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41 lines
1.6 KiB
C#
41 lines
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using Wabbajack.Common;
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namespace Compression.BSA
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{
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internal class FileNameBlock
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{
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public readonly Lazy<ReadOnlyMemorySlice<byte>[]> Names;
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public FileNameBlock(BSAReader bsa, long position)
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{
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Names = new Lazy<ReadOnlyMemorySlice<byte>[]>(
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mode: System.Threading.LazyThreadSafetyMode.ExecutionAndPublication,
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valueFactory: () =>
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{
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using var stream = bsa.GetStream();
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stream.BaseStream.Position = position;
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ReadOnlyMemorySlice<byte> data = stream.ReadBytes(checked((int)bsa._totalFileNameLength));
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ReadOnlyMemorySlice<byte>[] names = new ReadOnlyMemorySlice<byte>[bsa._fileCount];
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for (int i = 0; i < bsa._fileCount; i++)
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{
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var index = data.Span.IndexOf(default(byte));
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if (index == -1)
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{
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throw new InvalidDataException("Did not end all of its strings in null bytes");
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}
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names[i] = data.Slice(0, index + 1);
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var str = names[i].ReadStringTerm(bsa.HeaderType);
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data = data.Slice(index + 1);
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}
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// Data doesn't seem to need to be fully consumed.
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// Official BSAs have overflow of zeros
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return names;
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});
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}
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}
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}
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