wabbajack/Wabbajack.Lib/ClientAPI.cs
2021-04-28 19:06:10 -06:00

305 lines
11 KiB
C#
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using K4os.Compression.LZ4.Internal;
using Newtonsoft.Json;
using Org.BouncyCastle.Crypto.Agreement.Srp;
using Wabbajack.Common;
using Wabbajack.Common.Exceptions;
using Wabbajack.Common.Serialization.Json;
using Wabbajack.Lib.Downloaders;
using Wabbajack.Lib.LibCefHelpers;
using Wabbajack.Lib.ModListRegistry;
namespace Wabbajack.Lib
{
public static class BuildServerStatus
{
private static bool _didCheck;
private static bool _isBuildServerDown;
private static bool CheckBuildServer()
{
var client = new Http.Client();
try
{
var result = client.GetAsync($"{Consts.WabbajackBuildServerUri}heartbeat").Result;
_isBuildServerDown = result.StatusCode != HttpStatusCode.OK && result.StatusCode != HttpStatusCode.InternalServerError;
}
catch (Exception)
{
_isBuildServerDown = true;
}
finally
{
_didCheck = true;
}
Utils.Log($"Build server is {(_isBuildServerDown ? "down" : "alive")}");
return _isBuildServerDown;
}
public static bool IsBuildServerDown
{
get
{
return _didCheck ? _isBuildServerDown : CheckBuildServer();
}
}
}
[JsonName("ModUpgradeRequest")]
public class ModUpgradeRequest
{
public Archive OldArchive { get; set; }
public Archive NewArchive { get; set; }
public ModUpgradeRequest(Archive oldArchive, Archive newArchive)
{
OldArchive = oldArchive;
NewArchive = newArchive;
}
public async Task<bool> IsValid()
{
if (OldArchive.Size > 2_500_000_000 || NewArchive.Size > 2_500_000_000) return false;
if (OldArchive.Hash == NewArchive.Hash && OldArchive.State.PrimaryKeyString == NewArchive.State.PrimaryKeyString) return false;
if (OldArchive.State.GetType() != NewArchive.State.GetType())
return false;
if (OldArchive.State is IUpgradingState u)
{
return await u.ValidateUpgrade(OldArchive.Hash, NewArchive.State);
}
return false;
}
}
public class ClientAPI
{
public static async Task<Wabbajack.Lib.Http.Client> GetClient()
{
var client = new Wabbajack.Lib.Http.Client();
client.Headers.Add((Consts.MetricsKeyHeader, await Metrics.GetMetricsKey()));
return client;
}
public static async Task<Uri> GetModUpgrade(Archive oldArchive, Archive newArchive, TimeSpan? maxWait = null, TimeSpan? waitBetweenTries = null, bool useAuthor = false)
{
maxWait ??= TimeSpan.FromMinutes(10);
waitBetweenTries ??= TimeSpan.FromSeconds(15);
var request = new ModUpgradeRequest( oldArchive, newArchive);
var start = DateTime.UtcNow;
RETRY:
var response = await (useAuthor ? await AuthorApi.Client.GetAuthorizedClient() : await GetClient())
.PostAsync($"{Consts.WabbajackBuildServerUri}mod_upgrade", new StringContent(request.ToJson(), Encoding.UTF8, "application/json"));
if (response.IsSuccessStatusCode)
{
switch (response.StatusCode)
{
case HttpStatusCode.OK:
return new Uri(await response.Content.ReadAsStringAsync());
case HttpStatusCode.Accepted:
Utils.Log($"Waiting for patch processing on the server for {oldArchive.Name}, sleeping for another 15 seconds");
await Task.Delay(TimeSpan.FromSeconds(15));
response.Dispose();
if (DateTime.UtcNow - start > maxWait)
throw new HttpException(response);
goto RETRY;
}
}
var ex = new HttpException(response);
response.Dispose();
throw ex;
}
public class NexusCacheStats
{
public long CachedCount { get; set; }
public long ForwardCount { get; set; }
public double CacheRatio { get; set; }
}
public static async Task<NexusCacheStats> GetNexusCacheStats()
{
return await (await GetClient())
.GetJsonAsync<NexusCacheStats>($"{Consts.WabbajackBuildServerUri}nexus_cache/stats");
}
public static async Task SendModListDefinition(ModList modList)
{
var client = await GetClient();
if (BuildServerStatus.IsBuildServerDown)
return;
var data = Encoding.UTF8.GetBytes(modList.ToJson());
await using var fs = new MemoryStream();
await using var gzip = new GZipStream(fs, CompressionLevel.Optimal, true);
await gzip.WriteAsync(data);
await gzip.DisposeAsync();
client.Headers.Add((Consts.CompressedBodyHeader, "gzip"));
await client.PostAsync($"{Consts.WabbajackBuildServerUri}list_definitions/ingest", new ByteArrayContent(fs.ToArray()));
}
public static async Task<Archive[]> GetExistingGameFiles(WorkQueue queue, Game game)
{
