wabbajack/Wabbajack/AppState.cs
2019-09-17 21:12:25 -06:00

418 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Windows;
using System.Windows.Input;
using System.Windows.Threading;
using Wabbajack.Common;
namespace Wabbajack
{
internal class AppState : INotifyPropertyChanged
{
private ICommand _begin;
private ICommand _changeDownloadPath;
private ICommand _changePath;
private string _downloadLocation;
private string _htmlReport;
private bool _ignoreMissingFiles;
private string _location;
private string _mo2Folder;
private string _mode;
private ModList _modList;
private string _modListName;
private int _queueProgress;
private ICommand _showReportCommand;
private readonly DateTime _startTime;
public volatile bool Dirty;
private readonly Dispatcher dispatcher;
public AppState(Dispatcher d, string mode)
{
if (Assembly.GetEntryAssembly().Location.ToLower().Contains("\\downloads\\"))
{
MessageBox.Show(
"This app seems to be running inside a folder called `Downloads`, such folders are often highly monitored by Antivirus software and they can often " +
"conflict with the operations Wabbajack needs to perform. Please move this executable outside of your `Downloads` folder and then restart the app.",
"Cannot run inside `Downloads`",
MessageBoxButton.OK,
MessageBoxImage.Error);
Environment.Exit(1);
}
_startTime = DateTime.Now;
LogFile = Assembly.GetExecutingAssembly().Location + ".log";
if (LogFile.FileExists())
File.Delete(LogFile);
Mode = mode;
Dirty = false;
dispatcher = d;
Log = new ObservableCollection<string>();
Status = new ObservableCollection<CPUStatus>();
InternalStatus = new List<CPUStatus>();
var th = new Thread(() => UpdateLoop());
th.Priority = ThreadPriority.BelowNormal;
th.IsBackground = true;
th.Start();
}
public ObservableCollection<string> Log { get; }
public ObservableCollection<CPUStatus> Status { get; }
public string Mode
{
get => _mode;
set
{
_mode = value;
OnPropertyChanged("Mode");
}
}
public bool IgnoreMissingFiles
{
get => _ignoreMissingFiles;
set
{
if (value)
{
if (MessageBox.Show(
"Setting this value could result in broken installations. \n Are you sure you want to continue?",
"Ignore Missing Files?", MessageBoxButton.OKCancel, MessageBoxImage.Warning)
== MessageBoxResult.OK)
_ignoreMissingFiles = value;
}
else
{
_ignoreMissingFiles = value;
}
OnPropertyChanged("IgnoreMissingFiles");
}
}
public string ModListName
{
get => _modListName;
set
{
_modListName = value;
OnPropertyChanged("ModListName");
}
}
public string Location
{
get => _location;
set
{
_location = value;
OnPropertyChanged("Location");
}
}
public string DownloadLocation
{
get => _downloadLocation;
set
{
_downloadLocation = value;
OnPropertyChanged("DownloadLocation");
}
}
public Visibility ShowReportButton => _htmlReport == null ? Visibility.Collapsed : Visibility.Visible;
public string HTMLReport
{
get => _htmlReport;
set
{
_htmlReport = value;
OnPropertyChanged("HTMLReport");
OnPropertyChanged("ShowReportButton");
}
}
public int QueueProgress
{
get => _queueProgress;
set
{
if (value != _queueProgress)
{
_queueProgress = value;
OnPropertyChanged("QueueProgress");
}
}
}
private List<CPUStatus> InternalStatus { get; }
public string LogFile { get; }
public ICommand ChangePath
{
get
{
if (_changePath == null) _changePath = new LambdaCommand(() => true, () => ExecuteChangePath());
return _changePath;
}
}
public ICommand ChangeDownloadPath
{
get
{
if (_changeDownloadPath == null)
_changeDownloadPath = new LambdaCommand(() => true, () => ExecuteChangeDownloadPath());
return _changeDownloadPath;
}
}
public ICommand Begin
{
get
{
if (_begin == null) _begin = new LambdaCommand(() => true, () => ExecuteBegin());
return _begin;
}
}
public ICommand ShowReportCommand
{
get
{
if (_showReportCommand == null) _showReportCommand = new LambdaCommand(() => true, () => ShowReport());
return _showReportCommand;
}
}
private bool _uiReady = false;
public bool UIReady
{
get => _uiReady;
set
{
_uiReady = value;
OnPropertyChanged("UIReady");
}
}
