mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
272 lines
11 KiB
C#
272 lines
11 KiB
C#
using DynamicData;
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using DynamicData.Binding;
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using ReactiveUI;
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using ReactiveUI.Fody.Helpers;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reactive;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Windows.Input;
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using System.Windows.Media.Imaging;
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using Wabbajack.Common;
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using Wabbajack.Common.StatusFeed;
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using Wabbajack.Lib;
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namespace Wabbajack
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{
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public class CompilerVM : ViewModel, IBackNavigatingVM, ICpuStatusVM
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{
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public MainWindowVM MWVM { get; }
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private readonly ObservableAsPropertyHelper<BitmapImage> _image;
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public BitmapImage Image => _image.Value;
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[Reactive]
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public ViewModel NavigateBackTarget { get; set; }
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[Reactive]
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public ModManager SelectedCompilerType { get; set; }
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private readonly ObservableAsPropertyHelper<ISubCompilerVM> _compiler;
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public ISubCompilerVM Compiler => _compiler.Value;
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private readonly ObservableAsPropertyHelper<ModlistSettingsEditorVM> _currentModlistSettings;
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public ModlistSettingsEditorVM CurrentModlistSettings => _currentModlistSettings.Value;
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private readonly ObservableAsPropertyHelper<bool> _compiling;
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public bool Compiling => _compiling.Value;
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private readonly ObservableAsPropertyHelper<float> _percentCompleted;
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public float PercentCompleted => _percentCompleted.Value;
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public ObservableCollectionExtended<CPUDisplayVM> StatusList { get; } = new ObservableCollectionExtended<CPUDisplayVM>();
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public ObservableCollectionExtended<IStatusMessage> Log => MWVM.Log;
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public ReactiveCommand<Unit, Unit> BackCommand { get; }
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public IReactiveCommand GoToModlistCommand { get; }
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public IReactiveCommand CloseWhenCompleteCommand { get; }
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public IReactiveCommand BeginCommand { get; }
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public FilePickerVM OutputLocation { get; }
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private readonly ObservableAsPropertyHelper<IUserIntervention> _ActiveGlobalUserIntervention;
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public IUserIntervention ActiveGlobalUserIntervention => _ActiveGlobalUserIntervention.Value;
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[Reactive]
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public bool StartedCompilation { get; set; }
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[Reactive]
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public ErrorResponse? Completed { get; set; }
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private readonly ObservableAsPropertyHelper<string> _progressTitle;
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public string ProgressTitle => _progressTitle.Value;
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private readonly ObservableAsPropertyHelper<(int CurrentCPUs, int DesiredCPUs)> _CurrentCpuCount;
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public (int CurrentCPUs, int DesiredCPUs) CurrentCpuCount => _CurrentCpuCount.Value;
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public CompilerVM(MainWindowVM mainWindowVM)
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{
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MWVM = mainWindowVM;
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OutputLocation = new FilePickerVM()
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{
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ExistCheckOption = FilePickerVM.CheckOptions.IfPathNotEmpty,
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PathType = FilePickerVM.PathTypeOptions.Folder,
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PromptTitle = "Select the folder to export the compiled Wabbajack ModList to",
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};
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// Load settings
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CompilerSettings settings = MWVM.Settings.Compiler;
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SelectedCompilerType = settings.LastCompiledModManager;
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OutputLocation.TargetPath = settings.OutputLocation;
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MWVM.Settings.SaveSignal
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.Subscribe(_ =>
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{
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settings.LastCompiledModManager = SelectedCompilerType;
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settings.OutputLocation = OutputLocation.TargetPath;
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})
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.DisposeWith(CompositeDisposable);
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// Swap to proper sub VM based on selected type
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_compiler = this.WhenAny(x => x.SelectedCompilerType)
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// Delay so the initial VM swap comes in immediately, subVM comes right after
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.DelayInitial(TimeSpan.FromMilliseconds(50), RxApp.MainThreadScheduler)
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.Select<ModManager, ISubCompilerVM>(type =>
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{
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switch (type)
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{
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case ModManager.MO2:
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return new MO2CompilerVM(this);
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case ModManager.Vortex:
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return new VortexCompilerVM(this);
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default:
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return null;
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}
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})
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// Unload old VM
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.Pairwise()
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.Do(pair =>
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{
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pair.Previous?.Unload();
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})
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.Select(p => p.Current)
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.ToGuiProperty(this, nameof(Compiler));
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// Let sub VM determine what settings we're displaying and when
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_currentModlistSettings = this.WhenAny(x => x.Compiler.ModlistSettings)
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.ToGuiProperty(this, nameof(CurrentModlistSettings));
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_image = this.WhenAny(x => x.CurrentModlistSettings.ImagePath.TargetPath)
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// Throttle so that it only loads image after any sets of swaps have completed
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.Throttle(TimeSpan.FromMilliseconds(50), RxApp.MainThreadScheduler)
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.DistinctUntilChanged()
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.ObserveOnGuiThread()
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.Select(path =>
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{
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if (string.IsNullOrWhiteSpace(path)) return UIUtils.BitmapImageFromResource("Resources/Wabba_Mouth_No_Text.png");
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if (UIUtils.TryGetBitmapImageFromFile(path, out var image))
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{
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return image;
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}
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return null;
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})
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.ToGuiProperty(this, nameof(Image));
