..
CircuitBreaker
Fix endless loop in CopyToLimit
2020-08-15 13:33:05 -07:00
Enums
Remove vortex support
2020-04-21 06:14:52 -06:00
Error States
Fixed build errors
2020-11-18 12:37:31 +01:00
Exceptions
Converted Common to .net 5.0
2020-12-31 16:39:28 -07:00
Extensions
Add NotNull for IEnumerable<T> where T : struct
2021-01-09 19:44:29 +01:00
FileSignatures
WIP, massive rework of file extraction
2020-09-04 15:00:29 -06:00
KnownFolders
Enabled nullability for Wabbajack.Common
2020-04-03 18:23:13 -05:00
Paths
Merge pull request #1273 from LostDragonist/less_ram
2021-01-29 07:59:09 -07:00
Serialization /Json
No more MessagePack, Json is love, Json is life
2020-04-06 14:48:54 -06:00
StatusFeed
Removed RxUI from Wabbajack.Common
2020-08-11 10:37:17 -05:00
StoreHandlers
Fix finding Origin games
2021-02-06 09:15:22 -07:00
Util
Wrap disk scope in try/catch, default to unspecified if error.
2021-02-04 17:59:09 +11:00
app.config
Updated all main projects to .NET 4.8.0
2019-11-23 16:50:09 +01:00
AsyncBlockingCollection.cs
Fixed build errors
2020-11-18 12:37:31 +01:00
BSDiff.cs
Create .metas automatically for source-from-game files.
2019-12-10 05:26:49 -07:00
ChildProcessTracker.cs
code reformatting
2019-09-13 22:35:42 -06:00
CLI.cs
Enabled nullability for Wabbajack.Common
2020-04-03 18:23:13 -05:00
ConcurrentHashSet.cs
Slightly improved nexus caching code
2020-05-14 16:21:56 -06:00
Consts.cs
2.4.2.2
2021-02-06 09:43:11 -07:00
DynamicIniData.cs
Fix nullable reference logic errors.
2020-04-03 22:02:53 -06:00
GameMetaData.cs
Add Origin ID for Dragon Age: Origins
2021-02-07 17:08:42 -07:00
Hash.cs
Return null instead of Hash.Empty on exception during hashing
2021-01-09 19:44:52 +01:00
IAsyncEnumerableExtensions.cs
VirtualFile
now useses Async IO exclusively
2020-05-25 10:30:47 -06:00
IStreamFactory.cs
Rework file extraction to combine the old and new methods
2020-10-09 21:02:58 -06:00
Json.cs
Converted Common to .net 5.0
2020-12-31 16:39:28 -07:00
Logging.cs
Version 2.4.2.0
2021-02-03 20:48:30 -07:00
LogTime.cs
Make the tests faster by defaulting to not indexing game files
2020-06-01 20:18:32 -06:00
MemorySlice.cs
Ported MemorySlice over from Noggog.CSharpExt
2020-08-11 08:02:46 -05:00
ModListAssociationManager.cs
Enabled nullability for Wabbajack.Common
2020-04-03 18:23:13 -05:00
ModListRegistry.cs
add modlist metadata files
2019-10-15 17:23:14 -06:00
OctoDiff.cs
LL autohealing
2020-08-12 16:23:02 -06:00
Patches.cs
Dispose of file handles in BSA creation, don't load unused patches.
2021-01-15 07:00:58 -07:00
Paths.cs
Enable optional disk compression
2020-08-05 16:01:45 -06:00
ProcessHelper.cs
Several fixes for the Youtube Downloader inferencing code.
2020-05-27 06:05:55 -06:00
Readme.md
Created READMEs for most projects
2019-11-21 15:11:08 +01:00
SplittingStream.cs
Enabled nullability for Wabbajack.Common
2020-04-03 18:23:13 -05:00
StatusFileStream.cs
EndToEnd Tests pass
2020-09-05 21:19:05 -06:00
StatusUpdateTracker.cs
More fine-grained status updates
2020-11-03 07:45:08 -07:00
Utils.cs
Make more path comparisons ignore case
2020-11-18 20:04:43 -07:00
Wabbajack.Common.csproj
Reduce HDD threads option
2021-02-01 17:42:06 +11:00
WJFileWatcher.cs
Moved Utils WJ LocalAppData filewatching to lazy system
2020-09-21 22:48:12 -05:00
WorkQueue.cs
Removed RxUI from Wabbajack.Common
2020-08-11 10:37:17 -05:00