mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
260 lines
9.4 KiB
C#
260 lines
9.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Wabbajack.Common;
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using Wabbajack.Lib;
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using Wabbajack.Lib.CompilationSteps.CompilationErrors;
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using File = Alphaleonis.Win32.Filesystem.File;
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using Path = Alphaleonis.Win32.Filesystem.Path;
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namespace Wabbajack.Test
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{
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[TestClass]
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public class SanityTests : ACompilerTest
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{
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[TestMethod]
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public async Task TestDirectMatch()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var test_pex = utils.AddModFile(mod, @"Data\scripts\test.pex", 10);
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utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> {{"/baz/biz.pex", File.ReadAllBytes(test_pex)}});
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex");
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}
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[TestMethod]
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public async Task TestDirectMatchFromGameFolder()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var test_pex = utils.AddGameFile(@"enbstuff\test.pex", 10);
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utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> {{"/baz/biz.pex", File.ReadAllBytes(test_pex)}});
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await CompileAndInstall(profile);
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utils.VerifyInstalledGameFile(@"enbstuff\test.pex");
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}
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[TestMethod]
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public async Task TestDirectMatchIsIgnoredWhenGameFolderFilesOverrideExists()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var test_pex = utils.AddGameFile(@"enbstuff\test.pex", 10);
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utils.Configure();
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Directory.CreateDirectory(Path.Combine(utils.MO2Folder, Consts.GameFolderFilesDir));
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utils.AddManualDownload(
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new Dictionary<string, byte[]> {{"/baz/biz.pex", File.ReadAllBytes(test_pex)}});
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await CompileAndInstall(profile);
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Assert.IsFalse(File.Exists(Path.Combine(utils.InstallFolder, Consts.GameFolderFilesDir, @"enbstuff\test.pex")));
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}
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[TestMethod]
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public async Task TestDuplicateFilesAreCopied()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var test_pex = utils.AddModFile(mod, @"Data\scripts\test.pex", 10);
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// Make a copy to make sure it gets picked up and moved around.
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File.Copy(test_pex, test_pex + ".copy");
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utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/biz.pex", File.ReadAllBytes(test_pex) } });
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex");
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex.copy");
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}
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[TestMethod]
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public async Task TestUpdating()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var unchanged = utils.AddModFile(mod, @"Data\scripts\unchanged.pex", 10);
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var deleted = utils.AddModFile(mod, @"Data\scripts\deleted.pex", 10);
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var modified = utils.AddModFile(mod, @"Data\scripts\modified.pex", 10);
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utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]>
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{
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{ "/baz/unchanged.pex", File.ReadAllBytes(unchanged) },
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{ "/baz/deleted.pex", File.ReadAllBytes(deleted) },
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{ "/baz/modified.pex", File.ReadAllBytes(modified) },
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});
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\unchanged.pex");
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utils.VerifyInstalledFile(mod, @"Data\scripts\deleted.pex");
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utils.VerifyInstalledFile(mod, @"Data\scripts\modified.pex");
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var unchanged_path = utils.PathOfInstalledFile(mod, @"Data\scripts\unchanged.pex");
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var deleted_path = utils.PathOfInstalledFile(mod, @"Data\scripts\deleted.pex");
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var modified_path = utils.PathOfInstalledFile(mod, @"Data\scripts\modified.pex");
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var extra_path = utils.PathOfInstalledFile(mod, @"something_i_made.foo");
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File.WriteAllText(extra_path, "bleh");
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var extra_folder = Path.Combine(Path.GetDirectoryName(utils.PathOfInstalledFile(mod, @"something_i_made.foo")), "folder_i_made");
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Directory.CreateDirectory(extra_folder);
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Assert.IsTrue(Directory.Exists(extra_folder));
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var unchanged_modified = File.GetLastWriteTime(unchanged_path);
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var modified_modified = File.GetLastWriteTime(modified_path);
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File.WriteAllText(modified_path, "random data");
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File.Delete(deleted_path);
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Assert.IsTrue(File.Exists(extra_path));
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\unchanged.pex");
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utils.VerifyInstalledFile(mod, @"Data\scripts\deleted.pex");
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utils.VerifyInstalledFile(mod, @"Data\scripts\modified.pex");
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Assert.AreEqual(unchanged_modified, File.GetLastWriteTime(unchanged_path));
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Assert.AreNotEqual(modified_modified, File.GetLastWriteTime(modified_path));
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Assert.IsFalse(File.Exists(extra_path));
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Assert.IsFalse(Directory.Exists(extra_folder));
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}
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[TestMethod]
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public async Task CleanedESMTest()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod("Cleaned ESMs");
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var update_esm = utils.AddModFile(mod, @"Update.esm", 10);
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utils.Configure();
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var game_file = Path.Combine(utils.GameFolder, "Data", "Update.esm");
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utils.GenerateRandomFileData(game_file, 20);
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var modlist = await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Update.esm");
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var compiler = await ConfigureAndRunCompiler(profile);
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// Update the file and verify that it throws an error.
