wabbajack/Wabbajack.Lib/CompilationSteps/IncludePatches.cs

56 lines
1.7 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Alphaleonis.Win32.Filesystem;
using Newtonsoft.Json;
using VFS;
using Wabbajack.Common;
namespace Wabbajack.Lib.CompilationSteps
{
public class IncludePatches : ACompilationStep
{
private readonly Dictionary<string, IGrouping<string, VirtualFile>> _indexed;
public IncludePatches(ACompiler compiler) : base(compiler)
{
_indexed = _compiler.IndexedFiles.Values
.SelectMany(f => f)
.GroupBy(f => Path.GetFileName(Enumerable.Last(f.Paths)).ToLower())
.ToDictionary(f => f.Key);
}
public override Directive Run(RawSourceFile source)
{
if (!_indexed.TryGetValue(Path.GetFileName(Enumerable.Last(source.File.Paths).ToLower()), out var value))
return null;
var found = value.OrderByDescending(f => (f.TopLevelArchive ?? f).LastModified).First();
var e = source.EvolveTo<PatchedFromArchive>();
e.ArchiveHashPath = found.MakeRelativePaths();
e.To = source.Path;
e.Hash = source.File.Hash;
Utils.TryGetPatch(found.Hash, source.File.Hash, out var data);
if (data != null)
e.PatchID = _compiler.IncludeFile(data);
return e;
}
public override IState GetState()
{
return new State();
}
[JsonObject("IncludePatches")]
public class State : IState
{
public ICompilationStep CreateStep(ACompiler compiler)
{
return new IncludePatches(compiler);
}
}
}
}