wabbajack/Wabbajack.Common/IEnumerableExtensions.cs
Timothy Baldridge 7048854f12 Port SlideShowVM
2021-12-27 09:24:45 -07:00

75 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Wabbajack.Common;
public static class IEnumerableExtensions
{
public static void Do<T>(this IEnumerable<T> coll, Action<T> f)
{
foreach (var i in coll) f(i);
}
#region Shuffle
/// https://stackoverflow.com/questions/5807128/an-extension-method-on-ienumerable-needed-for-shuffling
public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> source, Random rng)
{
return source.ShuffleIterator(rng);
}
private static IEnumerable<T> ShuffleIterator<T>(
this IEnumerable<T> source, Random rng)
{
var buffer = source.ToList();
for (int i = 0; i < buffer.Count; i++)
{
int j = rng.Next(i, buffer.Count);
yield return buffer[j];
buffer[j] = buffer[i];
}
}
#endregion
public static IEnumerable<TOut> TryKeep<TIn, TOut>(this IEnumerable<TIn> coll, Func<TIn, (bool, TOut)> fn)
{
return coll.Select(fn).Where(p => p.Item1).Select(p => p.Item2);
}
public static IEnumerable<T> Shuffle<T>(this IEnumerable<T> coll)
{
var rnd = new Random();
var data = coll.ToArray();
for (var x = 0; x < data.Length; x++)
{
var a = rnd.Next(0, data.Length);
var b = rnd.Next(0, data.Length);
(data[b], data[a]) = (data[a], data[b]);
}
return data;
}
public static IEnumerable<T> OnEach<T>(this IEnumerable<T> coll, Action<T> fn)
{
foreach (var itm in coll)
{
fn(itm);
yield return itm;
}
}
public static async IAsyncEnumerable<T> OnEach<T>(this IEnumerable<T> coll, Func<T, Task> fn)
{
foreach (var itm in coll)
{
await fn(itm);
yield return itm;
}
}
}