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75 lines
1.9 KiB
C#
75 lines
1.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace Wabbajack.Common;
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public static class IEnumerableExtensions
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{
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public static void Do<T>(this IEnumerable<T> coll, Action<T> f)
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{
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foreach (var i in coll) f(i);
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}
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#region Shuffle
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/// https://stackoverflow.com/questions/5807128/an-extension-method-on-ienumerable-needed-for-shuffling
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public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> source, Random rng)
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{
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return source.ShuffleIterator(rng);
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}
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private static IEnumerable<T> ShuffleIterator<T>(
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this IEnumerable<T> source, Random rng)
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{
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var buffer = source.ToList();
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for (int i = 0; i < buffer.Count; i++)
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{
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int j = rng.Next(i, buffer.Count);
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yield return buffer[j];
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buffer[j] = buffer[i];
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}
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}
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#endregion
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public static IEnumerable<TOut> TryKeep<TIn, TOut>(this IEnumerable<TIn> coll, Func<TIn, (bool, TOut)> fn)
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{
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return coll.Select(fn).Where(p => p.Item1).Select(p => p.Item2);
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}
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public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> coll)
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{
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var rnd = new Random();
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var data = coll.ToArray();
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for (var x = 0; x < data.Length; x++)
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{
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var a = rnd.Next(0, data.Length);
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var b = rnd.Next(0, data.Length);
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(data[b], data[a]) = (data[a], data[b]);
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}
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return data;
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}
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public static IEnumerable<T> OnEach<T>(this IEnumerable<T> coll, Action<T> fn)
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{
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foreach (var itm in coll)
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{
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fn(itm);
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yield return itm;
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}
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}
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public static async IAsyncEnumerable<T> OnEach<T>(this IEnumerable<T> coll, Func<T, Task> fn)
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{
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foreach (var itm in coll)
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{
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await fn(itm);
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yield return itm;
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}
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}
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} |