if(BuildServerStatus.IsBuildServerDown)
return new Archive[0];
var client = await GetClient();
var metaData = game.MetaData();
var results = await GetGameFilesFromGithub(game, metaData.InstalledVersion);
return (await results.PMap(queue, async file => (await file.State.Verify(file), file))).Where(f => f.Item1)
.Select(f =>
{
f.file.Name = ((GameFileSourceDownloader.State)f.file.State).GameFile.Munge().ToString();
return f.file;
})
.ToArray();
}
public static async Task<Archive[]> GetGameFilesFromGithub(Game game, string version)
{
var url =
$"https://raw.githubusercontent.com/wabbajack-tools/indexed-game-files/master/{game}/{version}.json";
Utils.Log($"Loading game file definition from {url}");
var client = await GetClient();
return await client.GetJsonAsync<Archive[]>(url);
}
public static async Task<Archive[]> GetGameFilesFromServer(Game game, string version)
{
var client = await GetClient();
return await client.GetJsonAsync<Archive[]>(
$"{Consts.WabbajackBuildServerUri}game_files/{game}/{version}");
}
public static async Task<AbstractDownloadState?> InferDownloadState(Hash hash)
{
if (BuildServerStatus.IsBuildServerDown)
return null;
var client = await GetClient();
var results = await client.GetJsonAsync<Archive[]>(
$"{Consts.WabbajackBuildServerUri}mod_files/by_hash/{hash.ToHex()}");
await DownloadDispatcher.PrepareAll(results.Select(r => r.State));
foreach (var result in results)
{
try
{
if (await result.State.Verify(result)) return result.State;
}
catch (Exception ex)
{
Utils.Log($"Verification error for failed for inferenced archive {result.State.PrimaryKeyString}");
Utils.Log(ex.ToString());
}
}
return null;
}
public static async Task<Archive[]> InferAllDownloadStates(Hash hash)
{
var client = await GetClient();
var results = await client.GetJsonAsync<Archive[]>(
$"{Consts.WabbajackBuildServerUri}mod_files/by_hash/{hash.ToHex()}");
return results;
}
public static async Task<Archive[]> GetModUpgrades(Hash src)
{
var client = await GetClient();
Utils.Log($"Looking for generic upgrade for {src} ({(long)src})");
var results = await client.GetJsonAsync<Archive[]>($"{Consts.WabbajackBuildServerUri}mod_upgrade/find/{src.ToHex()}");
return results;
}
public static async Task<string[]> GetCDNMirrorList()
{
var client = await GetClient();
Utils.Log($"Looking for CDN mirrors");
var results = await client.GetJsonAsync<string[]>($"{Consts.WabbajackBuildServerUri}authored_files/mirrors");
return results;
}
public static async Task<VirusScanner.Result> GetVirusScanResult(AbsolutePath path)
{
var client = await GetClient();
Utils.Log($"Checking virus result for {path}");
var hash = await path.FileHashAsync();
if (hash == null)
{
throw new Exception("Hash is null!");
}
using var result = await client.GetAsync($"{Consts.WabbajackBuildServerUri}virus_scan/{hash.Value.ToHex()}", errorsAsExceptions: false);
if (result.StatusCode == HttpStatusCode.OK)
{
var data = await result.Content.ReadAsStringAsync();
return Enum.Parse<VirusScanner.Result>(data);
}
if (result.StatusCode == HttpStatusCode.NotFound)
{
await using var input = await path.OpenRead();
using var postResult = await client.PostAsync($"{Consts.WabbajackBuildServerUri}virus_scan", errorsAsExceptions: false, content: new StreamContent(input));
if (postResult.StatusCode == HttpStatusCode.OK)
{
var data = await postResult.Content.ReadAsStringAsync();
return Enum.Parse<VirusScanner.Result>(data);
}
throw new HttpException(result);
}
throw new HttpException(result);
}
public static async Task<Uri?> GetMirrorUrl(Hash archiveHash)
{
var client = await GetClient();
try
{
var result =
await client.GetStringAsync($"{Consts.WabbajackBuildServerUri}mirror/{archiveHash.ToHex()}");
return new Uri(result);
}
catch (HttpException)
{
return null;
}
}
public static async Task<Helpers.Cookie[]> GetAuthInfo<T>(string key)
{
var client = await GetClient();
return await client.GetJsonAsync<Helpers.Cookie[]>(
$"{Consts.WabbajackBuildServerUri}site-integration/auth-info/{key}");
}
public static async Task<IEnumerable<(Game, string)>> GetServerGamesAndVersions()
{
var client = await GetClient();
var results =
await client.GetJsonAsync<(Game, string)[]>(
$"{Consts.WabbajackBuildServerUri}game_files");
return results;
}
}
}