mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
68 lines
1.8 KiB
C#
68 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net.Http;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Media.Imaging;
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using Newtonsoft.Json;
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using Wabbajack.Common;
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using Wabbajack.Lib.Downloaders;
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using Wabbajack.Lib.Validation;
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using YamlDotNet.Serialization;
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using YamlDotNet.Serialization.NamingConventions;
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using File = System.IO.File;
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using Game = Wabbajack.Common.Game;
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namespace Wabbajack.Lib.ModListRegistry
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{
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public class ModlistMetadata
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{
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[JsonProperty("title")]
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public string Title { get; set; }
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[JsonProperty("description")]
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public string Description { get; set; }
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[JsonProperty("author")]
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public string Author { get; set; }
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[JsonProperty("game")]
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public Game Game { get; set; }
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[JsonProperty("official")]
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public bool Official { get; set; }
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[JsonProperty("links")]
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public LinksObject Links { get; set; } = new LinksObject();
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public class LinksObject
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{
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[JsonProperty("image")]
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public string ImageUri { get; set; }
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[JsonIgnore]
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public BitmapImage Image { get; set; }
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[JsonProperty("readme")]
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public string Readme { get; set; }
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[JsonProperty("download")]
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public string Download { get; set; }
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[JsonProperty("machineURL")]
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public string MachineURL { get; set; }
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}
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public static List<ModlistMetadata> LoadFromGithub()
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{
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var client = new HttpClient();
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Utils.Log("Loading Modlists from Github");
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var result = client.GetStringSync(Consts.ModlistMetadataURL);
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return result.FromJSONString<List<ModlistMetadata>>();
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}
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}
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}
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