mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
133fa2febd
* New VFS implementation can load/save/analyze files. All in a immutable, lock free (mostly) async parallel manner. * VFS indexing is complete * Can stage files * Can extract VirtualFiles into PortableFiles and create contexts from PortableFiles * Code cleanup
391 lines
12 KiB
C#
391 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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{
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/// <summary>
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/// An almost 1:1 port of Clojure's core.async channels
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/// </summary>
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public class ManyToManyChannel<TIn, TOut> : AChannel<TIn, TOut>
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{
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public const int MAX_QUEUE_SIZE = 1024;
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private RingBuffer<Handler<Action<bool, TOut>>> _takes = new RingBuffer<Handler<Action<bool, TOut>>>(8);
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private RingBuffer<(Handler<Action<bool>>, TIn)> _puts = new RingBuffer<(Handler<Action<bool>>, TIn)>(8);
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private IBuffer<TOut> _buf;
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private Func<IBuffer<TOut>, TIn, bool> _add;
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private Action<IBuffer<TOut>> _finalize;
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private Func<TIn, TOut> _converter;
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volatile bool _isClosed = false;
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public ManyToManyChannel(Func<TIn, TOut> converter)
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{
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_buf = null;
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_add = null;
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_finalize = null;
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_converter = converter;
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}
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public ManyToManyChannel(Func<TIn, TOut> converter, Func<IBuffer<TOut>, TIn, bool> add, Action<IBuffer<TOut>> finalize, IBuffer<TOut> buffer)
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{
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_buf = buffer;
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_add = add;
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_finalize = finalize;
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_converter = converter;
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}
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private static bool IsActiveTake(Handler<Action<bool, TOut>> handler)
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{
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return handler.IsActive;
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}
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private static bool IsActivePut((Handler<Action<bool>>, TIn) input)
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{
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return input.Item1.IsActive;
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}
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/// <summary>
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/// Tries to put a put into the channel
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/// </summary>
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/// <param name="val"></param>
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/// <param name="handler"></param>
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/// <returns>(result_type, w)</returns>
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public override (AsyncResult, bool) Put(TIn val, Handler<Action<bool>> handler)
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{
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Monitor.Enter(this);
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if (_isClosed)
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{
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Monitor.Exit(this);
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return (AsyncResult.Completed, false);
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}
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if (_buf != null && !_buf.IsFull && !_takes.IsEmpty)
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{
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var put_cb = LockIfActiveCommit(handler);
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if (put_cb != null)
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{
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var is_done = _add(_buf, val);
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if (!_buf.IsEmpty)
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{
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var take_cbs = GetTakersForBuffer();
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if (is_done)
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Abort();
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Monitor.Exit(this);
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foreach (var action in take_cbs)
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{
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Task.Run(action);
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}
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return (AsyncResult.Completed, true);
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}
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if (is_done)
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Abort();
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Monitor.Exit(this);
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return (AsyncResult.Closed, false);
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}
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Monitor.Exit(this);
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return (AsyncResult.Canceled, false);
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}
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var (put_cb2, take_cb) = GetCallbacks(handler, _takes);
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if (put_cb2 != null && take_cb != null)
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{
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Monitor.Exit(this);
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Task.Run(() => take_cb(true, _converter(val)));
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return (AsyncResult.Completed, true);
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}
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if (_buf != null && !_buf.IsFull)
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{
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if (LockIfActiveCommit(handler) != null)
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{
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if (_add(_buf, val))
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{
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Abort();
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}
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Monitor.Exit(this);
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return (AsyncResult.Completed, true);
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}
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Monitor.Exit(this);
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return (AsyncResult.Canceled, true);
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}
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if (handler.IsActive && handler.IsBlockable)
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{
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if (_puts.Length >= MAX_QUEUE_SIZE)
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{
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Monitor.Exit(this);
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throw new TooManyHanldersException();
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}
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_puts.UnboundedUnshift((handler, val));
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}
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Monitor.Exit(this);
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return (AsyncResult.Enqueued, true);
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}
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public override (AsyncResult, TOut) Take(Handler<Action<bool, TOut>> handler)
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{
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Monitor.Enter(this);
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Cleanup();
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if (_buf != null && !_buf.IsEmpty)
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{
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var take_cb = LockIfActiveCommit(handler);
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if (take_cb != null)
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{
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var val = _buf.Remove();
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var (is_done, cbs) = GetPuttersForBuffer();
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if (is_done)
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Abort();
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Monitor.Exit(this);
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foreach (var cb in cbs)
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Task.Run(() => cb(true));
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return (AsyncResult.Completed, val);
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}
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Monitor.Exit(this);
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return (AsyncResult.Canceled, default);
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}
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var (take_cb2, put_cb, val2, found) = FindMatchingPut(handler);
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if (take_cb2 != null && put_cb != null)
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{
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Monitor.Exit(this);
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Task.Run(() => put_cb(true));
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return (AsyncResult.Completed, _converter(val2));
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}
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if (_isClosed)
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{
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if (_buf != null && found)
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_add(_buf, val2);
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var has_val = _buf != null && !_buf.IsEmpty;
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var take_cb3 = LockIfActiveCommit(handler);
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if (take_cb3 != null)
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{
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var val = has_val ? _buf.Remove() : default;
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Monitor.Exit(this);
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return has_val ? (AsyncResult.Completed, val) : (AsyncResult.Closed, default);
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}
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Monitor.Exit(this);
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return (AsyncResult.Closed, default);
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}
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if (handler.IsBlockable)