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_compiling = this.WhenAny(x => x.Compiler.ActiveCompilation)
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.Select(compilation => compilation != null)
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.ToGuiProperty(this, nameof(Compiling));
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BackCommand = ReactiveCommand.Create(
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execute: () =>
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{
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mainWindowVM.NavigateTo(mainWindowVM.ModeSelectionVM);
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StartedCompilation = false;
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Completed = null;
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},
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canExecute: Observable.CombineLatest(
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this.WhenAny(x => x.Compiling)
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.Select(x => !x),
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this.ConstructCanNavigateBack(),
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resultSelector: (i, b) => i && b)
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.ObserveOnGuiThread());
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UIUtils.BindCpuStatus(
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this.WhenAny(x => x.Compiler.ActiveCompilation)
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.SelectMany(c => c?.QueueStatus ?? Observable.Empty<CPUStatus>()),
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StatusList)
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.DisposeWith(CompositeDisposable);
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_percentCompleted = this.WhenAny(x => x.Compiler.ActiveCompilation)
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.StartWith(default(ACompiler))
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.CombineLatest(
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this.WhenAny(x => x.Completed),
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(compiler, completed) =>
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{
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if (compiler == null)
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{
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return Observable.Return<float>(completed != null ? 1f : 0f);
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}
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return compiler.PercentCompleted.StartWith(0);
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})
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.Switch()
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.Debounce(TimeSpan.FromMilliseconds(25), RxApp.MainThreadScheduler)
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.ToGuiProperty(this, nameof(PercentCompleted));
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BeginCommand = ReactiveCommand.CreateFromTask(
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canExecute: this.WhenAny(x => x.Compiler.CanCompile)
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.Switch(),
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execute: async () =>
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{
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try
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{
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await this.Compiler.Compile();
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Completed = ErrorResponse.Success;
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}
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catch (Exception ex)
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{
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Completed = ErrorResponse.Fail(ex);
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while (ex.InnerException != null) ex = ex.InnerException;
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Utils.Error(ex, $"Compiler error");
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}
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});
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// When sub compiler begins a compile, mark state variable
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BeginCommand.StartingExecution()
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.Subscribe(_ =>
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{
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StartedCompilation = true;
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})
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.DisposeWith(CompositeDisposable);
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// Listen for user interventions, and compile a dynamic list of all unhandled ones
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var activeInterventions = this.WhenAny(x => x.Compiler.ActiveCompilation)
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.SelectMany(c => c?.LogMessages ?? Observable.Empty<IStatusMessage>())
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.WhereCastable<IStatusMessage, IUserIntervention>()
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.ToObservableChangeSet()
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.AutoRefresh(i => i.Handled)
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.Filter(i => !i.Handled)
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.AsObservableList();
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// Find the top intervention /w no CPU ID to be marked as "global"
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_ActiveGlobalUserIntervention = activeInterventions.Connect()
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.Filter(x => x.CpuID == WorkQueue.UnassignedCpuId)
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.QueryWhenChanged(query => query.FirstOrDefault())
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.ToGuiProperty(this, nameof(ActiveGlobalUserIntervention));
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CloseWhenCompleteCommand = ReactiveCommand.Create(
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canExecute: this.WhenAny(x => x.Completed)
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.Select(x => x != null),
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execute: () =>
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{
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MWVM.ShutdownApplication();
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});
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GoToModlistCommand = ReactiveCommand.Create(
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canExecute: this.WhenAny(x => x.Completed)
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.Select(x => x != null),
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execute: () =>
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{
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if (string.IsNullOrWhiteSpace(OutputLocation.TargetPath))
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{
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Process.Start("explorer.exe", Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly().Location));
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}
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else
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{
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Process.Start("explorer.exe", OutputLocation.TargetPath);
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}
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});
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_progressTitle = this.WhenAnyValue(
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x => x.Compiling,
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x => x.StartedCompilation,
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x => x.Completed,
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selector: (compiling, started, completed) =>
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{
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if (compiling)
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{
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return "Compiling";
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}
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else if (started)
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{
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if (completed == null) return "Compiling";
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return completed.Value.Succeeded ? "Compiled" : "Failed";
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}
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else
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{
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return "Configuring";
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}
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})
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.ToGuiProperty(this, nameof(ProgressTitle));
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_CurrentCpuCount = this.WhenAny(x => x.Compiler.ActiveCompilation.Queue.CurrentCpuCount)
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.Switch()
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.ToGuiProperty(this, nameof(CurrentCpuCount));
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}
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}
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}
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