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utils.GenerateRandomFileData(game_file, 20);
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var exception = await Assert.ThrowsExceptionAsync<InvalidGameESMError>(async () => await Install(compiler));
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Assert.IsInstanceOfType(exception, typeof(InvalidGameESMError));
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}
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[TestMethod]
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public async Task SetScreenSizeTest()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod("dummy");
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utils.Configure();
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File.WriteAllLines(Path.Combine(utils.MO2Folder, "profiles", profile, "somegameprefs.ini"),
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new List<string>
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{
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// Beth inis are messy, let's make ours just as messy to catch some parse failures
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"[Display]",
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"foo=4",
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"[Display]",
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"STestFile=f",
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"STestFile=",
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"iSize H=3",
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"iSize W=-200",
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"[Display]",
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"foo=4"
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});
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var modlist = await CompileAndInstall(profile);
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var ini = Path.Combine(utils.InstallFolder, "profiles", profile, "somegameprefs.ini").LoadIniFile();
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Assert.AreEqual(System.Windows.SystemParameters.PrimaryScreenHeight.ToString(), ini?.Display?["iSize H"]);
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Assert.AreEqual(System.Windows.SystemParameters.PrimaryScreenWidth.ToString(), ini?.Display?["iSize W"]);
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}
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[TestMethod]
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public async Task UnmodifiedInlinedFilesArePulledFromArchives()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var ini = utils.AddModFile(mod, @"foo.ini", 10);
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utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/biz.pex", File.ReadAllBytes(ini) } });
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var modlist = await CompileAndInstall(profile);
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var directive = modlist.Directives.Where(m => m.To == $"mods\\{mod}\\foo.ini").FirstOrDefault();
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Assert.IsNotNull(directive);
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Assert.IsInstanceOfType(directive, typeof(FromArchive));
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}
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[TestMethod]
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public async Task ModifiedIniFilesArePatchedAgainstFileWithSameName()
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{
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var profile = utils.AddProfile();
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var mod = utils.AddMod();
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var ini = utils.AddModFile(mod, @"foo.ini", 10);
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var meta = utils.AddModFile(mod, "meta.ini");
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utils.Configure();
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var archive = utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/foo.ini", File.ReadAllBytes(ini) } });
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File.WriteAllLines(meta, new[]
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{
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"[General]",
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$"installationFile={archive}",
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});
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// Modify after creating mod archive in the downloads folder
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File.WriteAllText(ini, "Wabbajack, Wabbajack, Wabbajack!");
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var modlist = await CompileAndInstall(profile);
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var directive = modlist.Directives.Where(m => m.To == $"mods\\{mod}\\foo.ini").FirstOrDefault();
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Assert.IsNotNull(directive);
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Assert.IsInstanceOfType(directive, typeof(PatchedFromArchive));
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}
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}
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}
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