wabbajack/Compression.BSA/IBSAReader.cs

64 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Compression.BSA
{
public interface IBSAReader : IDisposable
{
/// <summary>
/// The files defined by the archive
/// </summary>
IEnumerable<IFile> Files { get; }
ArchiveStateObject State { get; }
}
public interface IBSABuilder : IDisposable
{
void AddFile(FileStateObject state, Stream src);
void Build(string filename);
}
public class ArchiveStateObject
{
public virtual IBSABuilder MakeBuilder()
{
throw new NotImplementedException();
}
}
public class FileStateObject
{
public int Index { get; set; }
}
public interface IFile
{
/// <summary>
/// The path of the file inside the archive
/// </summary>
string Path { get; }
/// <summary>
/// The uncompressed file size
/// </summary>
uint Size { get; }
/// <summary>
/// Get the metadata for the file.
/// </summary>
FileStateObject State { get; }
/// <summary>
/// Copies this entry to the given stream. 100% thread safe, the .bsa will be opened multiple times
/// in order to maintain thread-safe access.
/// </summary>
/// <param name="output"></param>
void CopyDataTo(Stream output);
}
}