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https://github.com/wabbajack-tools/wabbajack.git
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78 lines
2.8 KiB
C#
78 lines
2.8 KiB
C#
using System;
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using System.Linq;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using Alphaleonis.Win32.Filesystem;
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using Wabbajack.Common;
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using Wabbajack.Common.StoreHandlers;
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namespace Wabbajack.Lib.CompilationSteps
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{
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public class IncludeSteamWorkshopItems : ACompilationStep
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{
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private readonly Regex _regex = new Regex("steamWorkshopItem_\\d*\\.meta$");
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private readonly bool _isGenericGame;
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private readonly SteamGame? _game;
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public IncludeSteamWorkshopItems(ACompiler compiler) : base(compiler)
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{
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var mo2Compiler = (MO2Compiler)compiler;
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_isGenericGame = mo2Compiler.CompilingGame.IsGenericMO2Plugin;
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_game = (SteamGame?)StoreHandler.Instance.SteamHandler.Games.FirstOrDefault(x =>
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mo2Compiler.CompilingGame.SteamIDs!.Contains(x.ID));
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}
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public override async ValueTask<Directive?> Run(RawSourceFile source)
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{
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if (!_isGenericGame)
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return null;
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if (_game == null)
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return null;
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if (!_regex.IsMatch((string)source.Path))
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return null;
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try
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{
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var lines = await source.AbsolutePath.ReadAllLinesAsync();
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var sID = lines.FirstOrDefault(l => l.StartsWith("itemID="))?.Replace("itemID=", "");
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if (string.IsNullOrEmpty(sID))
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{
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Utils.Error($"Found no itemID= in file {source.AbsolutePath}!");
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return null;
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}
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if(!int.TryParse(sID, out var id))
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{
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Utils.Error($"Unable to parse int {sID} in {source.AbsolutePath}");
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return null;
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}
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//Get-ChildItem -Name -Directory | ForEach-Object -Process {Out-File -FilePath .\steamWorkshopItem_$_.meta -InputObject "itemID=$($_)" -Encoding utf8}
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if (id == 0)
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return null;
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SteamWorkshopItem? item = _game.WorkshopItems.FirstOrDefault(x => x.ItemID == id);
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if (item == null)
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{
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Utils.Error($"Unable to find workshop item with ID {id} in loaded workshop item list!");
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return null;
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}
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var fromSteam = source.EvolveTo<SteamMeta>();
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fromSteam.SourceDataID = await _compiler.IncludeFile(source.AbsolutePath);
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fromSteam.ItemID = item.ItemID;
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fromSteam.Size = item.Size;
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return fromSteam;
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}
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catch (Exception e)
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{
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Utils.Error(e, $"Exception while trying to evolve source to FromSteam");
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return null;
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}
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}
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}
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}
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