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{
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if (_takes.Length >= MAX_QUEUE_SIZE)
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{
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Monitor.Exit(this);
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throw new TooManyHanldersException();
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}
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_takes.UnboundedUnshift(handler);
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}
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Monitor.Exit(this);
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return (AsyncResult.Enqueued, default);
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}
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public override bool IsClosed => _isClosed;
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public override void Close()
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{
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Monitor.Enter(this);
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Cleanup();
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if (_isClosed)
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{
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Monitor.Exit(this);
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return;
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}
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_isClosed = true;
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if (_buf != null && _puts.IsEmpty)
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_finalize(_buf);
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var cbs = _buf == null? new List<Action>() : GetTakersForBuffer();
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while (!_takes.IsEmpty)
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{
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var take_cb = LockIfActiveCommit(_takes.Pop());
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if (take_cb != null)
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cbs.Add(() => take_cb(false, default));
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}
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Monitor.Exit(this);
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foreach (var cb in cbs)
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Task.Run(cb);
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}
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private (Action<bool, TOut>, Action<bool>, TIn, bool) FindMatchingPut(Handler<Action<bool, TOut>> handler)
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{
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while (!_puts.IsEmpty)
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{
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var (found, val) = _puts.Peek();
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var (handler_cb, put_cb, handler_active, put_active) = LockIfActiveCommit(handler, found);
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if (handler_active && put_active)
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{
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_puts.Pop();
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return (handler_cb, put_cb, val, true);
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}
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if (!put_active)
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{
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_puts.Pop();
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continue;
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}
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return (null, null, default, false);
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}
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return (null, null, default, false);
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}
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private (bool, List<Action<bool>>) GetPuttersForBuffer()
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{
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List<Action<bool>> acc = new List<Action<bool>>();
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while (!_puts.IsEmpty)
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{
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var (putter, val) = _puts.Pop();
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var cb = LockIfActiveCommit(putter);
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if (cb != null)
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{
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acc.Add(cb);
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}
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var is_done = _add(_buf, val);
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if (is_done || _buf.IsFull || _puts.IsEmpty)
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return (is_done, acc);
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}
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return (false, acc);
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}
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private void Cleanup()
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{
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_takes.Cleanup(IsActiveTake);
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_puts.Cleanup(IsActivePut);
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}
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private (T1, T2) GetCallbacks<T1, T2>(Handler<T1> handler, RingBuffer<Handler<T2>> queue)
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{
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while (!queue.IsEmpty)
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{
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var found = queue.Peek();
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var (handler_cb, found_cb, handler_valid, found_valid) = LockIfActiveCommit(handler, found);
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if (handler_valid && found_valid)
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{
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queue.Pop();
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return (handler_cb, found_cb);
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}
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if (handler_valid)
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{
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queue.Pop();
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}
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else
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{
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return (default, default);
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}
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}
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return (default, default);
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}
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private void Abort()
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{
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while (!_puts.IsEmpty)
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{
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var (handler, val) = _puts.Pop();
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var put_cb = LockIfActiveCommit(handler);
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if (put_cb != null)
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{
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Task.Run(() => put_cb(false));
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}
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}
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_puts.Cleanup(x => false);
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Close();
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}
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private List<Action> GetTakersForBuffer()
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{
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List<Action> ret = new List<Action>();
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while (!_buf.IsEmpty && !_takes.IsEmpty)
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{
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var taker = _takes.Pop();
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var take_cp = LockIfActiveCommit(taker);
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if (take_cp != null)
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{
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var val = _buf.Remove();
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ret.Add(() => take_cp(true, val));
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}
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}
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return ret;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static T LockIfActiveCommit<T>(Handler<T> handler)
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{
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lock (handler)
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{
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return handler.IsActive ? handler.Commit() : default;
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static (T1, T2, bool, bool) LockIfActiveCommit<T1, T2>(Handler<T1> handler1, Handler<T2> handler2)
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{
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if (handler1.LockId < handler2.LockId)
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{
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Monitor.Enter(handler1);
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Monitor.Enter(handler2);
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}
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else
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{
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Monitor.Enter(handler2);
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Monitor.Enter(handler1);
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}
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if (handler1.IsActive && handler2.IsActive)
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{
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var ret1 = (handler1.Commit(), handler2.Commit(), true, true);
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Monitor.Exit(handler1);
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Monitor.Exit(handler2);
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return ret1;
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}
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var ret2 = (default(T1), default(T2), handler1.IsActive, handler2.IsActive);
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Monitor.Exit(handler1);
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Monitor.Exit(handler2);
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return ret2;
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}
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public class TooManyHanldersException : Exception
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{
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public override string ToString()
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{
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return $"No more than {MAX_QUEUE_SIZE} pending operations allowed on a single channel.";
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}
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}
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}
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}
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