mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
using System;
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using System.Reactive.Disposables;
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using Avalonia.Interactivity;
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using ReactiveUI;
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using Wabbajack.App.Utilities;
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using Wabbajack.App.Views;
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using Wabbajack.Installer;
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namespace Wabbajack.App.Screens;
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public partial class LauncherView : ScreenBase<LauncherViewModel>
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{
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public LauncherView() : base("Launch Modlist")
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{
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InitializeComponent();
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this.WhenActivated(disposables =>
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{
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this.OneWayBind(ViewModel, vm => vm.Image, view => view.ModListImage.Source)
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.DisposeWith(disposables);
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this.OneWayBind(ViewModel, vm => vm.Title, view => view.ModList.Text)
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.DisposeWith(disposables);
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this.OneWayBind(ViewModel, vm => vm.InstallFolder, view => view.InstallPath.Text,
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v => v.ToString())
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.DisposeWith(disposables);
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this.BindCommand(ViewModel, vm => vm.PlayButton, view => view.PlayGame.Button)
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.DisposeWith(disposables);
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});
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}
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private void ShowWebsite(object? sender, RoutedEventArgs e)
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{
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OSUtil.OpenWebsite(ViewModel!.Setting!.StrippedModListData?.Website!);
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}
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private void ShowReadme(object? sender, RoutedEventArgs e)
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{
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OSUtil.OpenWebsite(new Uri(ViewModel!.Setting!.StrippedModListData?.Readme!));
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}
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private void ShowLocalFiles(object? sender, RoutedEventArgs e)
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{
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OSUtil.OpenFolder(ViewModel!.Setting!.Install);
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}
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} |