public event PropertyChangedEventHandler PropertyChanged;
public void OnPropertyChanged(string name)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(name));
}
private void UpdateLoop()
{
while (true)
{
if (Dirty)
lock (InternalStatus)
{
var data = InternalStatus.ToArray();
dispatcher.Invoke(() =>
{
for (var idx = 0; idx < data.Length; idx += 1)
if (idx >= Status.Count)
Status.Add(data[idx]);
else if (Status[idx] != data[idx])
Status[idx] = data[idx];
});
Dirty = false;
}
Thread.Sleep(1000);
}
}
internal void ConfigureForInstall(ModList modlist)
{
_modList = modlist;
Mode = "Installing";
ModListName = _modList.Name;
HTMLReport = _modList.ReportHTML;
Location = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
}
public void LogMsg(string msg)
{
msg = $"{(DateTime.Now - _startTime).TotalSeconds:0.##} - {msg}";
dispatcher.Invoke(() => Log.Add(msg));
lock (dispatcher)
{
File.AppendAllText(LogFile, msg + "\r\n");
}
}
public void SetProgress(int id, string msg, int progress)
{
lock (InternalStatus)
{
Dirty = true;
while (id >= InternalStatus.Count) InternalStatus.Add(new CPUStatus());
InternalStatus[id] = new CPUStatus {ID = id, Msg = msg, Progress = progress};
}
}
public void SetQueueSize(int max, int current)
{
if (max == 0)
max = 1;
var total = current * 100 / max;
QueueProgress = total;
}
private void ExecuteChangePath()
{
if (Mode == "Installing")
{
var folder = UIUtils.ShowFolderSelectionDialog("Select Installation directory");
if (folder != null)
{
Location = folder;
if (_downloadLocation == null)
DownloadLocation = Path.Combine(Location, "downloads");
}
}
else
{
var folder = UIUtils.ShowFolderSelectionDialog("Select Your MO2 profile directory");
if (folder != null)
{
var file = Path.Combine(folder, "modlist.txt");
if (!File.Exists(file))
{
Utils.Log($"No modlist.txt found at {file}");
}
Location = file;
ConfigureForBuild();
}
}
}
private void ExecuteChangeDownloadPath()
{
var folder = UIUtils.ShowFolderSelectionDialog("Select a location for MO2 downloads");
if (folder != null) DownloadLocation = folder;
}
private void ConfigureForBuild()
{
var profile_folder = Path.GetDirectoryName(Location);
var mo2folder = Path.GetDirectoryName(Path.GetDirectoryName(profile_folder));
if (!File.Exists(Path.Combine(mo2folder, "ModOrganizer.exe")))
LogMsg($"Error! No ModOrganizer2.exe found in {mo2folder}");
var profile_name = Path.GetFileName(profile_folder);
ModListName = profile_name;
Mode = "Building";
var tmp_compiler = new Compiler(mo2folder, Utils.Log);
DownloadLocation = tmp_compiler.MO2DownloadsFolder;
_mo2Folder = mo2folder;
}
private void ShowReport()
{
var file = Path.GetTempFileName() + ".html";
File.WriteAllText(file, HTMLReport);
Process.Start(file);
}
private void ExecuteBegin()
{
UIReady = false;
if (Mode == "Installing")
{
var installer = new Installer(_modList, Location, msg => LogMsg(msg));
installer.IgnoreMissingFiles = IgnoreMissingFiles;
installer.DownloadFolder = DownloadLocation;
var th = new Thread(() =>
{
UIReady = false;
try
{
installer.Install();
}
catch (Exception ex)
{
while (ex.InnerException != null) ex = ex.InnerException;
LogMsg(ex.StackTrace);
LogMsg(ex.ToString());
LogMsg($"{ex.Message} - Can't continue");
}
finally
{
UIReady = true;
}
});
th.Priority = ThreadPriority.BelowNormal;
th.Start();
}
else
{
var compiler = new Compiler(_mo2Folder, msg => LogMsg(msg));
compiler.IgnoreMissingFiles = IgnoreMissingFiles;
compiler.MO2Profile = ModListName;
var th = new Thread(() =>
{
UIReady = false;
try
{
compiler.Compile();
if (compiler.ModList != null && compiler.ModList.ReportHTML != null)
HTMLReport = compiler.ModList.ReportHTML;
}
catch (Exception ex)
{
while (ex.InnerException != null) ex = ex.InnerException;
LogMsg(ex.StackTrace);
LogMsg(ex.ToString());
LogMsg($"{ex.Message} - Can't continue");
}
finally
{
UIReady = true;
}
});
th.Priority = ThreadPriority.BelowNormal;
th.Start();
}
}
public class CPUStatus
{
public int Progress { get; internal set; }
public string Msg { get; internal set; }
public int ID { get; internal set; }
}
}
}