mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
125 lines
3.7 KiB
C#
125 lines
3.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Wabbajack.Lib.Downloaders;
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using Wabbajack.Lib;
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using Wabbajack.Lib.Validation;
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using Game = Wabbajack.Common.Game;
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using Wabbajack.Common;
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using System.Threading.Tasks;
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using Xunit;
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namespace Wabbajack.Test
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{
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public class ContentRightsManagementTests : IDisposable
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{
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private ValidateModlist validate;
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private WorkQueue queue;
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private static string server_whitelist = @"
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GoogleIDs:
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- googleDEADBEEF
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AllowedPrefixes:
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- https://somegoodplace.com/
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";
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public ContentRightsManagementTests()
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{
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queue = new WorkQueue();
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validate = new ValidateModlist();
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validate.LoadServerWhitelist(server_whitelist);
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}
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public void Dispose()
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{
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queue?.Dispose();
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}
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[Fact]
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public async Task TestModValidation()
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{
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var modlist = new ModList
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{
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GameType = Game.Skyrim,
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Archives = new List<Archive>
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{
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new Archive
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{
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State = new NexusDownloader.State
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{
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Game = Game.Skyrim,
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Author = "bill",
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ModID = 42,
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FileID = 33,
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},
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Hash = Hash.FromLong(42)
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}
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},
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Directives = new List<Directive>
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{
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new FromArchive
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{
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ArchiveHashPath = HashRelativePath.FromStrings(Hash.FromULong(42).ToBase64(), "foo\\bar\\baz.pex"),
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To = (RelativePath)"foo\\bar\\baz.pex"
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}
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}
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};
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// Error due to file downloaded from 3rd party
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modlist.GameType = Game.Skyrim;
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modlist.Archives[0] = new Archive()
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{
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State = new HTTPDownloader.State("https://somebadplace.com"),
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Hash = Hash.FromLong(42)
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};
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var errors = await validate.Validate(modlist);
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Assert.Single(errors);
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// Ok due to file downloaded from whitelisted 3rd party
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modlist.GameType = Game.Skyrim;
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modlist.Archives[0] = new Archive
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{
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State = new HTTPDownloader.State("https://somegoodplace.com/baz.7z"),
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Hash = Hash.FromLong(42)
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};
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errors = await validate.Validate(modlist);
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Assert.Empty(errors);
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// Error due to file downloaded from bad 3rd party
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modlist.GameType = Game.Skyrim;
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modlist.Archives[0] = new Archive
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{
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State = new GoogleDriveDownloader.State("bleg"),
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Hash = Hash.FromLong(42)
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};
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errors = await validate.Validate(modlist);
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Assert.Single(errors);
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// Ok due to file downloaded from good google site
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modlist.GameType = Game.Skyrim;
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modlist.Archives[0] = new Archive
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{
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State = new GoogleDriveDownloader.State("googleDEADBEEF"),
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Hash = Hash.FromLong(42)
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};
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errors = await validate.Validate(modlist);
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Assert.Empty(errors);
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}
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[Fact]
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public async Task CanLoadFromGithub()
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{
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using (var workQueue = new WorkQueue())
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{
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await new ValidateModlist().LoadListsFromGithub();
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}
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}
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}
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}
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