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https://github.com/wabbajack-tools/wabbajack.git
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184 lines
6.7 KiB
C#
184 lines
6.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Alphaleonis.Win32.Filesystem;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Newtonsoft.Json;
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using Wabbajack.Common;
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using Wabbajack.Lib.Downloaders;
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using Wabbajack.Lib.NexusApi;
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using Directory = Alphaleonis.Win32.Filesystem.Directory;
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using File = Alphaleonis.Win32.Filesystem.File;
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using FileInfo = Alphaleonis.Win32.Filesystem.FileInfo;
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using Path = Alphaleonis.Win32.Filesystem.Path;
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namespace Compression.BSA.Test
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{
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[TestClass]
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public class BSATests
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{
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private static string _stagingFolder = "NexusDownloads";
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private static string _bsaFolder = "BSAs";
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private static string _testDir = "BSA Test Dir";
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private static string _tempDir = "BSA Temp Dir";
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public TestContext TestContext { get; set; }
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private static WorkQueue Queue { get; set; }
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[ClassInitialize]
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public static void Setup(TestContext testContext)
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{
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Queue = new WorkQueue();
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Utils.LogMessages.Subscribe(f => testContext.WriteLine(f));
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if (!Directory.Exists(_stagingFolder))
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Directory.CreateDirectory(_stagingFolder);
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if (!Directory.Exists(_bsaFolder))
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Directory.CreateDirectory(_bsaFolder);
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var modIDs = new[]
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{
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(Game.SkyrimSpecialEdition, 12604), // SkyUI
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(Game.Skyrim, 3863), // SkyUI
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(Game.Skyrim, 51473), // iNeed
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(Game.Fallout4, 22223) // 10mm SMG
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};
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foreach (var info in modIDs)
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{
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var filename = DownloadMod(info);
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var folder = Path.Combine(_bsaFolder, info.Item1.ToString(), info.Item2.ToString());
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if (!Directory.Exists(folder))
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Directory.CreateDirectory(folder);
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FileExtractor.ExtractAll(Queue, filename, folder);
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}
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}
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private static string DownloadMod((Game, int) info)
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{
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using (var client = new NexusApiClient())
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{
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var results = client.GetModFiles(info.Item1, info.Item2);
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var file = results.FirstOrDefault(f => f.is_primary) ??
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results.OrderByDescending(f => f.uploaded_timestamp).First();
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var src = Path.Combine(_stagingFolder, file.file_name);
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if (File.Exists(src)) return src;
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var state = new NexusDownloader.State
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{
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ModID = info.Item2.ToString(),
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GameName = GameRegistry.Games[info.Item1].NexusName,
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FileID = file.file_id.ToString()
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};
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state.Download(src);
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return src;
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}
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}
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public static IEnumerable<object[]> BSAs()
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{
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return Directory.EnumerateFiles(_bsaFolder, "*", DirectoryEnumerationOptions.Recursive)
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.Where(f => Consts.SupportedBSAs.Contains(Path.GetExtension(f)))
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.Select(nm => new object[] {nm});
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}
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[TestMethod]
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[DataTestMethod]
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[DynamicData(nameof(BSAs), DynamicDataSourceType.Method)]
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public void BSACompressionRecompression(string bsa)
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{
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TestContext.WriteLine($"From {bsa}");
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TestContext.WriteLine("Cleaning Output Dir");
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if (Directory.Exists(_tempDir)) Directory.Delete(_tempDir, true);
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//if (Directory.Exists(ArchiveTempDir)) Directory.Delete(ArchiveTempDir, true);
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Directory.CreateDirectory(_tempDir);
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TestContext.WriteLine($"Reading {bsa}");
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string tempFile = Path.Combine("tmp.bsa");
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using (var a = BSADispatch.OpenRead(bsa))
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{
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a.Files.PMap(Queue, file =>
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{
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var absName = Path.Combine(_tempDir, file.Path);
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ViaJson(file.State);
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if (!Directory.Exists(Path.GetDirectoryName(absName)))
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Directory.CreateDirectory(Path.GetDirectoryName(absName));
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using (var fs = File.OpenWrite(absName))
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{
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file.CopyDataTo(fs);
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}
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Assert.AreEqual(file.Size, new FileInfo(absName).Length);
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});
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Console.WriteLine($"Building {bsa}");
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using (var w = ViaJson(a.State).MakeBuilder())
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{
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a.Files.PMap(Queue, file =>
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{
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var absPath = Path.Combine(_tempDir, file.Path);
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using (var str = File.OpenRead(absPath))
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{
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w.AddFile(ViaJson(file.State), str);
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}
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});
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w.Build(tempFile);
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}
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Console.WriteLine($"Verifying {bsa}");
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using (var b = BSADispatch.OpenRead(tempFile))
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{
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Console.WriteLine($"Performing A/B tests on {bsa}");
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Assert.AreEqual(JsonConvert.SerializeObject(a.State), JsonConvert.SerializeObject(b.State));
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// Check same number of files
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Assert.AreEqual(a.Files.Count(), b.Files.Count());
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var idx = 0;
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a.Files.Zip(b.Files, (ai, bi) => (ai, bi))
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.PMap(Queue, pair =>
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{
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idx++;
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Assert.AreEqual(JsonConvert.SerializeObject(pair.ai.State),
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JsonConvert.SerializeObject(pair.bi.State));
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//Console.WriteLine($" - {pair.ai.Path}");
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Assert.AreEqual(pair.ai.Path, pair.bi.Path);
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//Equal(pair.ai.Compressed, pair.bi.Compressed);
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Assert.AreEqual(pair.ai.Size, pair.bi.Size);
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CollectionAssert.AreEqual(GetData(pair.ai), GetData(pair.bi));
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});
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}
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}
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}
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private static byte[] GetData(IFile pairAi)
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{
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using (var ms = new MemoryStream())
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{
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pairAi.CopyDataTo(ms);
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return ms.ToArray();
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}
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}
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public static T ViaJson<T>(T i)
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{
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var settings = new JsonSerializerSettings
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{
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TypeNameHandling = TypeNameHandling.All
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};
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return JsonConvert.DeserializeObject<T>(JsonConvert.SerializeObject(i, settings), settings);
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}
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}
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}
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