts\unchanged.pex");
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var deletedPath = utils.PathOfInstalledFile(mod, @"Data\scripts\deleted.pex");
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var modifiedPath = utils.PathOfInstalledFile(mod, @"Data\scripts\modified.pex");
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var extraPath = utils.PathOfInstalledFile(mod, @"something_i_made.foo");
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await extraPath.WriteAllTextAsync("bleh");
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var extraFolder = utils.PathOfInstalledFile(mod, @"something_i_made.foo").Parent.Combine("folder_i_made");
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extraFolder.CreateDirectory();
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Assert.True(extraFolder.IsDirectory);
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var unchangedModified = unchangedPath.LastModified;
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await modifiedPath.WriteAllTextAsync("random data");
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var modifiedModified = modifiedPath.LastModified;
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deletedPath.Delete();
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Assert.True(extraPath.Exists);
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\unchanged.pex");
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utils.VerifyInstalledFile(mod, @"Data\scripts\deleted.pex");
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utils.VerifyInstalledFile(mod, @"Data\scripts\modified.pex");
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Assert.Equal(unchangedModified, unchangedPath.LastModified);
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Assert.NotEqual(modifiedModified, modifiedPath.LastModified);
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Assert.False(extraPath.Exists);
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Assert.False(extraFolder.Exists);
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}
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[Fact]
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public async Task SetScreenSizeTest()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod("dummy");
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await utils.Configure();
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await utils.MO2Folder.Combine("profiles", profile, "somegameprefs.ini").WriteAllLinesAsync(
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// Beth inis are messy, let's make ours just as messy to catch some parse failures
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"[Display]",
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"foo=4",
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"[Display]",
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"STestFile=f",
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"STestFile=",
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"[Display]",
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"foo=4",
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"iSize H=50",
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"iSize W=100",
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"[MEMORY]",
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"VideoMemorySizeMb=22");
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var modlist = await CompileAndInstall(profile);
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var ini = utils.InstallFolder.Combine("profiles", profile, "somegameprefs.ini").LoadIniFile();
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var sysinfo = CreateDummySystemParameters();
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Assert.Equal(sysinfo.ScreenHeight.ToString(), ini?.Display?["iSize H"]);
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Assert.Equal(sysinfo.ScreenWidth.ToString(), ini?.Display?["iSize W"]);
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Assert.Equal(sysinfo.EnbLEVRAMSize.ToString(), ini?.MEMORY?["VideoMemorySizeMb"]);
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}
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[Fact]
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public async Task UnmodifiedInlinedFilesArePulledFromArchives()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var ini = utils.AddModFile(mod, @"foo.ini", 10);
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await utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/biz.pex", await ini.ReadAllBytesAsync() } });
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var modlist = await CompileAndInstall(profile);
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var directive = modlist.Directives.FirstOrDefault(m => m.To == (RelativePath)$"mods\\{mod}\\foo.ini");
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Assert.NotNull(directive);
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Assert.IsAssignableFrom<FromArchive>(directive);
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}
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[Fact]
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public async Task ModifiedIniFilesArePatchedAgainstFileWithSameName()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var ini = utils.AddModFile(mod, @"foo.ini", 10);
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var meta = utils.AddModFile(mod, "meta.ini");
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await utils.Configure();
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var archive = utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/foo.ini", await ini.ReadAllBytesAsync() } });
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await meta.WriteAllLinesAsync(
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"[General]",
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$"installationFile={archive}");
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// Modify after creating mod archive in the downloads folder
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await ini.WriteAllTextAsync("Wabbajack, Wabbajack, Wabbajack!");
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var modlist = await CompileAndInstall(profile);
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var directive = modlist.Directives.FirstOrDefault(m => m.To == (RelativePath)$"mods\\{mod}\\foo.ini");
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Assert.NotNull(directive);
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Assert.IsAssignableFrom<PatchedFromArchive>(directive);
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}
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[Fact]
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public async Task CanPatchFilesSourcedFromBSAs()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var file = utils.AddModFile(mod, @"baz.bin", 10);
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await utils.Configure();
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using var tempFile = new TempFile();
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var bsaState = new BSAStateObject
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{
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Magic = "BSA\0", Version = 0x69, ArchiveFlags = 0x107, FileFlags = 0x0,
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};
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await using (var bsa = bsaState.MakeBuilder(1024 * 1024))
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{
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await bsa.AddFile(new BSAFileStateObject
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{
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Path = (RelativePath)@"foo\bar\baz.bin", Index = 0, FlipCompression = false
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}, new MemoryStream(utils.RandomData()));
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await bsa.Build(tempFile.Path);
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}
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var archive = utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/stuff/files.bsa", await tempFile.Path.ReadAllBytesAsync() } });
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"baz.bin");
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}
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[Fact]
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public async Task CanNoMatchIncludeFilesFromBSAs()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var file = utils.AddModFile(mod, @"baz.bsa", 10);
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await file.Parent.Combine("meta.ini").WriteAllLinesAsync(new[]
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{
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"[General]",
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"notes= asdf WABBAJACK_NOMATCH_INCLUDE asdfa"
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});
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await utils.Configure();
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using var tempFile = new TempFile();
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var bsaState = new BSAStateObject
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{
