mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
961fb39f9a
* Added persistent filters on exit * settings to disable the persistent filters * fixed a bug related to game comboBox and OnlyInstalled ( the comboBox is now disabled if OnlyInstalled is checked)
43 lines
1.4 KiB
C#
43 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reactive.Disposables;
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using System.Reactive.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using ReactiveUI;
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namespace Wabbajack
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{
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/// <summary>
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/// Interaction logic for SettingsView.xaml
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/// </summary>
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public partial class SettingsView : ReactiveUserControl<SettingsVM>
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{
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public SettingsView()
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{
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InitializeComponent();
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this.WhenActivated(disposable =>
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{
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this.OneWayBindStrict(this.ViewModel, x => x.BackCommand, x => x.BackButton.Command)
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.DisposeWith(disposable);
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this.OneWayBindStrict(this.ViewModel, x => x.Login, x => x.LoginView.ViewModel)
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.DisposeWith(disposable);
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this.OneWayBindStrict(this.ViewModel, x => x.Performance, x => x.PerformanceView.ViewModel)
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.DisposeWith(disposable);
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this.OneWayBindStrict(this.ViewModel, x => x.Filters, x => x.ModlistGalleryView.ViewModel)
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.DisposeWith(disposable);
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});
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}
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}
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}
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