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https://github.com/wabbajack-tools/wabbajack.git
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56 lines
1.7 KiB
C#
56 lines
1.7 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using Alphaleonis.Win32.Filesystem;
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using Newtonsoft.Json;
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using VFS;
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using Wabbajack.Common;
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namespace Wabbajack.Lib.CompilationSteps
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{
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public class IncludePatches : ACompilationStep
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{
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private readonly Dictionary<string, IGrouping<string, VirtualFile>> _indexed;
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public IncludePatches(ACompiler compiler) : base(compiler)
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{
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_indexed = _compiler.IndexedFiles.Values
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.SelectMany(f => f)
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.GroupBy(f => Path.GetFileName(Enumerable.Last(f.Paths)).ToLower())
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.ToDictionary(f => f.Key);
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}
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public override Directive Run(RawSourceFile source)
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{
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if (!_indexed.TryGetValue(Path.GetFileName(Enumerable.Last(source.File.Paths).ToLower()), out var value))
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return null;
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var found = value.OrderByDescending(f => (f.TopLevelArchive ?? f).LastModified).First();
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var e = source.EvolveTo<PatchedFromArchive>();
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e.ArchiveHashPath = found.MakeRelativePaths();
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e.To = source.Path;
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e.Hash = source.File.Hash;
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Utils.TryGetPatch(found.Hash, source.File.Hash, out var data);
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if (data != null)
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e.PatchID = _compiler.IncludeFile(data);
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return e;
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}
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public override IState GetState()
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{
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return new State();
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}
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[JsonObject("IncludePatches")]
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public class State : IState
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{
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public ICompilationStep CreateStep(ACompiler compiler)
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{
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return new IncludePatches(compiler);
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}
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}
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}
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} |