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62 lines
2.0 KiB
C#
62 lines
2.0 KiB
C#
using System;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Wabbajack.Common;
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namespace Wabbajack.Lib.CompilationSteps
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{
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public class IgnoreSaveFiles : MO2CompilationStep
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{
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private AbsolutePath[] _profilePaths;
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private readonly bool _includeSaves;
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private readonly string _tag;
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private readonly AbsolutePath _sourcePath;
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public IgnoreSaveFiles(ACompiler compiler) : base(compiler)
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{
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_tag = Consts.WABBAJACK_INCLUDE_SAVES;
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_sourcePath = compiler.SourcePath;
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string rootDirectory = (string)_sourcePath;
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try
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{
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_includeSaves = File.Exists(((String)Directory.EnumerateFiles(rootDirectory, _tag).ToList().First())) ? true : false;
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}
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catch // Cant get a .First() if the list is empty, which it is when the files doesn't exist.
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{
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_includeSaves = false;
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}
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_profilePaths =
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MO2Compiler.SelectedProfiles.Select(p => MO2Compiler.SourcePath.Combine("profiles", p, "saves")).ToArray();
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}
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public override async ValueTask<Directive?> Run(RawSourceFile source)
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{
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if (_includeSaves)
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{
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foreach (var folderpath in _profilePaths)
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{
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if (!source.AbsolutePath.InFolder(folderpath)) continue;
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var result = source.EvolveTo<InlineFile>();
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result.SourceDataID = await _compiler.IncludeFile(source.AbsolutePath);
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return result;
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}
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}
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else
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{
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if (!_profilePaths.Any(p => source.File.AbsoluteName.InFolder(p)))
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return null;
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var result = source.EvolveTo<IgnoredDirectly>();
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result.Reason = "Ignore Save files";
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return result;
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}
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return null;
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}
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}
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}
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