.. |
CircuitBreaker
|
Remove several uses of .Wait
|
2020-06-01 14:26:03 -06:00 |
Enums
|
Remove vortex support
|
2020-04-21 06:14:52 -06:00 |
Error States
|
Enabled nullability for Wabbajack.Common
|
2020-04-03 18:23:13 -05:00 |
Exceptions
|
Don't really need that test anymore
|
2020-05-23 15:03:25 -06:00 |
Extensions
|
MO2Compiler nullability enabled
|
2020-04-10 13:23:23 -05:00 |
Http
|
Don't really need that test anymore
|
2020-05-23 15:03:25 -06:00 |
KnownFolders
|
Enabled nullability for Wabbajack.Common
|
2020-04-03 18:23:13 -05:00 |
Serialization/Json
|
No more MessagePack, Json is love, Json is life
|
2020-04-06 14:48:54 -06:00 |
StatusFeed
|
Enabled nullability for Wabbajack.Common
|
2020-04-03 18:23:13 -05:00 |
StoreHandlers
|
Fix for absolute path in Steam game files
|
2020-05-14 16:28:25 -06:00 |
Util
|
Temp files now implement IAsyncDisposable instead of IDisposable and use AbsolutePath.DeleteAsync
|
2020-05-27 20:43:57 -06:00 |
app.config
|
Updated all main projects to .NET 4.8.0
|
2019-11-23 16:50:09 +01:00 |
AsyncBlockingCollection.cs
|
Temp folder fixes, fix for NOMATCH_INCLUDE
|
2020-04-21 22:13:07 -06:00 |
BSDiff.cs
|
Create .metas automatically for source-from-game files.
|
2019-12-10 05:26:49 -07:00 |
ChildProcessTracker.cs
|
code reformatting
|
2019-09-13 22:35:42 -06:00 |
CLI.cs
|
Enabled nullability for Wabbajack.Common
|
2020-04-03 18:23:13 -05:00 |
ConcurrentHashSet.cs
|
Slightly improved nexus caching code
|
2020-05-14 16:21:56 -06:00 |
Consts.cs
|
We no longer need nexus_link_cache so remove remaining references
|
2020-05-30 06:27:33 -06:00 |
DynamicIniData.cs
|
Fix nullable reference logic errors.
|
2020-04-03 22:02:53 -06:00 |
GameMetaData.cs
|
Fixed F03 registry entry
|
2020-05-09 20:02:49 +02:00 |
Hash.cs
|
Several small tweaks for auto healing
|
2020-05-30 15:05:26 -06:00 |
IAsyncEnumerableExtensions.cs
|
VirtualFile now useses Async IO exclusively
|
2020-05-25 10:30:47 -06:00 |
Json.cs
|
Common and BSA routines now use async IO exclusively
|
2020-05-25 10:24:16 -06:00 |
LogTime.cs
|
Make the tests faster by defaulting to not indexing game files
|
2020-06-01 20:18:32 -06:00 |
Metrics.cs
|
Reset metrics key if data is corrupted
|
2020-06-01 16:27:57 -06:00 |
ModListAssociationManager.cs
|
Enabled nullability for Wabbajack.Common
|
2020-04-03 18:23:13 -05:00 |
ModListRegistry.cs
|
add modlist metadata files
|
2019-10-15 17:23:14 -06:00 |
OctoDiff.cs
|
Can heal a simple pre-indexed download
|
2020-05-19 21:25:41 -06:00 |
Patches.cs
|
Forgot return in patch creation
|
2020-06-01 22:25:04 -06:00 |
Paths.cs
|
Remove several uses of .Wait
|
2020-06-01 14:26:03 -06:00 |
ProcessHelper.cs
|
Several fixes for the Youtube Downloader inferencing code.
|
2020-05-27 06:05:55 -06:00 |
Readme.md
|
Created READMEs for most projects
|
2019-11-21 15:11:08 +01:00 |
SplittingStream.cs
|
Enabled nullability for Wabbajack.Common
|
2020-04-03 18:23:13 -05:00 |
StatusFileStream.cs
|
Make the tests faster by defaulting to not indexing game files
|
2020-06-01 20:18:32 -06:00 |
StatusUpdateTracker.cs
|
Make the tests faster by defaulting to not indexing game files
|
2020-06-01 20:18:32 -06:00 |
Utils.cs
|
Store patches in RocksDb
|
2020-06-01 21:41:34 -06:00 |
Wabbajack.Common.csproj
|
Bump YamlDotNet from 8.1.1 to 8.1.2
|
2020-05-29 07:06:01 +00:00 |
WorkQueue.cs
|
BSA archives are now lazily extracted.
|
2020-04-16 21:52:19 -06:00 |