mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
176 lines
6.0 KiB
C#
176 lines
6.0 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using Wabbajack.Common;
|
|
using Wabbajack.Common.Serialization.Json;
|
|
using File = Alphaleonis.Win32.Filesystem.File;
|
|
|
|
namespace Compression.BSA
|
|
{
|
|
public class BSAReader : IBSAReader
|
|
{
|
|
public const int HeaderLength = 0x24;
|
|
|
|
internal uint _fileCount;
|
|
internal uint _folderCount;
|
|
internal uint _folderRecordOffset;
|
|
private Lazy<FolderRecord[]> _folders = null!;
|
|
private Lazy<Dictionary<string, FolderRecord>> _foldersByName = null!;
|
|
internal string _magic = string.Empty;
|
|
internal uint _totalFileNameLength;
|
|
internal uint _totalFolderNameLength;
|
|
public IStreamFactory _streamFactory = new NativeFileStreamFactory(default);
|
|
|
|
public VersionType HeaderType { get; private set; }
|
|
|
|
public ArchiveFlags ArchiveFlags { get; private set; }
|
|
|
|
public FileFlags FileFlags { get; private set; }
|
|
|
|
public IEnumerable<IFile> Files => _folders.Value.SelectMany(f => f.Files);
|
|
|
|
public IEnumerable<IFolder> Folders => _folders.Value;
|
|
|
|
public ArchiveStateObject State => new BSAStateObject(this);
|
|
|
|
public bool HasFolderNames => ArchiveFlags.HasFlag(ArchiveFlags.HasFolderNames);
|
|
|
|
public bool HasFileNames => ArchiveFlags.HasFlag(ArchiveFlags.HasFileNames);
|
|
|
|
public bool CompressedByDefault => ArchiveFlags.HasFlag(ArchiveFlags.Compressed);
|
|
|
|
public bool Bit9Set => ArchiveFlags.HasFlag(ArchiveFlags.HasFileNameBlobs);
|
|
|
|
public bool HasNameBlobs
|
|
{
|
|
get
|
|
{
|
|
if (HeaderType == VersionType.FO3 || HeaderType == VersionType.SSE) return Bit9Set;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void Dump(Action<string> print)
|
|
{
|
|
print($"File Name: {_streamFactory.Name}");
|
|
print($"File Count: {_fileCount}");
|
|
print($"Magic: {_magic}");
|
|
|
|
foreach (var file in Files)
|
|
{
|
|
print("\n");
|
|
file.Dump(print);
|
|
}
|
|
}
|
|
|
|
public static async ValueTask<BSAReader> LoadAsync(IStreamFactory factory)
|
|
{
|
|
await using var stream = await factory.GetStream().ConfigureAwait(false);
|
|
using var br = new BinaryReader(stream);
|
|
var bsa = new BSAReader { _streamFactory = factory };
|
|
bsa.LoadHeaders(br);
|
|
return bsa;
|
|
}
|
|
|
|
|
|
public static BSAReader Load(AbsolutePath filename)
|
|
{
|
|
var bsa = new BSAReader { _streamFactory = new NativeFileStreamFactory(filename)};
|
|
using var rdr = bsa.GetStream();
|
|
bsa.LoadHeaders(rdr);
|
|
return bsa;
|
|
}
|
|
|
|
internal BinaryReader GetStream()
|
|
{
|
|
return new BinaryReader(_streamFactory.GetStream().Result);
|
|
}
|
|
|
|
private void LoadHeaders(BinaryReader rdr)
|
|
{
|
|
var fourcc = Encoding.ASCII.GetString(rdr.ReadBytes(4));
|
|
|
|
if (fourcc != "BSA\0")
|
|
throw new InvalidDataException("Archive is not a BSA");
|
|
|
|
_magic = fourcc;
|
|
HeaderType = (VersionType)rdr.ReadUInt32();
|
|
_folderRecordOffset = rdr.ReadUInt32();
|
|
ArchiveFlags = (ArchiveFlags)rdr.ReadUInt32();
|
|
_folderCount = rdr.ReadUInt32();
|
|
_fileCount = rdr.ReadUInt32();
|
|
_totalFolderNameLength = rdr.ReadUInt32();
|
|
_totalFileNameLength = rdr.ReadUInt32();
|
|
FileFlags = (FileFlags)rdr.ReadUInt32();
|
|
|
|
_folders = new Lazy<FolderRecord[]>(
|
|
isThreadSafe: true,
|
|
valueFactory: () => LoadFolderRecords());
|
|
_foldersByName = new Lazy<Dictionary<string, FolderRecord>>(
|
|
isThreadSafe: true,
|
|
valueFactory: GetFolderDictionary);
|
|
}
|
|
|
|
private FolderRecord[] LoadFolderRecords()
|
|
{
|
|
using var rdr = GetStream();
|
|
rdr.BaseStream.Position = _folderRecordOffset;
|
|
var folderHeaderLength = FolderRecord.HeaderLength(HeaderType);
|
|
ReadOnlyMemorySlice<byte> folderHeaderData = rdr.ReadBytes(checked((int)(folderHeaderLength * _folderCount)));
|
|
|
|
var ret = new FolderRecord[_folderCount];
|
|
for (var idx = 0; idx < _folderCount; idx += 1)
|
|
ret[idx] = new FolderRecord(this, folderHeaderData.Slice(idx * folderHeaderLength, folderHeaderLength), idx);
|
|
|
|
// Slice off appropriate file header data per folder
|
|
int fileCountTally = 0;
|
|
foreach (var folder in ret)
|
|
{
|
|
folder.ProcessFileRecordHeadersBlock(rdr, fileCountTally);
|
|
fileCountTally = checked((int)(fileCountTally + folder.FileCount));
|
|
}
|
|
|
|
if (HasFileNames)
|
|
{
|
|
var filenameBlock = new FileNameBlock(this, rdr.BaseStream.Position);
|
|
foreach (var folder in ret)
|
|
{
|
|
folder.FileNameBlock = filenameBlock;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
private Dictionary<string, FolderRecord> GetFolderDictionary()
|
|
{
|
|
if (!HasFolderNames)
|
|
{
|
|
throw new ArgumentException("Cannot get folders by name if the BSA does not have folder names.");
|
|
}
|
|
var ret = new Dictionary<string, FolderRecord>();
|
|
foreach (var folder in _folders.Value)
|
|
{
|
|
ret.Add(folder.Name!, folder);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
public bool TryGetFolder(string path, [MaybeNullWhen(false)] out IFolder folder)
|
|
{
|
|
if (!HasFolderNames
|
|
|| !_foldersByName.Value.TryGetValue(path, out var folderRec))
|
|
{
|
|
folder = default;
|
|
return false;
|
|
}
|
|
folder = folderRec;
|
|
return true;
|
|
}
|
|
}
|
|
}
|