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40 lines
1.0 KiB
C#
40 lines
1.0 KiB
C#
namespace Wabbajack.Hashing.xxHash64.GPU;
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public struct AlgorithmState
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{
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private static readonly IReadOnlyList<ulong> Primes64 =
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new[]
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{
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11400714785074694791UL,
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14029467366897019727UL,
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1609587929392839161UL,
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9650029242287828579UL,
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2870177450012600261UL
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};
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private const ulong Prime0 = 11400714785074694791UL;
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private const ulong Prime1 = 14029467366897019727UL;
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private const ulong Prime2 = 1609587929392839161UL;
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private const ulong Prime3 = 9650029242287828579UL;
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private const ulong Prime4 = 2870177450012600261UL;
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internal readonly ulong Seed;
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internal ulong A;
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internal ulong B;
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internal ulong C;
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internal ulong D;
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internal ulong BytesProcessed;
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public AlgorithmState(ulong seed)
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{
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Seed = seed;
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A = Seed + Primes64[0] + Primes64[1];
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B = Seed + Primes64[1];
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C = Seed;
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D = Seed - Primes64[0];
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BytesProcessed = 0;
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}
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} |