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Magic = "BSA\0", Version = 0x69, ArchiveFlags = 0x107, FileFlags = 0x0,
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};
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var tempFileData = utils.RandomData(1024);
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await using (var bsa = bsaState.MakeBuilder(1024 * 1024))
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{
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await bsa.AddFile(new BSAFileStateObject
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{
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Path = (RelativePath)@"matching_file.bin", Index = 0, FlipCompression = false
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}, new MemoryStream(tempFileData));
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await bsa.AddFile(
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new BSAFileStateObject()
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{
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Path = (RelativePath)@"unmatching_file.bin", Index = 1, FlipCompression = false
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}, new MemoryStream(utils.RandomData(1024)));
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await bsa.Build(file);
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}
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var archive = utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/stuff/matching_file_data.bin", tempFileData } });
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"baz.bsa");
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}
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[Fact]
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public async Task CanInstallFilesFromBSAAndBSA()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var file = utils.AddModFile(mod, @"baz.bin", 128);
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await utils.Configure();
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using var tempFile = new TempFile();
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var bsaState = new BSAStateObject
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{
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Magic = "BSA\0", Version = 0x69, ArchiveFlags = 0x107, FileFlags = 0x0,
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};
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await using (var bsa = bsaState.MakeBuilder(1024 * 1024))
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{
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await bsa.AddFile(new BSAFileStateObject
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{
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Path = (RelativePath)@"foo\bar\baz.bin", Index = 0, FlipCompression = false
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}, new MemoryStream(await file.ReadAllBytesAsync()));
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await bsa.Build(tempFile.Path);
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}
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tempFile.Path.CopyTo(file.Parent.Combine("bsa_data.bsa"));
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var archive = utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/stuff/files.bsa", await tempFile.Path.ReadAllBytesAsync() } });
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"baz.bin");
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utils.VerifyInstalledFile(mod, @"bsa_data.bsa");
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}
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[Fact]
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public async Task CanRecreateBSAsFromFilesSourcedInOtherBSAs()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var file = utils.AddModFile(mod, @"baz.bsa", 10);
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await utils.Configure();
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var bsaState = new BSAStateObject
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{
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Magic = "BSA\0", Version = 0x69, ArchiveFlags = 0x107, FileFlags = 0x0,
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};
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// Create the download
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using var tempFile = new TempFile();
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await using (var bsa = bsaState.MakeBuilder(1024 * 1024))
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{
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await bsa.AddFile(new BSAFileStateObject
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{
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Path = (RelativePath)@"foo\bar\baz.bin", Index = 0, FlipCompression = false
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}, new MemoryStream(utils.RandomData()));
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await bsa.Build(tempFile.Path);
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}
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var archive = utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/stuff/baz.bsa", await tempFile.Path.ReadAllBytesAsync() } });
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// Create the result
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await using (var bsa = bsaState.MakeBuilder(1024 * 1024))
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{
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await bsa.AddFile(new BSAFileStateObject
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{
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Path = (RelativePath)@"foo\bar\baz.bin", Index = 0, FlipCompression = false
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}, new MemoryStream(utils.RandomData()));
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await bsa.Build(file);
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}
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"baz.bsa");
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}
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/* TODO : Disabled For Now
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[Fact]
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public async Task CanSourceFilesFromStockGameFiles()
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{
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Consts.TestMode = false;
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var skyrimExe = utils.AddModFile(mod, @"Data\test.exe", 10);
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var gameFolder = Consts.GameFolderFilesDir.RelativeTo(utils.MO2Folder);
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gameFolder.CreateDirectory();
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var gameMeta = Game.SkyrimSpecialEdition.MetaData();
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await gameMeta.GameLocation().Combine(gameMeta.MainExecutable!).CopyToAsync(skyrimExe);
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await gameMeta.GameLocation().Combine(gameMeta.MainExecutable!).CopyToAsync(gameFolder.Combine(gameMeta.MainExecutable!));
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await utils.Configure();
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\test.exe");
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Assert.False("SkyrimSE.exe".RelativeTo(utils.DownloadsFolder).Exists, "File should not appear in the download folder because it should be copied from the game folder");
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var file = "ModOrganizer.ini".RelativeTo(utils.InstallFolder);
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Assert.True(file.Exists);
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var ini = file.LoadIniFile();
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Assert.Equal(((AbsolutePath)(string)ini?.General?.gamePath).Combine(gameMeta.MainExecutable),
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Consts.GameFolderFilesDir.Combine(gameMeta.MainExecutable).RelativeTo(utils.InstallFolder));
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Consts.TestMode = true;
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}
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*/
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[Fact]
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public async Task NoMatchIncludeIncludesNonMatchingFiles()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var testPex = utils.AddModFile(mod, @"Data\scripts\test.pex", 10);
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await utils.Configure();
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await utils.AddModFile(mod, "meta.ini").WriteAllLinesAsync(new[]
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{
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"[General]", "notes= fsdaf WABBAJACK_NOMATCH_INCLUDE fadsfsad",
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});
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex");
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}
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}
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}
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