wabbajack/Wabbajack/Views/Common/TopProgressView.xaml.cs
2019-11-28 23:52:23 -06:00

60 lines
2.3 KiB
C#

using System.Reactive.Linq;
using System.Windows;
using System.Windows.Controls;
using ReactiveUI;
namespace Wabbajack
{
/// <summary>
/// Interaction logic for TopProgressView.xaml
/// </summary>
public partial class TopProgressView : UserControlRx
{
public double ProgressPercent
{
get => (double)GetValue(ProgressPercentProperty);
set => SetValue(ProgressPercentProperty, value);
}
public static readonly DependencyProperty ProgressPercentProperty = DependencyProperty.Register(nameof(ProgressPercent), typeof(double), typeof(TopProgressView),
new FrameworkPropertyMetadata(default(double), WireNotifyPropertyChanged));
public string Title
{
get => (string)GetValue(TitleProperty);
set => SetValue(TitleProperty, value);
}
public static readonly DependencyProperty TitleProperty = DependencyProperty.Register(nameof(Title), typeof(string), typeof(TopProgressView),
new FrameworkPropertyMetadata(default(string)));
public string StatePrefixTitle
{
get => (string)GetValue(StatePrefixTitleProperty);
set => SetValue(StatePrefixTitleProperty, value);
}
public static readonly DependencyProperty StatePrefixTitleProperty = DependencyProperty.Register(nameof(StatePrefixTitle), typeof(string), typeof(TopProgressView),
new FrameworkPropertyMetadata(default(string)));
public bool OverhangShadow
{
get => (bool)GetValue(OverhangShadowProperty);
set => SetValue(OverhangShadowProperty, value);
}
public static readonly DependencyProperty OverhangShadowProperty = DependencyProperty.Register(nameof(OverhangShadow), typeof(bool), typeof(TopProgressView),
new FrameworkPropertyMetadata(true));
private readonly ObservableAsPropertyHelper<double> _ProgressOpacityPercent;
public double ProgressOpacityPercent => _ProgressOpacityPercent.Value;
public TopProgressView()
{
InitializeComponent();
_ProgressOpacityPercent = this.WhenAny(x => x.ProgressPercent)
.Select(x =>
{
return 0.3 + x * 0.7;
})
.ToProperty(this, nameof(ProgressOpacityPercent));
}
}
}